Player Matchup

Sylvanus
Sylvanus
DSyR_RaGGez
Sylvanus
Level 51
God Stats
2W - 1L
1,808 SR
Queue Stats
91W - 73L
1,413 Elo+
Party 1
Bacchus
Bacchus
NiPS_FLeXx
Bacchus
Level 55
God Stats
0W - 2L
1,344 SR
Queue Stats
63W - 39L
1,509 Elo+
Party 1
Sobek
Sobek
Zweetreetvgogh
Sobek
Level 6
God Stats
0W - 2L
1,344 SR
Queue Stats
20W - 14L
1,198 Elo+
Party 1
Team Averages
Level 37
1,499 SR
1,373 Elo+

VS

Team Averages
Level 40
1,456 SR
1,479 Elo+
Artemis
Artemis
ElFarmeador699
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,473 Elo+
Party 2
Odin
Odin
SpeZ Prodigy
Odin
Level 87
God Stats
5W - 3L
1,452 SR
Queue Stats
65W - 71L
1,483 Elo+
Solo
Janus
Janus
elmetededos6969
Janus
Level 17
God Stats
3W - 3L
1,416 SR
Queue Stats
35W - 33L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DSyR_RaGGez
Sylvanus
13
2 / 5 / 2
9,457
630
6,852
14,493
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
NiPS_FLeXx
Bacchus
13
2 / 4 / 1
8,528
569
5,971
16,372
11,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 6 / 3
8,059
537
1,273
17,404
16,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 8
10,373
692
18,647
8,387
2,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 2 / 11
9,953
664
9,442
11,567
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 8
10,504
700
14,390
5,784
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DSyR_RaGGez
Sylvanus
2
5
2
0.6
W
6
2
8
5
L
Bacchus
NiPS_FLeXx
Bacchus
2
4
1
0.63
W
4
2
11
4.75
L
0
6
3
0.25
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,096
Damage
42,479
48,269
Taken
25,738
41,363
Mitigated
11,495
7,894
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DSyR_RaGGez
Sylvanus
6,852
785
2,040
4,517
14,493
13,515
0
5,445
8,602
23,862
0
W
18,647
8,497
0
1,785
8,387
2,548
1,332
5,940
2,447
0
46,311
L
Bacchus
NiPS_FLeXx
Bacchus
5,971
728
90
544
16,372
11,361
0
3,535
12,524
37,102
0
W
9,442
2,321
372
1,577
11,567
7,104
614
4,437
7,130
0
27,741
L
1,273
0
0
703
17,404
16,487
0
4,996
12,056
8,948
0
W
14,390
705
0
350
5,784
1,843
580
4,051
1,733
46,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,044
Gold Earned
30,830
125
Minions Killed
181
3
Camps Cleared
11
661,108
Distance Traveled
776,445
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,457
630
48
3
2
206,160
2
W
Artemis
10,373
692
49
3
3
231,212
0
L
Bacchus
8,528
569
62
4
1
253,932
0
W
Odin
9,953
664
42
3
5
262,979
1
L
Sobek
8,059
537
15
1
0
201,016
0
W
Janus
10,504
700
90
6
3
282,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role