Player Matchup

Freya
Freya
Chrono GG
Freya
Level 29
God Stats
50W - 14L
1,817 SR
Queue Stats
155W - 76L
1,665 Elo+
Solo
Kuzenbo
Kuzenbo
JX3M JX3M
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
T7KPrimeTime
Gilgamesh
Level 15
God Stats
2W - 1L
1,468 SR
Queue Stats
14W - 10L
1,502 Elo+
Solo
The Morrigan
The Morrigan
TriillaQ
The Morrigan
Level 15
God Stats
5W - 6L
1,500 SR
Queue Stats
161W - 114L
1,563 Elo+
Solo
Thanatos
Thanatos
masto1941
Thanatos
Level 5
God Stats
1W - 0L
1,752 SR
Queue Stats
2W - 0L
1,609 Elo+
Solo
Team Averages
Level 14
1,607 SR
1,570 Elo+

VS

Team Averages
Level 15
1,541 SR
1,527 Elo+
Terra
Terra
Alexrojas1924
Terra
Level 28
God Stats
0W - 1L
1,786 SR
Queue Stats
59W - 72L
1,494 Elo+
Solo
Thor
Thor
Hailstorm6986
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 46L
1,671 Elo+
Solo
Nemesis
Nemesis
RaelCabreraM
Nemesis
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 17L
1,390 Elo+
Solo
Izanami
Izanami
SheRiseUp
Izanami
Level 28
God Stats
5W - 1L
1,639 SR
Queue Stats
136W - 93L
1,726 Elo+
Solo
Discordia
Discordia
doom74748
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chrono GG
Freya
20
12 / 7 / 10
13,686
622
22,828
23,832
9,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
JX3M JX3M
Kuzenbo
15
0 / 7 / 13
10,324
469
4,859
22,446
26,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
T7KPrimeTime
Gilgamesh
16
3 / 3 / 7
10,764
489
8,950
16,074
13,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
TriillaQ
The Morrigan
20
16 / 5 / 8
13,744
625
18,140
12,682
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
masto1941
Thanatos
10
2 / 5 / 3
8,836
402
2,818
6,650
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 11
8,704
396
3,470
20,864
23,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 5 / 10
10,508
478
10,269
18,803
6,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
RaelCabreraM
Nemesis
11
0 / 7 / 6
7,885
358
1,906
9,626
5,197
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
SheRiseUp
Izanami
17
14 / 8 / 2
11,545
525
24,184
19,078
6,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
doom74748
Discordia
14
8 / 6 / 8
9,780
445
14,228
11,081
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
63
33
Kills
26
27
Deaths
33
41
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
11
0.79
W
Freya
Chrono GG
Freya
12
7
10
2.43
L
4
5
10
1.8
W
Kuzenbo
JX3M JX3M
Kuzenbo
0
7
13
0.93
L
Nemesis
RaelCabreraM
Nemesis
0
7
6
0.43
L
Izanami
SheRiseUp
Izanami
14
8
2
1.88
W
Gilgamesh
T7KPrimeTime
Gilgamesh
3
3
7
2.17
W
The Morrigan
TriillaQ
The Morrigan
16
5
8
4
L
Discordia
doom74748
Discordia
8
6
8
2
W
Thanatos
masto1941
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,595
Damage
54,057
81,684
Taken
79,452
56,439
Mitigated
43,639
22,988
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,470
872
339
2,245
20,864
23,262
87
12,763
8,101
17,438
0
W
Freya
Chrono GG
Freya
22,828
7,071
0
12,477
23,832
9,457
1,689
3,416
20,218
135,486
0
L
10,269
2,493
0
3,203
18,803
6,032
0
9,691
9,112
0
78,145
W
Kuzenbo
JX3M JX3M
Kuzenbo
4,859
1,081
0
2,820
22,446
26,072
299
4,277
17,992
31,308
0
L
Nemesis
RaelCabreraM
Nemesis
1,906
879
0
178
9,626
5,197
455
922
8,704
0
20,940
L
Izanami
SheRiseUp
Izanami
24,184
17,700
0
4,443
19,078
6,250
2,525
11,101
7,977
0
103,818
W
Gilgamesh
T7KPrimeTime
Gilgamesh
8,950
3,128
0
3,503
16,074
13,973
651
3,933
11,912
0
62,395
W
The Morrigan
TriillaQ
The Morrigan
18,140
2,787
0
2,030
12,682
4,704
1,932
3,981
8,437
76,462
10,420
L
Discordia
doom74748
Discordia
14,228
951
72
1,541
11,081
2,898
297
5,250
5,831
40,900
0
W
Thanatos
masto1941
Thanatos
2,818
982
0
2,158
6,650
2,233
962
1,974
4,582
0
14,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,354
Gold Earned
48,422
429
Minions Killed
429
0
Camps Cleared
0
1,779,847
Distance Traveled
1,813,615
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,704
396
24
1
0
399,231
2
W
Freya
13,686
622
140
6
0
371,103
2
L
Thor
10,508
478
136
6
0
392,790
0
W
Kuzenbo
10,324
469
32
1
0
353,465
4
L
Nemesis
7,885
358
47
2
0
316,995
4
L
Izanami
11,545
525
162
7
0
347,160
0
W
Gilgamesh
10,764
489
89
4
0
440,491
1
W
The Morrigan
13,744
625
127
6
0
379,674
3
L
Discordia
9,780
445
60
3
0
357,439
9
W
Thanatos
8,836
402
41
2
0
235,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role