Player Matchup

Ymir
Ymir
 
Ymir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hill Person99
Nu Wa
Level 123
God Stats
3W - 4L
1,417 SR
Queue Stats
210W - 245L
1,452 Elo+
Solo
Artemis
Artemis
Mabuuu
Artemis
Level 109
God Stats
2W - 1L
1,154 SR
Queue Stats
145W - 153L
1,520 Elo+
Solo
Eset
Eset
PuReKritzyyy
Eset
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,416 Elo+
Party 1
Janus
Janus
pxhyy
Janus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,504 Elo+
Party 1
Team Averages
Level 99
1,414 SR
1,479 Elo+

VS

Team Averages
Level 94
1,510 SR
1,471 Elo+
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
NumberedHades44
Hun Batz
Level 126
God Stats
7W - 1L
1,802 SR
Queue Stats
128W - 144L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Rainstrom99
Danzaburou
Level 77
God Stats
6W - 2L
1,553 SR
Queue Stats
266W - 237L
1,498 Elo+
Solo
Thanatos
Thanatos
S3TH
Thanatos
Level 94
God Stats
3W - 2L
1,593 SR
Queue Stats
59W - 57L
1,506 Elo+
Solo
Susano
Susano
menchis
Susano
Level 69
God Stats
0W - 4L
1,099 SR
Queue Stats
108W - 118L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 9
5,739
1,148
1,995
4,588
3,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 7
6,126
1,225
5,652
4,138
1,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Mabuuu
Artemis
11
5 / 2 / 5
6,220
1,244
6,566
5,229
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 1 / 6
6,289
1,258
7,697
3,770
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
pxhyy
Janus
10
0 / 1 / 12
5,737
1,147
4,220
3,368
734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 3 / 5
5,330
1,066
1,795
9,764
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
5
0 / 2 / 0
4,254
851
1,219
2,179
673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Rainstrom99
Danzaburou
11
1 / 2 / 2
5,243
1,049
3,572
6,249
2,174
Short Bow

Short Bow

+15%
Attack Speed

Thanatos
S3TH
Thanatos
10
3 / 4 / 1
5,527
1,105
3,648
5,837
1,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
menchis
Susano
11
1 / 3 / 1
5,319
1,064
2,375
5,978
2,454
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
14
Kills
6
6
Deaths
14
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
9
5.5
L
Artio
 
Artio
1
3
5
1.17
W
3
2
7
3.25
W
Artemis
Mabuuu
Artemis
5
2
5
3.75
L
Hun Batz
0
2
0
0
W
5
1
6
8
L
Danzaburou
Rainstrom99
Danzaburou
1
2
2
1
L
Thanatos
S3TH
Thanatos
3
4
1
0.88
L
Susano
menchis
Susano
1
3
1
0.5
W
Janus
pxhyy
Janus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
12,609
21,093
Taken
30,007
8,732
Mitigated
12,898
9,141
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,995
807
776
1,042
4,588
3,993
181
260
4,167
5,726
0
L
Artio
 
Artio
1,795
56
615
3,206
9,764
5,624
0
5,179
4,419
2,744
0
W
5,652
1,994
545
1,080
4,138
1,164
132
472
3,546
11,277
0
W
Artemis
Mabuuu
Artemis
6,566
4,230
929
1,828
5,229
1,689
994
80
5,149
0
8,993
L
Hun Batz
1,219
0
98
164
2,179
673
0
1,792
311
0
2,347
W
7,697
1,123
978
1,162
3,770
1,152
190
168
3,602
9,822
0
L
Danzaburou
Rainstrom99
Danzaburou
3,572
1,133
175
2,074
6,249
2,174
17
3,810
2,311
0
11,558
L
Thanatos
S3TH
Thanatos
3,648
155
354
2,474
5,837
1,973
0
4,275
1,398
0
6,076
L
Susano
menchis
Susano
2,375
366
188
1,660
5,978
2,454
0
3,848
2,004
0
7,295
W
Janus
pxhyy
Janus
4,220
227
414
387
3,368
734
244
493
2,834
8,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
25,673
50
Minions Killed
31
0
Camps Cleared
0
498,333
Distance Traveled
389,740
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,739
1,148
6
1
0
88,674
0
L
Artio
5,330
1,066
2
0
0
87,987
1
W
Nu Wa
6,126
1,225
14
3
0
96,252
0
W
Artemis
6,220
1,244
10
2
0
87,264
0
L
Hun Batz
4,254
851
2
0
0
33,818
0
W
Eset
6,289
1,258
3
1
0
109,835
0
L
Danzaburou
5,243
1,049
12
2
0
92,032
0
L
Thanatos
5,527
1,105
4
1
0
96,681
0
L
Susano
5,319
1,064
11
2
0
79,222
0
W
Janus
5,737
1,147
17
3
0
116,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role