Player Matchup

Terra
Terra
ChiBaby93
Terra
Level 51
God Stats
4W - 10L
1,422 SR
Queue Stats
89W - 116L
1,397 Elo+
Party 1
Xbalanque
Xbalanque
ChiTownHero1989
Xbalanque
Level 46
God Stats
1W - 6L
1,198 SR
Queue Stats
79W - 96L
1,404 Elo+
Party 1
Arachne
Arachne
KeonMcknight116
Arachne
Level 24
God Stats
6W - 4L
1,672 SR
Queue Stats
36W - 49L
1,414 Elo+
Party 1
Chang'e
Chang'e
MissJxFRAT
Chang'e
Level 40
God Stats
12W - 16L
1,512 SR
Queue Stats
117W - 125L
1,343 Elo+
Solo
Chaac
Chaac
WetThaBlock
Chaac
Level 37
God Stats
7W - 7L
1,348 SR
Queue Stats
24W - 39L
1,298 Elo+
Party 1
Team Averages
Level 40
1,431 SR
1,371 Elo+

VS

Team Averages
Level 80
1,517 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
GotTimeForThat
Morgan Le Fay
Level 97
God Stats
6W - 7L
1,472 SR
Queue Stats
29W - 29L
1,504 Elo+
Party 2
Tiamat
Tiamat
Release Uravity
Tiamat
Level 152
God Stats
5W - 5L
1,445 SR
Queue Stats
114W - 91L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
Rxlya
Danzaburou
Level 62
God Stats
9W - 6L
1,616 SR
Queue Stats
297W - 255L
1,528 Elo+
Party 2
Ymir
Ymir
Sxrutobii
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 96L
1,468 Elo+
Party 2
Thanatos
Thanatos
soy_remalo
Thanatos
Level 43
God Stats
5W - 4L
1,552 SR
Queue Stats
15W - 21L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ChiBaby93
Terra
12
1 / 4 / 7
8,905
445
8,338
18,253
17,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
ChiTownHero1989
Xbalanque
15
6 / 9 / 2
9,856
493
14,998
16,767
5,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 8 / 3
7,928
396
4,998
17,989
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MissJxFRAT
Chang'e
13
1 / 4 / 0
8,340
417
3,560
13,685
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 8 / 0
8,015
401
6,845
14,964
9,499
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GotTimeForThat
Morgan Le Fay
17
13 / 1 / 5
11,163
558
15,614
8,708
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 0 / 5
12,101
605
17,598
15,908
17,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Rxlya
Danzaburou
17
7 / 4 / 5
10,985
549
14,327
13,818
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
1 / 1 / 15
9,457
473
4,139
10,630
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
soy_remalo
Thanatos
14
2 / 3 / 8
8,803
440
5,631
11,076
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
9
Kills
33
33
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Terra
ChiBaby93
Terra
1
4
7
1.13
L
Xbalanque
ChiTownHero1989
Xbalanque
6
9
2
0.78
W
Morgan Le Fay
GotTimeForThat
Morgan Le Fay
13
1
5
15.5
L
1
8
3
0.31
L
Chang'e
MissJxFRAT
Chang'e
1
4
0
0.25
W
10
0
5
12.5
W
Danzaburou
Rxlya
Danzaburou
7
4
5
2.38
W
Ymir
1
1
15
8.5
L
0
8
0
0
W
Thanatos
soy_remalo
Thanatos
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,739
Damage
57,309
81,658
Taken
60,140
42,033
Mitigated
39,442
21,300
Healing
26,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ChiBaby93
Terra
8,338
533
798
5,166
18,253
17,407
93
5,384
12,615
29,444
0
L
Xbalanque
ChiTownHero1989
Xbalanque
14,998
8,455
0
2,868
16,767
5,598
999
6,308
10,239
0
61,667
W
Morgan Le Fay
GotTimeForThat
Morgan Le Fay
15,614
695
0
3,004
8,708
4,036
0
2,277
6,431
76,887
0
L
4,998
3,321
0
5,192
17,989
5,356
0
7,312
10,344
0
46,007
L
Chang'e
MissJxFRAT
Chang'e
3,560
211
504
4,299
13,685
4,173
0
7,139
6,122
49,323
0
W
17,598
2,735
75
7,676
15,908
17,572
508
901
15,007
89,554
0
W
Danzaburou
Rxlya
Danzaburou
14,327
8,959
0
1,903
13,818
6,388
0
3,705
10,113
0
84,820
W
Ymir
4,139
524
2,372
1,665
10,630
7,562
0
2,811
7,819
16,894
0
L
6,845
3,319
0
2,473
14,964
9,499
673
9,588
4,751
0
42,594
W
Thanatos
soy_remalo
Thanatos
5,631
1,192
0
9,424
11,076
3,884
0
2,204
8,872
0
44,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
52,509
352
Minions Killed
544
0
Camps Cleared
0
1,806,463
Distance Traveled
1,919,393
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,905
445
37
2
0
391,103
3
L
Xbalanque
9,856
493
85
4
0
349,329
4
W
Morgan Le Fay
11,163
558
124
6
0
415,659
3
L
Arachne
7,928
396
67
3
0
374,661
3
L
Chang'e
8,340
417
89
4
0
381,315
8
W
Tiamat
12,101
605
171
9
0
353,748
1
W
Danzaburou
10,985
549
129
6
0
341,546
5
W
Ymir
9,457
473
41
2
0
399,263
8
L
Chaac
8,015
401
74
4
0
310,055
4
W
Thanatos
8,803
440
79
4
0
409,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role