Player Matchup

Ullr
Ullr
ATrumpet
Ullr
Level 66
God Stats
4W - 5L
1,597 SR
Queue Stats
63W - 21L
1,780 Elo+
Party 1
Khepri
Khepri
SmittyStyle
Khepri
Level 23
God Stats
4W - 2L
1,798 SR
Queue Stats
41W - 3L
1,694 Elo+
Party 1
Eset
Eset
Yemi
Eset
Level 129
God Stats
16W - 4L
1,807 SR
Queue Stats
83W - 33L
1,738 Elo+
Party 1
Horus
Horus
peanut5
Horus
Level 126
God Stats
16W - 6L
1,726 SR
Queue Stats
75W - 30L
1,754 Elo+
Party 1
Team Averages
Level 86
1,732 SR
1,742 Elo+

VS

Team Averages
Level 34
1,490 SR
1,465 Elo+
Thanatos
Thanatos
BoyBlack12
Thanatos
Level 29
God Stats
0W - 1L
1,392 SR
Queue Stats
18W - 20L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
HarryWeng9
Ah Puch
Level 31
God Stats
0W - 1L
1,519 SR
Queue Stats
25W - 22L
1,490 Elo+
Party 2
Hun Batz
Hun Batz
Psykcosis
Hun Batz
Level 45
God Stats
1W - 1L
1,727 SR
Queue Stats
25W - 22L
1,475 Elo+
Party 2
Odin
Odin
eTygr
Odin
Level 29
God Stats
0W - 1L
1,321 SR
Queue Stats
14W - 13L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 0 / 9
9,727
973
9,687
7,682
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
14
3 / 2 / 15
9,094
909
5,606
11,177
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Yemi
Eset
17
12 / 2 / 9
10,876
1,088
15,796
11,542
5,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
peanut5
Horus
15
7 / 1 / 12
10,060
1,006
9,360
13,137
10,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoyBlack12
Thanatos
12
1 / 9 / 0
7,540
754
2,582
10,943
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
HarryWeng9
Ah Puch
14
1 / 6 / 2
8,398
840
11,876
10,715
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Psykcosis
Hun Batz
13
1 / 8 / 0
7,571
757
5,141
13,864
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
eTygr
Odin
13
2 / 6 / 2
8,325
833
5,055
11,550
9,606
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
29
Kills
5
5
Deaths
29
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
0
9
11.5
L
Thanatos
BoyBlack12
Thanatos
1
9
0
0.11
L
Ah Puch
HarryWeng9
Ah Puch
1
6
2
0.33
L
Hun Batz
Psykcosis
Hun Batz
1
8
0
0.13
W
Khepri
3
2
15
5.25
W
Eset
Yemi
Eset
12
2
9
8.25
L
Odin
eTygr
Odin
2
6
2
0.5
W
Horus
peanut5
Horus
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
24,654
43,538
Taken
47,072
25,534
Mitigated
22,710
17,838
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
9,687
3,674
0
1,902
7,682
3,732
2,672
3,088
4,548
0
33,280
L
Thanatos
BoyBlack12
Thanatos
2,582
376
146
2,569
10,943
3,928
0
5,927
4,862
0
12,320
L
Ah Puch
HarryWeng9
Ah Puch
11,876
610
201
1,348
10,715
2,942
504
4,350
6,349
43,991
0
L
Hun Batz
Psykcosis
Hun Batz
5,141
1,169
0
1,624
13,864
6,234
0
7,510
6,046
0
25,577
W
Khepri
5,606
936
0
4,093
11,177
5,846
879
5,104
6,073
14,017
0
W
Eset
Yemi
Eset
15,796
2,320
1,510
3,772
11,542
5,890
1,365
1,713
9,656
45,284
0
L
Odin
eTygr
Odin
5,055
649
0
0
11,550
9,606
33
4,425
7,005
0
15,209
W
Horus
peanut5
Horus
9,360
3,118
1,965
4,596
13,137
10,066
1,481
2,333
10,559
4,882
25,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
31,834
184
Minions Killed
158
9
Camps Cleared
9
844,162
Distance Traveled
616,527
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,727
973
62
6
2
218,182
0
L
Thanatos
7,540
754
19
2
3
151,032
0
L
Ah Puch
8,398
840
74
7
0
136,956
0
L
Hun Batz
7,571
757
35
4
2
160,617
2
W
Khepri
9,094
909
18
2
1
191,717
0
W
Eset
10,876
1,088
67
7
4
209,402
0
L
Odin
8,325
833
30
3
4
167,922
0
W
Horus
10,060
1,006
37
4
2
224,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role