Player Matchup

Ravana
Ravana
JokerzzIX
Ravana
Level 29
God Stats
26W - 24L
1,551 SR
Queue Stats
136W - 151L
1,530 Elo+
Solo
Hel
Hel
RealTeki
Hel
Level 29
God Stats
4W - 3L
1,402 SR
Queue Stats
96W - 93L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 22
God Stats
69W - 68L
1,346 SR
Queue Stats
136W - 154L
1,366 Elo+
Solo
Thoth
Thoth
joemoma1234
Thoth
Level 21
God Stats
3W - 1L
1,582 SR
Queue Stats
24W - 23L
1,478 Elo+
Party 1
Mulan
Mulan
kn33k0
Mulan
Level 26
God Stats
3W - 1L
1,495 SR
Queue Stats
43W - 50L
1,429 Elo+
Party 1
Team Averages
Level 25
1,475 SR
1,463 Elo+

VS

Team Averages
Level 20
1,493 SR
1,400 Elo+
Ares
Ares
Animetellatube
Ares
Level 8
God Stats
0W - 1L
1,217 SR
Queue Stats
1W - 3L
1,233 Elo+
Party 2
Artio
Artio
BallrReborn
Artio
Level 29
God Stats
8W - 3L
1,746 SR
Queue Stats
146W - 90L
1,657 Elo+
Solo
Medusa
Medusa
Daganat
Medusa
Level 27
God Stats
4W - 8L
1,397 SR
Queue Stats
8W - 12L
1,502 Elo+
Solo
Chaac
Chaac
bLERFLAMES
Chaac
Level 14
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 3L
1,070 Elo+
Party 2
Sylvanus
Sylvanus
lpzlpz
Sylvanus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 109L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JokerzzIX
Ravana
17
9 / 3 / 7
10,518
526
17,743
12,754
5,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
12 / 3 / 10
10,723
536
20,567
15,262
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
17
5 / 3 / 3
10,829
541
11,715
13,262
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 1
9,002
450
4,712
8,788
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
kn33k0
Mulan
15
5 / 4 / 9
10,012
501
13,112
21,089
20,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 2
6,983
349
4,982
20,855
11,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
12 / 1 / 5
12,292
615
20,970
23,977
33,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Daganat
Medusa
15
2 / 6 / 5
9,212
461
7,449
12,412
3,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
16
4 / 10 / 4
10,823
541
11,818
19,424
9,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
lpzlpz
Sylvanus
7
1 / 3 / 0
7,011
351
3,478
9,238
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
31
Kills
19
19
Deaths
31
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
12
1
5
14.5
L
Medusa
Daganat
Medusa
2
6
5
0.75
W
Ravana
JokerzzIX
Ravana
9
3
7
4.17
W
12
3
10
5.67
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
5
3
3
2.17
L
Chaac
4
10
4
0.6
W
0
6
1
0.08
W
Mulan
kn33k0
Mulan
5
4
9
2.38
L
Sylvanus
lpzlpz
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,849
Damage
48,697
71,155
Taken
85,906
41,317
Mitigated
62,847
29,815
Healing
24,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,982
228
0
2,374
20,855
11,968
226
5,550
14,941
16,228
0
L
20,970
2,839
646
12,480
23,977
33,684
0
8,855
14,845
77,610
0
L
Medusa
Daganat
Medusa
7,449
2,355
0
2,604
12,412
3,112
1,064
1,941
10,401
0
42,882
W
Ravana
JokerzzIX
Ravana
17,743
6,662
0
3,127
12,754
5,877
437
5,062
7,488
0
76,253
W
20,567
2,209
7,203
8,866
15,262
5,670
1,342
7,494
7,480
56,268
0
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
11,715
9,471
0
5,447
13,262
5,616
644
4,078
9,051
0
95,416
L
Chaac
11,818
3,927
0
3,657
19,424
9,192
590
7,116
11,864
0
55,251
W
4,712
1,128
0
1,005
8,788
3,247
2,746
4,287
4,501
49,337
0
W
Mulan
kn33k0
Mulan
13,112
2,657
0
4,167
21,089
20,907
280
7,831
13,137
816
45,383
L
Sylvanus
lpzlpz
Sylvanus
3,478
1,284
578
2,198
9,238
4,891
192
966
8,194
12,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
46,321
536
Minions Killed
375
0
Camps Cleared
0
1,807,484
Distance Traveled
1,609,165
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,983
349
18
1
0
306,121
0
L
Artio
12,292
615
140
7
0
421,318
0
L
Medusa
9,212
461
87
4
0
350,293
7
W
Ravana
10,518
526
108
5
0
377,688
0
W
Hel
10,723
536
90
5
0
368,562
3
W
Ah Muzen Cab
10,829
541
139
7
0
371,373
1
L
Chaac
10,823
541
95
5
0
353,833
0
W
Thoth
9,002
450
119
6
0
333,407
3
W
Mulan
10,012
501
80
4
0
356,454
2
L
Sylvanus
7,011
351
35
2
0
177,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role