Player Matchup

Zhong Kui
Zhong Kui
Conciliation
Zhong Kui
Level 158
God Stats
1W - 0L
1,540 SR
Queue Stats
6W - 0L
1,931 Elo+
Party 1
Cliodhna
Cliodhna
LowLifeNBA
Cliodhna
Level 94
God Stats
1W - 0L
1,512 SR
Queue Stats
3W - 0L
2,023 Elo+
Party 1
Achilles
Achilles
willywaggler
Achilles
Level 49
God Stats
1W - 0L
1,694 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,582 SR
1,818 Elo+

VS

Team Averages
Level 95
1,745 SR
1,803 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bambalamm
Ah Muzen Cab
Level 42
God Stats
16W - 7L
1,718 SR
Queue Stats
212W - 115L
1,778 Elo+
Party 2
Raijin
Raijin
BashWatson
Raijin
Level 159
God Stats
3W - 5L
1,764 SR
Queue Stats
307W - 132L
1,819 Elo+
Party 2
Cliodhna
Cliodhna
wara34
Cliodhna
Level 84
God Stats
3W - 7L
1,752 SR
Queue Stats
167W - 92L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Conciliation
Zhong Kui
16
15 / 2 / 9
11,327
871
15,126
17,408
11,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
LowLifeNBA
Cliodhna
15
8 / 4 / 14
10,669
821
12,245
12,618
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
willywaggler
Achilles
15
7 / 3 / 13
10,492
807
10,348
15,505
16,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bambalamm
Ah Muzen Cab
12
2 / 9 / 5
8,788
676
7,703
12,548
3,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
BashWatson
Raijin
12
3 / 10 / 6
9,252
712
9,618
12,771
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
wara34
Cliodhna
11
4 / 12 / 3
8,812
678
11,994
15,715
4,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
30
Kills
9
9
Deaths
31
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bambalamm
Ah Muzen Cab
2
9
5
0.5
L
Raijin
BashWatson
Raijin
3
10
6
0.6
W
Zhong Kui
Conciliation
Zhong Kui
15
2
9
9.75
W
Cliodhna
LowLifeNBA
Cliodhna
8
4
14
3.75
L
Cliodhna
wara34
Cliodhna
4
12
3
0.46
W
Achilles
willywaggler
Achilles
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,719
Damage
29,315
45,531
Taken
41,034
32,470
Mitigated
10,991
14,676
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bambalamm
Ah Muzen Cab
7,703
3,544
0
2,295
12,548
3,343
0
6,040
6,508
0
18,757
L
Raijin
BashWatson
Raijin
9,618
607
0
370
12,771
3,418
0
3,820
8,951
21,633
0
W
Zhong Kui
Conciliation
Zhong Kui
15,126
1,808
0
8,903
17,408
11,784
1,677
3,326
13,756
45,562
0
W
Cliodhna
LowLifeNBA
Cliodhna
12,245
1,803
0
3,069
12,618
4,580
0
3,534
8,898
0
43,137
L
Cliodhna
wara34
Cliodhna
11,994
1,140
0
354
15,715
4,230
0
5,957
9,758
0
23,338
W
Achilles
willywaggler
Achilles
10,348
2,747
0
2,704
15,505
16,106
652
2,769
12,384
3,995
26,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
26,852
179
Minions Killed
88
11
Camps Cleared
1
722,470
Distance Traveled
573,457
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,788
676
27
2
0
191,806
2
L
Raijin
9,252
712
33
3
1
170,878
1
W
Zhong Kui
11,327
871
70
5
3
228,928
0
W
Cliodhna
10,669
821
64
5
8
243,251
3
L
Cliodhna
8,812
678
28
2
0
210,773
0
W
Achilles
10,492
807
45
3
0
250,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role