Player Matchup

Sylvanus
Sylvanus
Barjamon777
Sylvanus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,707 Elo+
Party 2
Scylla
Scylla
GOVNOPLUY
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
GrimGooner
Gilgamesh
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 66L
1,412 Elo+
Solo
Mulan
Mulan
MapleThunder
Mulan
Level 18
God Stats
21W - 14L
1,519 SR
Queue Stats
56W - 38L
1,457 Elo+
Solo
Skadi
Skadi
Sebas96385
Skadi
Level 14
God Stats
11W - 17L
1,316 SR
Queue Stats
21W - 24L
1,343 Elo+
Party 2
Team Averages
Level 16
1,467 SR
1,461 Elo+

VS

Team Averages
Level 21
1,380 SR
1,383 Elo+
Yemoja
Yemoja
Kyuuketsukiii
Yemoja
Level 28
God Stats
7W - 6L
1,603 SR
Queue Stats
338W - 286L
1,536 Elo+
Solo
Olorun
Olorun
Silverback7631
Olorun
Level 29
God Stats
1W - 9L
1,274 SR
Queue Stats
97W - 146L
1,266 Elo+
Party 1
Janus
Janus
TherMotherMasher
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,483 Elo+
Solo
Chaac
Chaac
chaneking
Chaac
Level 5
God Stats
0W - 1L
1,058 SR
Queue Stats
4W - 6L
1,421 Elo+
Solo
Ravana
Ravana
streaky_blueball
Ravana
Level 29
God Stats
5W - 10L
1,467 SR
Queue Stats
88W - 176L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Barjamon777
Sylvanus
9
2 / 1 / 11
6,154
615
4,208
8,200
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Scylla
GOVNOPLUY
Scylla
9
4 / 1 / 4
5,646
565
3,369
4,051
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GrimGooner
Gilgamesh
11
2 / 1 / 5
6,213
621
3,528
4,968
3,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
11 / 0 / 2
7,171
717
7,597
6,258
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
9
4 / 2 / 5
5,793
579
5,116
5,191
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,085
509
2,511
8,172
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
4 / 8 / 0
5,430
543
5,677
10,091
2,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 6 / 0
5,260
526
2,327
5,867
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
chaneking
Chaac
10
0 / 4 / 1
5,368
537
2,567
7,645
4,071
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 1
4,659
466
1,452
5,428
1,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
23
Kills
4
5
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Barjamon777
Sylvanus
2
1
11
7.5
W
Scylla
GOVNOPLUY
Scylla
4
1
4
6
W
Gilgamesh
GrimGooner
Gilgamesh
2
1
5
4.5
L
0
3
4
0.67
W
11
0
2
12
W
Skadi
4
2
5
3.25
L
4
8
0
0.5
L
0
6
0
0
L
Chaac
chaneking
Chaac
0
4
1
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
14,534
28,668
Taken
37,203
14,173
Mitigated
14,364
11,876
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Barjamon777
Sylvanus
4,208
1,434
1,231
4,276
8,200
5,826
0
3,312
4,808
16,312
0
W
Scylla
GOVNOPLUY
Scylla
3,369
1,128
0
188
4,051
1,286
284
2,581
1,318
16,688
0
W
Gilgamesh
GrimGooner
Gilgamesh
3,528
851
0
494
4,968
3,109
0
82
4,725
6,572
26,907
L
2,511
623
155
598
8,172
4,902
0
2,977
5,195
12,742
0
W
7,597
1,812
0
4,431
6,258
2,328
57
1,233
4,854
0
35,617
W
Skadi
5,116
3,188
0
1,256
5,191
1,624
928
2,862
2,206
0
18,220
L
5,677
2,653
0
2,494
10,091
2,772
0
3,438
6,653
19,426
0
L
2,327
123
0
416
5,867
1,184
476
579
5,288
24,436
0
L
Chaac
chaneking
Chaac
2,567
1,064
0
3,109
7,645
4,071
602
479
7,166
0
22,344
L
1,452
380
0
1,154
5,428
1,435
0
560
4,868
0
20,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
25,802
219
Minions Killed
191
0
Camps Cleared
0
945,684
Distance Traveled
857,229
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,154
615
14
1
0
178,811
4
W
Scylla
5,646
565
34
3
0
188,815
0
W
Gilgamesh
6,213
621
63
6
0
208,844
1
L
Yemoja
5,085
509
15
2
0
174,697
3
W
Mulan
7,171
717
74
7
0
214,287
0
W
Skadi
5,793
579
34
3
0
154,927
1
L
Olorun
5,430
543
35
4
0
168,918
0
L
Janus
5,260
526
52
5
0
180,096
0
L
Chaac
5,368
537
50
5
0
176,508
2
L
Ravana
4,659
466
39
4
0
157,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role