Player Matchup

Agni
Agni
Magikz MX
Agni
Level 62
God Stats
2W - 0L
1,514 SR
Queue Stats
44W - 32L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
Strawpelon
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,154 Elo+
Party 2
Zeus
Zeus
XSledge666
Zeus
Level 108
God Stats
1W - 1L
1,628 SR
Queue Stats
58W - 30L
1,561 Elo+
Party 2
Team Averages
Level 61
1,547 SR
1,397 Elo+

VS

Team Averages
Level 17
1,629 SR
1,464 Elo+
Cliodhna
Cliodhna
Gamer122020
Cliodhna
Level 29
God Stats
1W - 2L
1,770 SR
Queue Stats
38W - 36L
1,392 Elo+
Solo
Anhur
Anhur
TWITCH_zjuan10
Anhur
Level 14
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
neremouk
Ra
Level 9
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
4 / 0 / 15
8,003
800
4,210
3,945
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
10
2 / 3 / 13
7,261
726
3,643
7,319
1,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
18 / 0 / 5
9,619
962
16,156
7,281
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gamer122020
Cliodhna
9
2 / 8 / 0
6,239
624
5,609
9,342
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 9 / 2
6,119
612
4,312
10,301
3,849
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 3
5,982
598
3,321
9,262
3,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
24
Kills
3
3
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Gamer122020
Cliodhna
2
8
0
0.25
W
Agni
4
0
15
11.5
W
Nu Wa
2
3
13
2.83
L
1
9
2
0.22
W
18
0
5
20.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
13,242
18,545
Taken
28,905
4,938
Mitigated
10,640
3,386
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Gamer122020
Cliodhna
5,609
313
158
1,593
9,342
3,488
0
7,017
1,976
0
16,423
W
Agni
4,210
771
0
827
3,945
1,178
210
874
3,071
24,695
0
W
Nu Wa
3,643
2,361
0
577
7,319
1,713
22
1,088
6,231
8,795
0
L
4,312
1,910
204
483
10,301
3,849
0
8,291
1,492
0
8,592
W
16,156
1,540
0
1,982
7,281
2,047
39
1,506
5,775
30,088
0
L
3,321
675
158
733
9,262
3,303
0
7,681
973
13,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
18,340
103
Minions Killed
50
6
Camps Cleared
2
553,494
Distance Traveled
469,883
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,239
624
15
2
1
176,143
1
W
Agni
8,003
800
51
5
4
184,575
3
W
Nu Wa
7,261
726
9
1
1
169,709
1
L
Anhur
6,119
612
13
1
1
138,853
0
W
Zeus
9,619
962
43
4
1
199,210
2
L
Ra
5,982
598
22
2
0
154,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role