Player Matchup

Izanami
Izanami
Platinum V
Einzenkhampl
Izanami
Platinum V
Level 115
God Stats
8W - 6L
1,673 SR
Queue Stats
98W - 112L
1,728 MMR
Party 1
Cabrakan
Cabrakan
Gold II
SmokinYourSquad
Cabrakan
Gold II
Level 123
God Stats
64W - 44L
1,596 SR
Queue Stats
216W - 248L
1,633 MMR
Party 1
Mulan
Mulan
Platinum V
TravZilla843
Mulan
Platinum V
Level 148
God Stats
131W - 145L
1,530 SR
Queue Stats
376W - 397L
1,711 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,599 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,576 SR
1,683 MMR
Da Ji
Da Ji
Gold I
 
Da Ji
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum III
FreelanceBonobo
Tiamat
Platinum III
Level 62
God Stats
3W - 6L
1,521 SR
Queue Stats
19W - 19L
1,888 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
Ronis_the_Ronin
Kumbhakarna
Gold II
Level 86
God Stats
0W - 1L
1,708 SR
Queue Stats
15W - 19L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Einzenkhampl
Izanami
14
13 / 1 / 5
10,447
871
19,134
6,880
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
13
4 / 2 / 15
9,873
823
8,051
13,766
18,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 1 / 15
8,729
727
10,326
15,072
11,510
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshThothGebOdinPersephone

VS

Bans
AthenaChironMorgan Le FayFenrirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 7 / 2
7,898
658
6,037
15,653
8,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
1 / 3 / 3
7,942
662
11,863
8,339
5,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Ronis_the_Ronin
Kumbhakarna
8
1 / 9 / 0
7,230
603
3,395
17,896
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
19
Kills
4
4
Deaths
19
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
7
2
0.43
W
Izanami
Einzenkhampl
Izanami
13
1
5
15.5
L
1
3
3
0.83
L
Kumbhakarna
Ronis_the_Ronin
Kumbhakarna
1
9
0
0.11
W
Cabrakan
4
2
15
5.75
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
21,295
35,718
Taken
41,888
32,966
Mitigated
23,761
11,172
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,037
688
0
2,261
15,653
8,209
0
2,151
13,502
0
13,416
W
Izanami
Einzenkhampl
Izanami
19,134
14,844
0
1,709
6,880
3,085
1,794
2,387
4,493
0
69,029
L
11,863
815
0
2,345
8,339
5,370
0
1,842
6,497
32,996
0
L
Kumbhakarna
Ronis_the_Ronin
Kumbhakarna
3,395
96
484
3,472
17,896
10,182
0
4,451
13,445
7,563
0
W
Cabrakan
8,051
1,375
901
3,189
13,766
18,371
80
6,245
7,521
13,634
0
W
10,326
1,250
628
4,745
15,072
11,510
131
6,804
8,268
0
25,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
23,070
158
Minions Killed
79
8
Camps Cleared
2
674,304
Distance Traveled
622,406
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,898
658
9
1
1
203,145
8
W
Izanami
10,447
871
116
10
7
211,676
4
L
Tiamat
7,942
662
55
5
1
225,307
0
L
Kumbhakarna
7,230
603
15
1
0
193,954
4
W
Cabrakan
9,873
823
11
1
1
222,874
3
W
Mulan
8,729
727
31
3
0
239,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role