Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bxmpy
Chaac
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 66L
1,600 Elo+
Party 1
Vulcan
Vulcan
KoalaTeePuns
Vulcan
Level 152
God Stats
3W - 2L
1,610 SR
Queue Stats
112W - 100L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
Wandererchan
Kuzenbo
Level 160
God Stats
1W - 1L
1,358 SR
Queue Stats
773W - 840L
1,542 Elo+
Solo
Cthulhu
Cthulhu
beastboii202
Cthulhu
Level 141
God Stats
10W - 5L
1,851 SR
Queue Stats
531W - 542L
1,562 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,562 Elo+

VS

Team Averages
Level 140
1,597 SR
1,567 Elo+
Ne Zha
Ne Zha
Boomer BiII
Ne Zha
Level 108
God Stats
39W - 21L
1,741 SR
Queue Stats
1,127W - 1,114L
1,583 Elo+
Solo
Cabrakan
Cabrakan
LocoGuapoThrowo
Cabrakan
Level 159
God Stats
5W - 5L
1,786 SR
Queue Stats
160W - 151L
1,544 Elo+
Party 2
Athena
Athena
MaRtIn239
Athena
Level 146
God Stats
1W - 2L
1,329 SR
Queue Stats
134W - 130L
1,526 Elo+
Solo
Nemesis
Nemesis
NinjasStandAlone
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 157L
1,576 Elo+
Party 2
Ares
Ares
playboirich25
Ares
Level 129
God Stats
7W - 3L
1,629 SR
Queue Stats
363W - 345L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 1 / 16
8,702
791
8,896
6,200
2,538
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Bxmpy
Chaac
16
10 / 2 / 10
10,286
935
15,827
9,792
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
17
9 / 2 / 9
10,373
943
12,900
7,741
3,983
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Wandererchan
Kuzenbo
16
3 / 1 / 19
9,595
872
5,554
12,826
18,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
beastboii202
Cthulhu
16
1 / 2 / 22
9,427
857
9,527
12,726
15,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 6 / 6
7,662
697
4,623
10,227
8,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
14
3 / 6 / 3
8,806
801
9,038
11,941
11,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
MaRtIn239
Athena
13
2 / 5 / 6
8,277
752
5,039
11,827
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 2 / 2
7,653
696
5,946
12,523
12,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 2
7,473
679
6,477
14,717
17,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
25
Kills
8
8
Deaths
25
76
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
16
10
L
Ne Zha
0
6
6
0.5
W
Chaac
Bxmpy
Chaac
10
2
10
7.5
W
Vulcan
9
2
9
6.75
L
Cabrakan
3
6
3
0.75
L
Athena
MaRtIn239
Athena
2
5
6
1
L
2
2
2
1.5
W
Kuzenbo
Wandererchan
Kuzenbo
3
1
19
12.5
W
Cthulhu
beastboii202
Cthulhu
1
2
22
6
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,704
Damage
31,123
49,285
Taken
61,235
48,205
Mitigated
61,690
16,780
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,896
835
1,531
1,307
6,200
2,538
2,447
2,278
3,873
16,136
0
L
Ne Zha
4,623
322
0
1,166
10,227
8,008
0
6,794
3,348
0
16,518
W
Chaac
Bxmpy
Chaac
15,827
1,686
593
3,930
9,792
8,128
815
4,656
4,914
0
28,886
W
Vulcan
12,900
7,047
91
495
7,741
3,983
387
4,204
3,494
32,512
0
L
Cabrakan
9,038
1,068
0
1,011
11,941
11,573
0
8,046
3,809
23,781
0
L
Athena
MaRtIn239
Athena
5,039
746
1,869
1,815
11,827
12,563
0
6,477
5,063
16,236
0
L
5,946
850
456
5,384
12,523
12,292
0
7,944
4,188
0
11,540
W
Kuzenbo
Wandererchan
Kuzenbo
5,554
2,117
1,856
3,098
12,826
18,165
1,136
4,577
7,923
9,178
0
W
Cthulhu
beastboii202
Cthulhu
9,527
971
1,283
2,596
12,726
15,391
432
4,839
7,509
26,557
0
L
6,477
299
0
721
14,717
17,254
0
7,562
6,779
12,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,383
Gold Earned
39,871
127
Minions Killed
94
0
Camps Cleared
0
1,159,021
Distance Traveled
961,117
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,702
791
14
1
0
238,320
1
L
Ne Zha
7,662
697
27
2
0
176,081
0
W
Chaac
10,286
935
32
3
0
222,262
0
W
Vulcan
10,373
943
39
4
0
234,737
0
L
Cabrakan
8,806
801
33
3
0
144,400
0
L
Athena
8,277
752
12
1
0
219,594
1
L
Nemesis
7,653
696
18
2
0
235,081
2
W
Kuzenbo
9,595
872
6
1
0
225,912
1
W
Cthulhu
9,427
857
36
3
0
237,790
4
L
Ares
7,473
679
4
0
0
185,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role