Player Matchup

Nemesis
Nemesis
Ostryg
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 2
Anhur
Anhur
Piotrof
Anhur
Level 84
God Stats
8W - 8L
1,364 SR
Queue Stats
184W - 206L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
XERXEZZZZ
Nu Wa
Level 115
God Stats
1W - 0L
1,511 SR
Queue Stats
16W - 18L
1,533 Elo+
Party 2
Team Averages
Level 76
1,458 SR
1,510 Elo+

VS

Team Averages
Level 60
1,423 SR
1,480 Elo+
Ullr
Ullr
 
Ullr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CK3Official
Zhong Kui
Level 127
God Stats
1W - 2L
1,589 SR
Queue Stats
190W - 189L
1,512 Elo+
Party 1
Thor
Thor
hexmanff
Thor
Level 28
God Stats
1W - 8L
1,180 SR
Queue Stats
104W - 104L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ostryg
Nemesis
13
4 / 3 / 13
9,314
716
5,163
6,504
2,651
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Piotrof
Anhur
14
9 / 2 / 7
10,311
793
10,328
9,906
3,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
XERXEZZZZ
Nu Wa
13
4 / 1 / 13
9,345
719
8,993
9,355
2,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 6 / 4
8,517
655
3,412
8,559
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
CK3Official
Zhong Kui
13
4 / 5 / 2
9,542
734
9,622
9,077
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
11
1 / 6 / 5
8,582
660
5,142
10,532
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
17
Kills
6
6
Deaths
17
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
6
4
0.5
L
Zhong Kui
CK3Official
Zhong Kui
4
5
2
1
W
Nemesis
Ostryg
Nemesis
4
3
13
3.5
W
Anhur
Piotrof
Anhur
9
2
7
6.25
W
Nu Wa
XERXEZZZZ
Nu Wa
4
1
13
10.5
L
Thor
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
18,176
25,765
Taken
28,168
8,913
Mitigated
10,395
8,330
Healing
2,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,412
1,059
0
365
8,559
1,915
0
2,257
6,302
0
24,483
L
Zhong Kui
CK3Official
Zhong Kui
9,622
2,370
0
939
9,077
4,562
240
2,305
6,772
22,421
0
W
Nemesis
Ostryg
Nemesis
5,163
2,316
0
1,131
6,504
2,651
469
2,615
3,847
0
18,622
W
Anhur
Piotrof
Anhur
10,328
4,971
0
4,197
9,906
3,504
712
4,540
5,125
0
48,418
W
Nu Wa
XERXEZZZZ
Nu Wa
8,993
2,458
683
2,319
9,355
2,758
750
2,775
6,295
27,652
0
L
Thor
5,142
0
154
760
10,532
3,918
171
4,678
5,854
0
17,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,970
Gold Earned
26,641
129
Minions Killed
123
8
Camps Cleared
3
735,718
Distance Traveled
625,500
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,517
655
42
3
3
201,293
2
L
Zhong Kui
9,542
734
49
4
0
206,356
2
W
Nemesis
9,314
716
15
1
1
251,915
1
W
Anhur
10,311
793
75
6
5
243,522
4
W
Nu Wa
9,345
719
39
3
2
240,281
4
L
Thor
8,582
660
32
2
0
217,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role