Player Matchup

Fafnir
Fafnir
FeedsForFun
Fafnir
Level 84
God Stats
1W - 1L
1,809 SR
Queue Stats
112W - 66L
1,604 Elo+
Party 3
Chiron
Chiron
Grizwald530
Chiron
Level 28
God Stats
13W - 8L
1,721 SR
Queue Stats
173W - 112L
1,624 Elo+
Party 3
Poseidon
Poseidon
Its Slanted
Poseidon
Level 115
God Stats
21W - 9L
1,797 SR
Queue Stats
259W - 171L
1,726 Elo+
Party 3
Serqet
Serqet
KMiah
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 136L
1,564 Elo+
Party 1
Chaac
Chaac
kluggz23
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 29L
1,619 Elo+
Party 1
Team Averages
Level 76
1,665 SR
1,628 Elo+

VS

Team Averages
Level 57
1,506 SR
1,582 Elo+
Ne Zha
Ne Zha
ElArath001
Ne Zha
Level 31
God Stats
2W - 3L
1,370 SR
Queue Stats
143W - 122L
1,551 Elo+
Solo
Cernunnos
Cernunnos
LuckyAro
Cernunnos
Level 49
God Stats
3W - 0L
1,829 SR
Queue Stats
220W - 189L
1,611 Elo+
Solo
Sylvanus
Sylvanus
Xx_GoatCena_xX
Sylvanus
Level 129
God Stats
4W - 3L
1,468 SR
Queue Stats
305W - 305L
1,594 Elo+
Party 2
Janus
Janus
vRevxnge
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,572 Elo+
Party 2
Sun Wukong
Sun Wukong
ztebekan
Sun Wukong
Level 49
God Stats
1W - 1L
1,364 SR
Queue Stats
231W - 181L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 2 / 0
6,699
447
3,376
13,422
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
13
0 / 5 / 0
7,214
481
2,770
10,900
2,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
Its Slanted
Poseidon
12
0 / 5 / 0
6,795
453
5,443
7,619
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
KMiah
Serqet
11
1 / 2 / 0
6,653
444
2,705
9,192
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
kluggz23
Chaac
11
0 / 5 / 1
6,399
427
7,373
12,944
13,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ElArath001
Ne Zha
14
2 / 0 / 8
8,263
551
5,762
8,637
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
LuckyAro
Cernunnos
16
6 / 0 / 5
9,653
644
11,483
9,694
3,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
13
2 / 0 / 6
8,373
558
6,008
11,393
11,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
vRevxnge
Janus
14
5 / 0 / 3
8,982
599
6,490
4,217
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ztebekan
Sun Wukong
15
4 / 1 / 1
9,219
615
7,951
10,975
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
19
19
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ElArath001
Ne Zha
2
0
8
6
L
Fafnir
0
2
0
0
L
Chiron
0
5
0
0
L
Poseidon
Its Slanted
Poseidon
0
5
0
0
L
Serqet
KMiah
Serqet
1
2
0
0.5
W
Cernunnos
LuckyAro
Cernunnos
6
0
5
8.5
W
Sylvanus
2
0
6
5
L
Chaac
kluggz23
Chaac
0
5
1
0.1
W
Janus
vRevxnge
Janus
5
0
3
6.5
W
Sun Wukong
ztebekan
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,667
Damage
37,694
54,077
Taken
44,916
33,522
Mitigated
26,707
15,658
Healing
27,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ElArath001
Ne Zha
5,762
1,620
0
5,482
8,637
2,873
593
1,051
7,290
0
48,188
L
Fafnir
3,376
805
0
4,642
13,422
12,102
0
5,682
7,518
10,687
0
L
Chiron
2,770
1,176
216
3,365
10,900
2,631
490
773
10,127
0
54,946
L
Poseidon
Its Slanted
Poseidon
5,443
352
0
495
7,619
2,389
0
3,322
4,189
50,111
0
L
Serqet
KMiah
Serqet
2,705
704
0
4,244
9,192
3,087
0
1,448
7,710
0
34,015
W
Cernunnos
LuckyAro
Cernunnos
11,483
5,286
0
4,001
9,694
3,710
2,203
1,582
8,034
0
74,364
W
Sylvanus
6,008
1,998
5,011
5,987
11,393
11,545
489
3,712
7,395
17,288
0
L
Chaac
kluggz23
Chaac
7,373
1,736
0
2,696
12,944
13,313
114
2,081
10,821
1,369
36,782
W
Janus
vRevxnge
Janus
6,490
811
66
1,413
4,217
1,499
1,029
1,818
2,053
65,058
0
W
Sun Wukong
ztebekan
Sun Wukong
7,951
2,363
0
5,131
10,975
7,080
31
436
10,397
4,711
55,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
44,490
399
Minions Killed
488
0
Camps Cleared
0
1,476,359
Distance Traveled
1,586,091
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,263
551
84
6
0
347,717
2
L
Fafnir
6,699
447
23
2
0
292,887
4
L
Chiron
7,214
481
110
7
0
267,866
0
L
Poseidon
6,795
453
116
8
0
284,274
3
L
Serqet
6,653
444
75
5
0
333,241
6
W
Cernunnos
9,653
644
121
8
0
306,938
5
W
Sylvanus
8,373
558
14
1
0
302,094
7
L
Chaac
6,399
427
75
5
0
298,091
2
W
Janus
8,982
599
148
10
0
318,479
5
W
Sun Wukong
9,219
615
121
8
0
310,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role