Player Matchup

Erlang Shen
Erlang Shen
DADDYDAMZZ
Erlang Shen
Level 47
God Stats
30W - 17L
1,623 SR
Queue Stats
75W - 60L
1,531 Elo+
Party 2
Awilix
Awilix
applejack1789
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 83L
1,588 Elo+
Party 2
Discordia
Discordia
wudhaa
Discordia
Level 80
God Stats
17W - 12L
1,631 SR
Queue Stats
248W - 203L
1,447 Elo+
Party 2
Team Averages
Level 51
1,585 SR
1,522 Elo+

VS

Team Averages
Level 51
1,566 SR
1,616 Elo+
Horus
Horus
Kari_the_Baka
Horus
Level 25
God Stats
1W - 1L
1,364 SR
Queue Stats
8W - 4L
1,481 Elo+
Solo
Chang'e
Chang'e
Streliziaa_Apus
Chang'e
Level 27
God Stats
4W - 1L
1,744 SR
Queue Stats
55W - 17L
1,762 Elo+
Party 1
Chaac
Chaac
Vhynnz-
Chaac
Level 101
God Stats
22W - 17L
1,590 SR
Queue Stats
533W - 437L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DADDYDAMZZ
Erlang Shen
20
18 / 7 / 11
20,008
834
37,569
44,079
36,806
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 14 / 17
14,983
624
17,210
25,384
9,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
wudhaa
Discordia
20
10 / 8 / 19
18,571
774
37,717
22,255
8,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 16
14,469
603
8,864
33,207
25,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
15 / 9 / 12
18,015
751
29,513
32,345
15,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Vhynnz-
Chaac
20
12 / 6 / 12
17,621
734
38,888
38,355
46,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
68
30
Kills
28
29
Deaths
30
47
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DADDYDAMZZ
Erlang Shen
18
7
11
3.36
L
1
15
16
0.6
L
15
9
12
2.33
L
Chaac
Vhynnz-
Chaac
12
6
12
3
W
2
14
17
0.75
W
Discordia
wudhaa
Discordia
10
8
19
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,496
Damage
77,265
91,718
Taken
103,907
55,181
Mitigated
87,621
19,005
Healing
39,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DADDYDAMZZ
Erlang Shen
37,569
24,498
276
11,862
44,079
36,806
1,874
17,875
26,204
0
57,683
L
8,864
5,444
2,376
3,275
33,207
25,669
14
11,418
21,789
0
26,613
L
29,513
1,789
7,197
13,938
32,345
15,896
677
12,594
19,751
91,881
0
L
Chaac
Vhynnz-
Chaac
38,888
6,625
0
12,638
38,355
46,056
502
14,538
23,817
13,266
88,647
W
17,210
5,085
0
510
25,384
9,445
0
8,867
16,517
0
53,146
W
Discordia
wudhaa
Discordia
37,717
1,323
310
6,047
22,255
8,930
1,054
9,081
13,174
88,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,562
Gold Earned
50,105
230
Minions Killed
253
7
Camps Cleared
11
1,162,159
Distance Traveled
1,142,483
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
20,008
834
46
2
0
427,664
2
L
Horus
14,469
603
34
1
2
294,280
1
L
Chang'e
18,015
751
110
5
7
407,580
1
L
Chaac
17,621
734
109
5
2
440,623
4
W
Awilix
14,983
624
67
3
3
344,109
6
W
Discordia
18,571
774
117
5
4
390,386
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role