Player Matchup

Discordia
Discordia
TheBendyStraw
Discordia
Level 97
God Stats
39W - 18L
1,754 SR
Queue Stats
162W - 122L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
TheBlazingNacho
Cthulhu
Level 18
God Stats
7W - 5L
1,519 SR
Queue Stats
19W - 10L
1,541 Elo+
Party 2
Medusa
Medusa
lilbluu
Medusa
Level 46
God Stats
1W - 1L
1,358 SR
Queue Stats
117W - 70L
1,674 Elo+
Party 2
Team Averages
Level 54
1,544 SR
1,622 Elo+

VS

Team Averages
Level 78
1,537 SR
1,504 Elo+
Nemesis
Nemesis
Darvidicus1
Nemesis
Level 121
God Stats
1W - 1L
1,962 SR
Queue Stats
164W - 133L
1,634 Elo+
Party 1
Chaac
Chaac
chaneking
Chaac
Level 5
God Stats
0W - 3L
1,086 SR
Queue Stats
0W - 3L
1,177 Elo+
Solo
Tiamat
Tiamat
commanderbudder
Tiamat
Level 109
God Stats
2W - 5L
1,563 SR
Queue Stats
125W - 87L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TheBendyStraw
Discordia
12
9 / 0 / 6
8,431
843
12,476
5,471
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 13
7,596
760
4,794
7,176
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
lilbluu
Medusa
12
5 / 0 / 8
7,827
783
7,374
6,121
2,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darvidicus1
Nemesis
9
0 / 4 / 0
5,860
586
4,034
11,462
7,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
chaneking
Chaac
7
0 / 5 / 0
5,468
547
2,367
8,134
4,487
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 0
5,700
570
4,902
9,392
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Darvidicus1
Nemesis
0
4
0
0
W
Discordia
TheBendyStraw
Discordia
9
0
6
12
W
1
0
13
7.5
L
Chaac
chaneking
Chaac
0
5
0
0
L
0
6
0
0
W
Medusa
lilbluu
Medusa
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,644
Damage
11,303
18,768
Taken
28,988
11,921
Mitigated
16,813
3,059
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Darvidicus1
Nemesis
4,034
1,700
0
1,667
11,462
7,759
0
7,066
4,396
0
12,002
W
Discordia
TheBendyStraw
Discordia
12,476
1,248
0
1,202
5,471
2,065
495
1,075
4,252
31,156
0
W
4,794
495
101
756
7,176
7,711
250
1,595
5,381
9,833
0
L
Chaac
chaneking
Chaac
2,367
682
0
2,289
8,134
4,487
0
4,783
3,351
118
7,553
L
4,902
732
0
1,576
9,392
4,567
0
5,698
3,694
20,071
0
W
Medusa
lilbluu
Medusa
7,374
3,206
0
1,000
6,121
2,145
471
2,063
3,850
0
30,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
17,028
109
Minions Killed
78
7
Camps Cleared
2
591,536
Distance Traveled
435,500
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,860
586
24
2
0
170,419
0
W
Discordia
8,431
843
43
4
2
187,832
3
W
Cthulhu
7,596
760
12
1
0
209,966
0
L
Chaac
5,468
547
16
2
0
113,168
3
L
Tiamat
5,700
570
38
4
2
151,913
1
W
Medusa
7,827
783
54
5
5
193,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role