Player Matchup

Raijin
Raijin
Criniq
Raijin
Level 16
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo
Tsukuyomi
Tsukuyomi
Elxhxz
Tsukuyomi
Level 16
God Stats
9W - 20L
1,222 SR
Queue Stats
147W - 156L
1,322 Elo+
Party 1
Bakasura
Bakasura
NatSeb13
Bakasura
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
gogo8219
Cthulhu
Level 3
God Stats
0W - 4L
1,278 SR
Queue Stats
4W - 13L
1,055 Elo+
Party 1
Olorun
Olorun
nawaazu
Olorun
Level 8
God Stats
5W - 8L
1,164 SR
Queue Stats
128W - 132L
1,079 Elo+
Party 1
Team Averages
Level 9
1,286 SR
1,222 Elo+

VS

Team Averages
Level 16
1,513 SR
1,507 Elo+
Pele
Pele
Honorebeth
Pele
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IX Ev0 XI
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,444 Elo+
Solo
King Arthur
King Arthur
LordOfScorn
King Arthur
Level 65
God Stats
6W - 6L
1,563 SR
Queue Stats
60W - 42L
1,593 Elo+
Party 2
Zeus
Zeus
Notlevy
Zeus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Neith
Neith
wilargo
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Criniq
Raijin
16
1 / 9 / 2
10,843
434
13,335
23,662
9,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Elxhxz
Tsukuyomi
15
5 / 10 / 1
10,781
431
11,104
22,849
8,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
NatSeb13
Bakasura
11
2 / 3 / 0
8,931
357
2,253
9,709
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
gogo8219
Cthulhu
13
0 / 10 / 5
8,418
337
5,435
26,292
14,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
nawaazu
Olorun
14
3 / 9 / 1
9,464
379
10,747
23,255
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
11,522
461
3,609
12,366
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
IX Ev0 XI
Baron Samedi
20
6 / 0 / 14
13,815
553
24,826
24,965
21,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
LordOfScorn
King Arthur
19
7 / 1 / 9
12,798
512
12,586
23,670
23,898
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Notlevy
Zeus
20
22 / 2 / 6
14,454
578
36,757
16,851
7,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
wilargo
Neith
17
3 / 5 / 8
11,685
467
10,223
13,574
5,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
89
11
Kills
41
41
Deaths
11
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Raijin
Criniq
Raijin
1
9
2
0.22
L
Tsukuyomi
Elxhxz
Tsukuyomi
5
10
1
0.55
W
3
3
11
2.83
W
Baron Samedi
IX Ev0 XI
Baron Samedi
6
0
14
13
W
King Arthur
LordOfScorn
King Arthur
7
1
9
11.5
L
Bakasura
NatSeb13
Bakasura
2
3
0
0.67
W
Zeus
Notlevy
Zeus
22
2
6
12.5
L
Cthulhu
gogo8219
Cthulhu
0
10
5
0.25
L
Olorun
nawaazu
Olorun
3
9
1
0.39
W
Neith
wilargo
Neith
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,874
Damage
88,001
105,767
Taken
91,426
44,989
Mitigated
63,588
16,391
Healing
38,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Criniq
Raijin
13,335
1,956
210
2,899
23,662
9,005
503
14,998
8,664
66,131
0
L
Tsukuyomi
Elxhxz
Tsukuyomi
11,104
3,165
0
5,268
22,849
8,642
47
11,589
11,260
0
49,842
W
3,609
186
0
3,375
12,366
5,870
1,608
3,786
8,580
0
62,977
W
Baron Samedi
IX Ev0 XI
Baron Samedi
24,826
3,098
193
15,516
24,965
21,445
1,265
9,918
15,037
102,984
0
W
King Arthur
LordOfScorn
King Arthur
12,586
1,207
0
5,510
23,670
23,898
2,642
4,712
18,958
466
86,908
L
Bakasura
NatSeb13
Bakasura
2,253
1,473
0
1,000
9,709
4,034
1,124
3,225
6,484
0
31,386
W
Zeus
Notlevy
Zeus
36,757
3,743
248
10,638
16,851
7,130
2,132
6,501
10,350
116,951
0
L
Cthulhu
gogo8219
Cthulhu
5,435
256
90
829
26,292
14,804
0
18,349
7,943
15,547
0
L
Olorun
nawaazu
Olorun
10,747
4,651
257
5,838
23,255
8,504
972
13,422
9,833
50,141
0
W
Neith
wilargo
Neith
10,223
4,832
0
3,419
13,574
5,245
3,915
4,981
8,489
0
61,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
64,274
369
Minions Killed
601
0
Camps Cleared
0
1,993,873
Distance Traveled
2,242,236
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,843
434
125
5
0
415,668
0
L
Tsukuyomi
10,781
431
74
3
0
467,192
3
W
Pele
11,522
461
94
4
0
464,358
0
W
Baron Samedi
13,815
553
128
5
0
467,265
8
W
King Arthur
12,798
512
145
6
0
455,497
1
L
Bakasura
8,931
357
64
3
0
286,600
0
W
Zeus
14,454
578
130
5
0
425,810
0
L
Cthulhu
8,418
337
20
1
0
404,361
0
L
Olorun
9,464
379
86
3
0
420,052
0
W
Neith
11,685
467
104
4
0
429,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role