Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
IlIIMachinellII
Arachne
Level 28
God Stats
42W - 34L
1,515 SR
Queue Stats
121W - 126L
1,494 Elo+
Solo
Yemoja
Yemoja
SacredPercival
Yemoja
Level 29
God Stats
3W - 1L
1,191 SR
Queue Stats
75W - 89L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Wyce
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,588 Elo+
Solo
Izanami
Izanami
piercetheland
Izanami
Level 24
God Stats
5W - 4L
1,483 SR
Queue Stats
9W - 8L
1,414 Elo+
Solo
Team Averages
Level 27
1,438 SR
1,487 Elo+

VS

Team Averages
Level 23
1,534 SR
1,445 Elo+
Zhong Kui
Zhong Kui
AkaLanks
Zhong Kui
Level 29
God Stats
15W - 21L
1,498 SR
Queue Stats
34W - 45L
1,420 Elo+
Solo
Achilles
Achilles
Nopositivo
Achilles
Level 29
God Stats
5W - 3L
1,588 SR
Queue Stats
19W - 18L
1,418 Elo+
Solo
Charybdis
Charybdis
Schlittle
Charybdis
Level 26
God Stats
6W - 8L
1,586 SR
Queue Stats
128W - 120L
1,474 Elo+
Party 1
Nemesis
Nemesis
Urim120
Nemesis
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 102L
1,375 Elo+
Solo
Ymir
Ymir
joker106
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 1
5,407
541
1,481
5,369
3,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 0 / 1
6,783
678
6,638
5,730
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 4
6,236
624
4,546
6,534
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Wyce
Ah Puch
11
1 / 0 / 2
6,083
608
4,870
4,521
1,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
9
3 / 0 / 3
5,653
565
6,043
5,918
1,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AkaLanks
Zhong Kui
9
0 / 3 / 0
4,853
485
3,435
8,882
5,556
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Nopositivo
Achilles
9
1 / 1 / 0
5,308
531
3,234
4,965
3,769
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
Schlittle
Charybdis
6
0 / 4 / 0
4,096
410
3,755
6,094
1,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Urim120
Nemesis
6
0 / 4 / 0
4,280
428
787
7,216
2,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
6
0 / 3 / 0
4,366
437
1,768
7,501
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
15
Kills
1
1
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
1
0.5
L
Zhong Kui
AkaLanks
Zhong Kui
0
3
0
0
W
8
0
1
8.5
L
Achilles
Nopositivo
Achilles
1
1
0
1
W
3
0
4
5
L
Charybdis
Schlittle
Charybdis
0
4
0
0
L
Nemesis
Urim120
Nemesis
0
4
0
0
W
Ah Puch
Wyce
Ah Puch
1
0
2
2
L
Ymir
0
3
0
0
W
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
12,979
28,072
Taken
34,658
13,453
Mitigated
17,459
13,125
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,481
160
0
1,982
5,369
3,432
824
0
5,369
0
18,082
L
Zhong Kui
AkaLanks
Zhong Kui
3,435
161
0
3,323
8,882
5,556
0
4,343
4,539
24,005
0
W
6,638
4,027
0
3,582
5,730
2,505
0
977
4,753
0
39,672
L
Achilles
Nopositivo
Achilles
3,234
701
0
2,359
4,965
3,769
368
0
4,965
0
20,778
W
4,546
1,394
1,844
2,215
6,534
4,261
484
1,107
5,427
14,273
0
L
Charybdis
Schlittle
Charybdis
3,755
2,500
0
625
6,094
1,424
0
1,747
4,347
0
18,569
L
Nemesis
Urim120
Nemesis
787
244
0
1,920
7,216
2,154
0
658
6,558
0
16,367
W
Ah Puch
Wyce
Ah Puch
4,870
689
0
2,234
4,521
1,594
407
2,490
2,031
26,713
0
L
Ymir
1,768
421
0
1,312
7,501
4,556
0
2,668
4,833
7,785
0
W
Izanami
6,043
4,085
0
1,268
5,918
1,661
1,196
842
5,076
0
33,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
22,903
261
Minions Killed
204
0
Camps Cleared
0
975,394
Distance Traveled
889,796
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,407
541
44
4
0
182,992
1
L
Zhong Kui
4,853
485
72
7
0
170,986
2
W
Arachne
6,783
678
80
8
0
254,055
3
L
Achilles
5,308
531
52
5
0
216,332
1
W
Yemoja
6,236
624
13
1
0
161,824
5
L
Charybdis
4,096
410
36
4
0
193,737
1
L
Nemesis
4,280
428
34
3
0
126,525
0
W
Ah Puch
6,083
608
54
5
0
178,266
4
L
Ymir
4,366
437
10
1
0
182,216
2
W
Izanami
5,653
565
70
7
0
198,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role