Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Unknown AngelZ
Olorun
Level 107
God Stats
3W - 3L
1,534 SR
Queue Stats
30W - 42L
1,469 Elo+
Solo
Ullr
Ullr
angryantfarmer
Ullr
Level 160
God Stats
14W - 14L
1,541 SR
Queue Stats
761W - 836L
1,453 Elo+
Party 1
Team Averages
Level 139
1,525 SR
1,474 Elo+

VS

Team Averages
Level 59
1,537 SR
1,475 Elo+
Apollo
Apollo
fepeiv
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,476 Elo+
Party 2
Ra
Ra
hugh-jass4u
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
vigarista xd
Cthulhu
Level 47
God Stats
16W - 11L
1,611 SR
Queue Stats
22W - 28L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
5 / 0 / 12
9,677
744
7,251
10,891
12,515
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 2 / 7
10,198
784
8,174
11,341
4,540
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 1 / 14
10,132
779
11,976
12,281
4,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
fepeiv
Apollo
11
2 / 7 / 1
7,975
613
9,737
12,438
3,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 9 / 2
6,840
526
2,419
8,266
2,437
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
vigarista xd
Cthulhu
12
1 / 4 / 1
7,645
588
9,364
12,713
6,329
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
20
Kills
3
3
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
0
12
11
W
9
2
7
6.25
W
6
1
14
13
L
Apollo
fepeiv
Apollo
2
7
1
0.36
L
0
9
2
0.11
L
Cthulhu
vigarista xd
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,401
Damage
21,520
34,513
Taken
33,417
21,947
Mitigated
12,532
12,990
Healing
839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,251
632
0
1,422
10,891
12,515
102
2,032
8,753
20,856
0
W
8,174
4,056
2,649
6,327
11,341
4,540
1,782
5,118
6,125
30,750
0
W
11,976
5,751
0
2,592
12,281
4,892
986
4,680
7,551
0
51,618
L
Apollo
fepeiv
Apollo
9,737
5,200
0
720
12,438
3,766
0
6,215
6,223
0
27,320
L
2,419
164
0
47
8,266
2,437
18
4,933
3,333
4,867
0
L
Cthulhu
vigarista xd
Cthulhu
9,364
280
72
0
12,713
6,329
0
4,600
8,113
37,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
22,460
150
Minions Killed
108
10
Camps Cleared
2
715,749
Distance Traveled
531,018
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,677
744
20
2
2
270,677
4
W
Olorun
10,198
784
51
4
3
207,896
0
W
Ullr
10,132
779
79
6
5
237,176
4
L
Apollo
7,975
613
49
4
0
184,759
2
L
Ra
6,840
526
7
1
0
110,412
0
L
Cthulhu
7,645
588
52
4
2
235,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role