Player Matchup

Cthulhu
Cthulhu
HOLYBOIEROY59
Cthulhu
Level 86
God Stats
1W - 2L
1,286 SR
Queue Stats
83W - 88L
1,364 Elo+
Solo
Chernobog
Chernobog
Isychazo
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 68L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
Kaimbuddy
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,222 Elo+
Party 1
Cupid
Cupid
MrHand71
Cupid
Level 134
God Stats
2W - 0L
1,524 SR
Queue Stats
128W - 116L
1,343 Elo+
Solo
Eset
Eset
Ziggear
Eset
Level 160
God Stats
1W - 4L
1,118 SR
Queue Stats
287W - 313L
1,412 Elo+
Solo
Team Averages
Level 99
1,386 SR
1,321 Elo+

VS

Team Averages
Level 64
1,479 SR
1,363 Elo+
Tyr
Tyr
CapricornSun2021
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,269 Elo+
Solo
Bastet
Bastet
Hoedizzle
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 80L
1,391 Elo+
Solo
Cupid
Cupid
IanDeck
Cupid
Level 85
God Stats
1W - 1L
1,396 SR
Queue Stats
9W - 4L
1,385 Elo+
Party 2
Mercury
Mercury
OliverOxxidus
Mercury
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,425 Elo+
Solo
Medusa
Medusa
axlvll
Medusa
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 23L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 2 / 15
10,300
792
13,642
13,993
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Isychazo
Chernobog
18
7 / 2 / 14
10,571
813
11,926
12,080
6,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Kaimbuddy
Gilgamesh
18
6 / 3 / 14
10,472
806
9,334
23,142
21,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
MrHand71
Cupid
18
6 / 3 / 17
10,676
821
17,731
9,819
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Ziggear
Eset
16
4 / 5 / 13
9,829
756
11,716
11,806
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 9
7,835
603
7,113
24,662
20,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Hoedizzle
Bastet
15
4 / 7 / 7
9,006
693
11,149
13,819
6,989
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
IanDeck
Cupid
16
1 / 5 / 10
8,445
650
12,971
10,720
4,479
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
16
5 / 6 / 4
8,991
692
8,959
15,598
8,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
axlvll
Medusa
16
4 / 3 / 7
9,772
752
11,686
9,763
4,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
28
Kills
14
15
Deaths
28
73
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
Cthulhu
5
2
15
6.25
L
Bastet
Hoedizzle
Bastet
4
7
7
1.07
L
Cupid
IanDeck
Cupid
1
5
10
1.2
W
Chernobog
Isychazo
Chernobog
7
2
14
7
W
Gilgamesh
Kaimbuddy
Gilgamesh
6
3
14
4.33
W
Cupid
MrHand71
Cupid
6
3
17
4.83
L
Mercury
5
6
4
1.17
W
Eset
Ziggear
Eset
4
5
13
2.1
L
Medusa
axlvll
Medusa
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,349
Damage
51,878
70,840
Taken
74,562
51,836
Mitigated
44,309
30,667
Healing
25,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,113
1,808
1,447
8,992
24,662
20,467
15
7,040
17,296
222
11,880
W
Cthulhu
13,642
550
2,401
4,201
13,993
13,951
250
0
13,993
27,412
0
L
Bastet
Hoedizzle
Bastet
11,149
4,098
323
1,529
13,819
6,989
0
5,244
8,050
0
15,747
L
Cupid
IanDeck
Cupid
12,971
7,545
1,899
1,821
10,720
4,479
0
3,345
7,187
0
24,172
W
Chernobog
Isychazo
Chernobog
11,926
6,175
1,457
2,933
12,080
6,453
1,790
0
12,080
0
22,560
W
Gilgamesh
Kaimbuddy
Gilgamesh
9,334
2,764
913
8,179
23,142
21,247
848
3
23,139
0
16,519
W
Cupid
MrHand71
Cupid
17,731
7,869
2,221
1,822
9,819
4,772
1,960
9
9,810
0
33,498
L
Mercury
8,959
3,788
188
3,702
15,598
8,161
0
3,717
11,643
0
20,092
W
Eset
Ziggear
Eset
11,716
730
3,239
3,301
11,806
5,413
490
9
11,797
25,919
0
L
Medusa
axlvll
Medusa
11,686
4,572
2,737
2,724
9,763
4,213
0
4,515
5,028
0
28,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,848
Gold Earned
44,049
151
Minions Killed
95
0
Camps Cleared
0
1,200,071
Distance Traveled
1,020,699
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,835
603
13
1
0
206,730
0
W
Cthulhu
10,300
792
42
3
0
256,249
0
L
Bastet
9,006
693
5
0
0
211,383
5
L
Cupid
8,445
650
22
2
0
196,989
0
W
Chernobog
10,571
813
31
2
0
238,705
0
W
Gilgamesh
10,472
806
16
1
0
262,716
0
W
Cupid
10,676
821
36
3
0
211,427
0
L
Mercury
8,991
692
21
2
0
213,732
0
W
Eset
9,829
756
26
2
0
230,974
2
L
Medusa
9,772
752
34
3
0
191,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role