Player Matchup

Anubis
Anubis
Fooshypro
Anubis
Level 21
God Stats
7W - 10L
1,484 SR
Queue Stats
24W - 29L
1,392 Elo+
Party 1
Chronos
Chronos
Sans_gamer0815
Chronos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,272 Elo+
Party 1
Thor
Thor
ct5404
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Team Averages
Level 11
1,495 SR
1,304 Elo+

VS

Team Averages
Level 61
1,569 SR
1,385 Elo+
Heimdallr
Heimdallr
PLAYINGCLEANLY
Heimdallr
Level 44
God Stats
53W - 48L
1,555 SR
Queue Stats
160W - 147L
1,466 Elo+
Solo
Sylvanus
Sylvanus
RS3BRUH
Sylvanus
Level 52
God Stats
7W - 3L
1,722 SR
Queue Stats
71W - 93L
1,325 Elo+
Party 2
Chang'e
Chang'e
Royal_Pain_XO
Chang'e
Level 88
God Stats
4W - 4L
1,431 SR
Queue Stats
209W - 255L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fooshypro
Anubis
16
6 / 5 / 2
12,050
803
17,599
15,815
7,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 3
9,549
637
5,924
15,074
4,993
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
ct5404
Thor
11
0 / 10 / 2
8,163
544
4,444
15,846
4,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PLAYINGCLEANLY
Heimdallr
14
5 / 4 / 13
10,694
713
15,671
14,061
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
RS3BRUH
Sylvanus
14
1 / 1 / 20
11,165
744
7,481
15,883
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
16
16 / 3 / 4
12,114
808
14,158
11,806
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
22
23
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
Fooshypro
Anubis
6
5
2
1.4
W
Heimdallr
PLAYINGCLEANLY
Heimdallr
5
4
13
2.88
W
Sylvanus
RS3BRUH
Sylvanus
1
1
20
11
W
Chang'e
16
3
4
6
L
1
8
3
0.31
L
Thor
ct5404
Thor
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,967
Damage
37,310
46,735
Taken
41,750
16,927
Mitigated
27,388
10,209
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Fooshypro
Anubis
17,599
1,784
0
7,777
15,815
7,027
0
7,538
8,277
52,565
0
W
Heimdallr
PLAYINGCLEANLY
Heimdallr
15,671
11,854
0
750
14,061
4,161
1,453
9,008
5,053
0
53,557
W
Sylvanus
RS3BRUH
Sylvanus
7,481
2,834
3,149
4,840
15,883
19,329
606
8,019
7,864
19,757
0
W
Chang'e
14,158
1,390
4,957
5,182
11,806
3,898
488
7,190
4,616
36,598
0
L
5,924
1,733
0
1,891
15,074
4,993
468
9,219
5,852
31,549
0
L
Thor
ct5404
Thor
4,444
904
0
541
15,846
4,907
0
6,130
9,713
0
14,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
33,973
156
Minions Killed
163
4
Camps Cleared
8
707,295
Distance Traveled
742,332
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,050
803
78
5
2
238,463
1
W
Heimdallr
10,694
713
87
6
5
240,644
0
W
Sylvanus
11,165
744
17
1
1
246,077
1
W
Chang'e
12,114
808
59
4
2
255,611
0
L
Chronos
9,549
637
64
4
2
242,294
0
L
Thor
8,163
544
14
1
0
226,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role