Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
FeraSash
Vamana
Level 116
God Stats
1W - 1L
1,712 SR
Queue Stats
15W - 22L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
FirstPlaceBr33
Danzaburou
Level 83
God Stats
31W - 29L
1,486 SR
Queue Stats
201W - 214L
1,421 Elo+
Solo
Mercury
Mercury
PaladinoKnigth
Mercury
Level 122
God Stats
0W - 1L
1,424 SR
Queue Stats
5W - 7L
1,272 Elo+
Solo
Anubis
Anubis
rataofoda0
Anubis
Level 117
God Stats
1W - 1L
1,658 SR
Queue Stats
47W - 62L
1,390 Elo+
Party 1
Team Averages
Level 108
1,556 SR
1,395 Elo+

VS

Team Averages
Level 104
1,485 SR
1,409 Elo+
Rama
Rama
Don_Brandao
Rama
Level 113
God Stats
2W - 2L
1,498 SR
Queue Stats
1,206W - 1,388L
1,398 Elo+
Party 3
Ne Zha
Ne Zha
E_RICKING
Ne Zha
Level 98
God Stats
18W - 13L
1,555 SR
Queue Stats
608W - 740L
1,428 Elo+
Party 3
Cabrakan
Cabrakan
HafWalker
Cabrakan
Level 57
God Stats
4W - 9L
1,470 SR
Queue Stats
68W - 104L
1,387 Elo+
Party 2
Chiron
Chiron
LastShadow22
Chiron
Level 142
God Stats
18W - 10L
1,466 SR
Queue Stats
334W - 338L
1,437 Elo+
Solo
Ra
Ra
killobang
Ra
Level 109
God Stats
2W - 1L
1,438 SR
Queue Stats
128W - 155L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 3 / 3
7,471
498
7,158
10,182
9,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
FeraSash
Vamana
12
7 / 3 / 1
7,854
524
7,473
12,308
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
FirstPlaceBr33
Danzaburou
1
0 / 1 / 0
4,367
291
0
581
39
Short Bow

Short Bow

+15%
Attack Speed

13
1 / 4 / 3
7,154
477
4,266
7,700
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
rataofoda0
Anubis
9
2 / 6 / 3
6,282
419
4,458
6,367
1,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,926
528
2,909
5,268
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
E_RICKING
Ne Zha
15
6 / 2 / 4
8,884
592
8,670
12,731
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
HafWalker
Cabrakan
11
1 / 5 / 6
6,961
464
2,683
8,294
11,272
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
15
5 / 1 / 2
9,128
609
5,060
8,755
2,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 2 / 4
8,394
560
4,732
6,445
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
17
17
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
3
1.17
W
1
2
4
1.5
W
Ne Zha
E_RICKING
Ne Zha
6
2
4
4
L
Vamana
FeraSash
Vamana
7
3
1
2.5
L
Danzaburou
FirstPlaceBr33
Danzaburou
0
1
0
0
W
Cabrakan
HafWalker
Cabrakan
1
5
6
0.8
W
Chiron
5
1
2
6
L
1
4
3
0.63
W
4
2
4
3
L
Anubis
rataofoda0
Anubis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
24,054
37,138
Taken
41,493
19,795
Mitigated
22,458
9,763
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,158
1,133
0
3,224
10,182
9,024
0
1,762
8,356
0
28,278
W
2,909
2,422
0
1,878
5,268
1,661
380
0
5,268
0
26,632
W
Ne Zha
E_RICKING
Ne Zha
8,670
4,028
0
6,052
12,731
4,763
0
416
12,315
0
52,627
L
Vamana
FeraSash
Vamana
7,473
4,518
0
3,754
12,308
5,965
0
3,143
9,005
0
40,991
L
Danzaburou
FirstPlaceBr33
Danzaburou
0
0
0
10
581
39
0
0
581
0
588
W
Cabrakan
HafWalker
Cabrakan
2,683
408
0
0
8,294
11,272
646
1,634
6,660
17,371
0
W
Chiron
5,060
2,281
110
4,178
8,755
2,533
4,114
2,149
6,606
0
54,363
L
4,266
1,960
0
1,212
7,700
2,861
988
944
6,722
0
50,192
W
4,732
886
1,317
1,835
6,445
2,229
1,442
259
6,186
48,450
0
L
Anubis
rataofoda0
Anubis
4,458
324
0
1,563
6,367
1,906
0
1,188
5,059
21,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
41,293
259
Minions Killed
381
0
Camps Cleared
0
1,164,661
Distance Traveled
1,376,202
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,471
498
58
4
0
273,509
0
W
Rama
7,926
528
45
3
0
230,522
1
W
Ne Zha
8,884
592
96
6
0
317,651
0
L
Vamana
7,854
524
58
4
0
339,710
0
L
Danzaburou
4,367
291
4
0
0
18,178
0
W
Cabrakan
6,961
464
34
2
0
258,065
3
W
Chiron
9,128
609
106
7
0
262,775
1
L
Mercury
7,154
477
94
6
0
331,858
2
W
Ra
8,394
560
100
7
0
307,189
6
L
Anubis
6,282
419
45
3
0
201,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role