Player Matchup

Hercules
Hercules
CocoProGg
Hercules
Level 80
God Stats
9W - 17L
1,516 SR
Queue Stats
373W - 425L
1,480 Elo+
Solo
Tiamat
Tiamat
DoHkoL
Tiamat
Level 148
God Stats
7W - 11L
1,433 SR
Queue Stats
215W - 273L
1,417 Elo+
Solo
Hun Batz
Hun Batz
Hunter_x15z
Hun Batz
Level 28
God Stats
0W - 1L
1,267 SR
Queue Stats
29W - 34L
1,415 Elo+
Solo
Team Averages
Level 85
1,405 SR
1,437 Elo+

VS

Team Averages
Level 79
1,441 SR
1,431 Elo+
Neith
Neith
Elramita033
Neith
Level 125
God Stats
1W - 0L
1,263 SR
Queue Stats
8W - 21L
1,269 Elo+
Solo
Ra
Ra
dieguitocapiak
Ra
Level 108
God Stats
4W - 6L
1,559 SR
Queue Stats
161W - 161L
1,523 Elo+
Solo
Bellona
Bellona
onlynorse00
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CocoProGg
Hercules
10
0 / 3 / 0
5,734
573
5,069
6,693
5,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
DoHkoL
Tiamat
8
0 / 3 / 0
5,637
564
3,974
4,194
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Hunter_x15z
Hun Batz
7
0 / 6 / 0
5,522
552
2,600
6,782
2,621
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 8
7,593
759
6,861
5,262
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 0 / 6
8,308
831
4,510
5,125
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
onlynorse00
Bellona
11
2 / 0 / 8
7,151
715
2,073
4,161
2,297
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
CocoProGg
Hercules
0
3
0
0
L
Tiamat
DoHkoL
Tiamat
0
3
0
0
W
4
0
8
8
L
Hun Batz
Hunter_x15z
Hun Batz
0
6
0
0
W
6
0
6
9
W
Bellona
onlynorse00
Bellona
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,643
Damage
13,444
17,669
Taken
14,548
10,884
Mitigated
7,056
1,765
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CocoProGg
Hercules
5,069
526
0
749
6,693
5,493
0
2,111
4,582
0
16,325
L
Tiamat
DoHkoL
Tiamat
3,974
377
0
1,016
4,194
2,770
0
1,416
2,778
15,604
0
W
6,861
3,424
0
886
5,262
2,281
1,970
1,675
3,587
0
26,112
L
Hun Batz
Hunter_x15z
Hun Batz
2,600
432
0
0
6,782
2,621
0
1,300
5,482
0
10,901
W
4,510
985
1,832
2,857
5,125
2,478
426
1,570
3,555
27,390
0
W
Bellona
onlynorse00
Bellona
2,073
948
341
825
4,161
2,297
343
873
3,288
0
6,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,893
Gold Earned
23,052
89
Minions Killed
122
2
Camps Cleared
7
480,883
Distance Traveled
595,575
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,734
573
42
4
1
173,450
3
L
Tiamat
5,637
564
27
3
1
166,127
2
W
Neith
7,593
759
60
6
3
184,975
2
L
Hun Batz
5,522
552
20
2
0
141,306
0
W
Ra
8,308
831
48
5
2
201,697
1
W
Bellona
7,151
715
14
1
2
208,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role