Player Matchup

Mulan
Mulan
Aadwe
Mulan
Level 25
God Stats
0W - 1L
1,080 SR
Queue Stats
42W - 54L
1,552 Elo+
Solo
Sylvanus
Sylvanus
BigFella-KT
Sylvanus
Level 10
God Stats
69W - 75L
1,538 SR
Queue Stats
72W - 78L
1,554 Elo+
Solo
Artemis
Artemis
Esley7_7
Artemis
Level 17
God Stats
1W - 2L
1,763 SR
Queue Stats
165W - 130L
1,721 Elo+
Solo
Thor
Thor
LOREZSMITESUCKS
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,624 Elo+
Solo
Nu Wa
Nu Wa
kozi_daqueen
Nu Wa
Level 25
God Stats
2W - 2L
1,503 SR
Queue Stats
3W - 3L
1,601 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,610 Elo+

VS

Team Averages
Level 15
1,542 SR
1,602 Elo+
Serqet
Serqet
Benton1c
Serqet
Level 18
God Stats
6W - 6L
1,511 SR
Queue Stats
313W - 148L
1,619 Elo+
Solo
Cerberus
Cerberus
ImTHATGood57
Cerberus
Level 29
God Stats
1W - 0L
1,698 SR
Queue Stats
72W - 61L
1,578 Elo+
Solo
Kukulkan
Kukulkan
JudeThatDude
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 108L
1,540 Elo+
Solo
Hera
Hera
Thelastgreydi
Hera
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,524 Elo+
Solo
Ullr
Ullr
lllllIIIlIv
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aadwe
Mulan
14
1 / 6 / 4
8,533
427
4,308
15,402
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
BigFella-KT
Sylvanus
12
2 / 3 / 8
8,253
413
7,064
14,328
8,250
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Esley7_7
Artemis
17
10 / 3 / 3
10,738
537
15,661
13,726
5,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 2
10,261
513
7,537
18,071
15,485
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 9 / 2
7,374
369
8,761
13,222
4,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Benton1c
Serqet
17
12 / 2 / 9
11,616
581
11,593
11,275
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ImTHATGood57
Cerberus
14
1 / 5 / 6
8,753
438
6,835
16,012
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
JudeThatDude
Kukulkan
16
2 / 4 / 1
9,846
492
3,986
11,510
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
10 / 5 / 8
10,869
543
24,790
12,437
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
8,670
434
5,138
12,479
4,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
19
Kills
25
25
Deaths
19
19
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aadwe
Mulan
1
6
4
0.5
W
Serqet
Benton1c
Serqet
12
2
9
8.25
L
Sylvanus
BigFella-KT
Sylvanus
2
3
8
2
L
Artemis
Esley7_7
Artemis
10
3
3
3.83
W
Cerberus
ImTHATGood57
Cerberus
1
5
6
0.8
W
Kukulkan
JudeThatDude
Kukulkan
2
4
1
0.63
L
6
4
2
1.75
W
10
5
8
2.8
L
0
9
2
0.11
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
52,342
74,749
Taken
63,713
39,893
Mitigated
29,218
16,971
Healing
13,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aadwe
Mulan
4,308
423
0
3,467
15,402
6,472
98
7,629
7,431
0
47,885
W
Serqet
Benton1c
Serqet
11,593
2,031
0
480
11,275
3,815
0
3,542
7,733
0
50,740
L
Sylvanus
BigFella-KT
Sylvanus
7,064
1,697
2,840
4,959
14,328
8,250
112
8,634
5,606
27,203
0
L
Artemis
Esley7_7
Artemis
15,661
8,602
0
2,158
13,726
5,405
346
5,812
7,741
0
78,103
W
Cerberus
ImTHATGood57
Cerberus
6,835
197
0
3,314
16,012
13,059
255
5,226
10,786
35,769
0
W
Kukulkan
JudeThatDude
Kukulkan
3,986
743
0
2,475
11,510
4,270
298
1,156
10,354
65,022
0
L
7,537
311
0
2,538
18,071
15,485
0
5,661
12,085
0
60,036
W
24,790
6,578
81
3,126
12,437
3,704
511
3,412
9,025
69,974
0
L
8,761
2,844
66
943
13,222
4,281
792
6,773
5,824
38,358
0
W
5,138
3,023
0
4,139
12,479
4,370
871
2,854
9,625
0
79,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
49,754
403
Minions Killed
544
0
Camps Cleared
0
1,735,399
Distance Traveled
1,757,476
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,533
427
86
4
0
388,893
1
W
Serqet
11,616
581
71
4
0
385,321
1
L
Sylvanus
8,253
413
43
2
0
333,668
0
L
Artemis
10,738
537
120
6
0
353,087
2
W
Cerberus
8,753
438
84
4
0
369,366
5
W
Kukulkan
9,846
492
148
7
0
337,465
2
L
Thor
10,261
513
109
5
0
349,733
0
W
Hera
10,869
543
115
6
0
330,516
2
L
Nu Wa
7,374
369
45
2
0
310,018
3
W
Ullr
8,670
434
126
6
0
334,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role