Player Matchup

Sobek
Sobek
CrSkYhi
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,280 Elo+
Party 1
Danzaburou
Danzaburou
K0N-20-
Danzaburou
Level 8
God Stats
0W - 2L
1,410 SR
Queue Stats
5W - 7L
1,518 Elo+
Solo
Mercury
Mercury
ObernyMartell
Mercury
Level 17
God Stats
13W - 15L
1,856 SR
Queue Stats
89W - 85L
1,383 Elo+
Solo
Chang'e
Chang'e
TearingRhino829
Chang'e
Level 18
God Stats
31W - 29L
1,498 SR
Queue Stats
62W - 64L
1,430 Elo+
Solo
Bellona
Bellona
truNeKro
Bellona
Level 24
God Stats
2W - 2L
1,787 SR
Queue Stats
19W - 21L
1,325 Elo+
Party 1
Team Averages
Level 18
1,610 SR
1,387 Elo+

VS

Team Averages
Level 22
1,465 SR
1,464 Elo+
Skadi
Skadi
GnarlyMonkeyy
Skadi
Level 21
God Stats
6W - 8L
1,406 SR
Queue Stats
137W - 112L
1,521 Elo+
Solo
Zeus
Zeus
Grezader
Zeus
Level 28
God Stats
1W - 0L
1,256 SR
Queue Stats
31W - 27L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Jimboz27
Danzaburou
Level 31
God Stats
43W - 57L
1,518 SR
Queue Stats
60W - 74L
1,437 Elo+
Party 2
Set
Set
nmpgurr
Set
Level 9
God Stats
1W - 0L
1,630 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
wounded-slow
Cthulhu
Level 23
God Stats
24W - 21L
1,516 SR
Queue Stats
86W - 75L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CrSkYhi
Sobek
18
1 / 13 / 11
10,939
912
8,752
34,224
28,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
K0N-20-
Danzaburou
18
7 / 5 / 7
13,042
1,087
21,129
19,882
7,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
18
6 / 8 / 11
12,321
1,027
8,182
20,027
8,262
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 5 / 7
11,377
948
14,549
16,255
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
truNeKro
Bellona
18
3 / 11 / 9
11,355
946
16,492
27,637
21,372
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 15
15,127
1,261
44,267
13,142
4,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
20
7 / 7 / 18
12,488
1,041
15,602
11,108
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jimboz27
Danzaburou
19
4 / 3 / 18
12,353
1,029
19,065
14,696
6,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
19
10 / 6 / 12
13,241
1,103
19,182
19,520
17,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
wounded-slow
Cthulhu
20
3 / 0 / 28
13,358
1,113
13,258
18,921
12,988
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
133
20
Kills
42
42
Deaths
20
45
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sobek
CrSkYhi
Sobek
1
13
11
0.5
W
18
4
15
6.38
W
Zeus
7
7
18
2.29
W
Danzaburou
Jimboz27
Danzaburou
4
3
18
4.33
L
Danzaburou
K0N-20-
Danzaburou
7
5
7
2.1
L
Mercury
6
8
11
1.44
L
3
5
7
1.3
W
Set
10
6
12
2.67
L
Bellona
truNeKro
Bellona
3
11
9
0.68
W
Cthulhu
wounded-slow
Cthulhu
3
0
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,104
Damage
111,374
118,025
Taken
77,387
72,785
Mitigated
45,749
13,117
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CrSkYhi
Sobek
8,752
1,573
0
3,266
34,224
28,932
0
7,304
26,692
20,360
0
W
44,267
28,058
0
1,484
13,142
4,966
0
3,249
9,765
0
64,449
W
Zeus
15,602
2,735
0
559
11,108
4,145
0
4,829
6,147
22,043
0
W
Danzaburou
Jimboz27
Danzaburou
19,065
11,579
0
3,596
14,696
6,106
0
4,139
10,425
0
41,153
L
Danzaburou
K0N-20-
Danzaburou
21,129
7,958
0
1,744
19,882
7,865
0
5,092
14,458
0
56,645
L
Mercury
8,182
3,626
0
729
20,027
8,262
0
4,093
15,606
0
13,437
L
14,549
1,059
1,737
2,809
16,255
6,354
0
4,561
11,543
34,606
0
W
Set
19,182
7,061
0
2,239
19,520
17,544
0
5,196
14,052
0
42,727
L
Bellona
truNeKro
Bellona
16,492
7,392
503
2,329
27,637
21,372
0
7,810
19,776
0
36,496
W
Cthulhu
wounded-slow
Cthulhu
13,258
1,509
372
6,444
18,921
12,988
0
4,920
13,697
43,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,034
Gold Earned
66,567
190
Minions Killed
230
7
Camps Cleared
8
1,115,653
Distance Traveled
1,132,247
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,939
912
17
1
2
189,606
0
W
Skadi
15,127
1,261
50
4
3
228,781
1
W
Zeus
12,488
1,041
17
1
2
165,333
0
W
Danzaburou
12,353
1,029
36
3
1
224,303
0
L
Danzaburou
13,042
1,087
82
7
2
223,405
0
L
Mercury
12,321
1,027
11
1
1
264,386
1
L
Chang'e
11,377
948
57
5
0
204,529
0
W
Set
13,241
1,103
58
5
2
234,031
5
L
Bellona
11,355
946
23
2
2
233,727
0
W
Cthulhu
13,358
1,113
69
6
0
279,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role