Player Matchup

Hou Yi
Hou Yi
Gold III
B3JARAN0
Hou Yi
Gold III
Level 155
God Stats
73W - 62L
1,642 SR
Queue Stats
294W - 343L
1,624 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
MARWIX127
Gilgamesh
Gold III
Level 127
God Stats
0W - 2L
1,326 SR
Queue Stats
49W - 58L
1,600 MMR
Party 1
Discordia
Discordia
Gold III
VPKING
Discordia
Gold III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 125L
1,599 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,489 SR
1,607 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,688 SR
1,629 MMR
Fenrir
Fenrir
Gold V
Fozzax80
Fenrir
Gold V
Level 153
God Stats
2W - 0L
1,681 SR
Queue Stats
3W - 1L
1,612 MMR
Party 2
Chronos
Chronos
Gold V
NerfTankBoots
Chronos
Gold V
Level 67
God Stats
2W - 0L
1,830 SR
Queue Stats
3W - 1L
1,662 MMR
Party 2
Bellona
Bellona
Platinum V
di3inpeace
Bellona
Platinum V
Level 121
God Stats
35W - 41L
1,552 SR
Queue Stats
82W - 109L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B3JARAN0
Hou Yi
13
2 / 10 / 7
10,306
606
14,881
22,136
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
MARWIX127
Gilgamesh
12
4 / 10 / 4
10,495
617
12,348
26,381
16,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
VPKING
Discordia
15
5 / 7 / 4
11,459
674
14,329
16,446
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaGebMorgan Le FayThothPersephone

VS

Bans
OdinCerberusSolAresOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fozzax80
Fenrir
16
10 / 6 / 15
12,735
749
14,717
25,063
31,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
17
11 / 2 / 13
13,002
765
25,770
23,639
20,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
di3inpeace
Bellona
15
6 / 3 / 16
12,001
706
19,336
20,714
24,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
11
Kills
27
27
Deaths
11
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
B3JARAN0
Hou Yi
2
10
7
0.55
W
Fenrir
Fozzax80
Fenrir
10
6
15
2.92
L
Gilgamesh
MARWIX127
Gilgamesh
4
10
4
0.6
W
Chronos
11
2
13
8.75
L
Discordia
VPKING
Discordia
5
7
4
1
W
Bellona
di3inpeace
Bellona
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,558
Damage
59,823
64,963
Taken
69,416
31,812
Mitigated
77,346
2,800
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
B3JARAN0
Hou Yi
14,881
6,670
0
1,679
22,136
8,798
200
11,902
8,549
0
37,544
W
Fenrir
Fozzax80
Fenrir
14,717
2,965
1,103
7,524
25,063
31,710
758
5,072
19,494
4,432
23,533
L
Gilgamesh
MARWIX127
Gilgamesh
12,348
3,615
0
294
26,381
16,572
0
13,009
11,204
496
30,067
W
Chronos
25,770
7,630
0
6,314
23,639
20,751
480
5,542
17,248
58,291
0
L
Discordia
VPKING
Discordia
14,329
566
0
827
16,446
6,442
98
4,588
10,206
43,342
921
W
Bellona
di3inpeace
Bellona
19,336
1,821
0
4,557
20,714
24,885
248
4,801
15,056
15,535
29,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
37,738
151
Minions Killed
135
7
Camps Cleared
8
799,069
Distance Traveled
1,005,127
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,306
606
51
3
3
252,296
7
W
Fenrir
12,735
749
23
1
1
325,323
0
L
Gilgamesh
10,495
617
30
2
0
252,535
1
W
Chronos
13,002
765
80
5
6
330,274
1
L
Discordia
11,459
674
70
4
4
294,238
2
W
Bellona
12,001
706
32
2
1
349,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role