Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Heliaths
Chang'e
Level 88
God Stats
28W - 17L
1,645 SR
Queue Stats
91W - 54L
1,560 Elo+
Party 2
Tyr
Tyr
Hookhan
Tyr
Level 87
God Stats
2W - 3L
1,686 SR
Queue Stats
207W - 179L
1,520 Elo+
Party 2
Hou Yi
Hou Yi
blacktijuco
Hou Yi
Level 143
God Stats
28W - 27L
1,594 SR
Queue Stats
239W - 255L
1,531 Elo+
Solo
Yemoja
Yemoja
yukaaa
Yemoja
Level 98
God Stats
1W - 1L
1,756 SR
Queue Stats
92W - 67L
1,543 Elo+
Party 2
Team Averages
Level 113
1,636 SR
1,531 Elo+

VS

Team Averages
Level 121
1,635 SR
1,530 Elo+
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CR25
Neith
Level 81
God Stats
8W - 4L
1,679 SR
Queue Stats
290W - 330L
1,475 Elo+
Party 1
Vulcan
Vulcan
Lucass_24_
Vulcan
Level 134
God Stats
6W - 1L
1,865 SR
Queue Stats
555W - 451L
1,547 Elo+
Party 3
Thor
Thor
SintenPray
Thor
Level 126
God Stats
26W - 23L
1,570 SR
Queue Stats
781W - 706L
1,559 Elo+
Party 3
Danzaburou
Danzaburou
fdssdgghjkjhgbgt
Danzaburou
Level 117
God Stats
6W - 4L
1,559 SR
Queue Stats
653W - 583L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
3 / 3 / 0
5,707
571
4,060
5,466
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Heliaths
Chang'e
9
0 / 4 / 3
5,152
515
2,571
8,107
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
1 / 2 / 0
5,744
574
3,957
7,724
5,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
9
0 / 2 / 1
4,977
498
3,124
5,589
1,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
yukaaa
Yemoja
9
0 / 1 / 0
5,183
518
1,110
4,710
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 6
5,501
550
3,103
5,567
3,126
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
CR25
Neith
10
1 / 1 / 0
5,746
575
4,330
4,658
1,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Lucass_24_
Vulcan
11
4 / 2 / 3
6,470
647
4,873
4,770
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 0
6,418
642
4,678
5,837
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
fdssdgghjkjhgbgt
Danzaburou
10
2 / 0 / 0
5,550
555
3,955
3,579
967
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
3
0
1
W
Cerberus
 
Cerberus
1
1
6
4
W
Neith
CR25
Neith
1
1
0
1
L
Chang'e
Heliaths
Chang'e
0
4
3
0.38
L
Tyr
1
2
0
0.5
W
Vulcan
Lucass_24_
Vulcan
4
2
3
2.75
W
4
0
0
4
L
Hou Yi
0
2
1
0.25
W
Danzaburou
fdssdgghjkjhgbgt
Danzaburou
2
0
0
2
L
Yemoja
yukaaa
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,822
Damage
20,939
31,596
Taken
24,411
12,077
Mitigated
8,782
12,830
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,060
993
0
1,710
5,466
1,323
0
1,657
3,745
0
22,690
W
Cerberus
 
Cerberus
3,103
246
45
1,007
5,567
3,126
0
868
4,699
15,916
0
W
Neith
CR25
Neith
4,330
1,249
0
1,606
4,658
1,514
0
0
4,658
0
33,061
L
Chang'e
Heliaths
Chang'e
2,571
175
49
3,860
8,107
2,016
0
3,551
4,356
26,469
0
L
Tyr
3,957
296
0
3,537
7,724
5,352
0
516
7,206
0
29,795
W
Vulcan
Lucass_24_
Vulcan
4,873
1,015
0
1,120
4,770
1,511
0
1,804
2,966
37,922
0
W
4,678
1,072
0
2,986
5,837
1,664
0
882
4,955
0
33,791
L
Hou Yi
3,124
1,623
0
1,158
5,589
1,067
0
1,090
4,499
0
30,022
W
Danzaburou
fdssdgghjkjhgbgt
Danzaburou
3,955
1,667
0
835
3,579
967
0
127
3,452
0
32,049
L
Yemoja
yukaaa
Yemoja
1,110
292
790
1,726
4,710
2,319
0
888
3,814
14,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,763
Gold Earned
29,685
279
Minions Killed
317
0
Camps Cleared
0
971,944
Distance Traveled
1,042,657
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,707
571
55
6
0
214,619
2
W
Cerberus
5,501
550
33
3
0
205,604
3
W
Neith
5,746
575
72
7
0
185,332
3
L
Chang'e
5,152
515
52
5
0
203,527
3
L
Tyr
5,744
574
69
7
0
210,407
1
W
Vulcan
6,470
647
71
7
0
214,817
3
W
Thor
6,418
642
74
7
0
232,949
3
L
Hou Yi
4,977
498
72
7
0
181,904
4
W
Danzaburou
5,550
555
67
7
0
203,955
2
L
Yemoja
5,183
518
31
3
0
161,487
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role