Player Matchup

Ullr
Ullr
COWBOysCREW
Ullr
Level 28
God Stats
47W - 63L
1,338 SR
Queue Stats
94W - 117L
1,243 Elo+
Solo
Neith
Neith
Est59MISFIT2
Neith
Level 8
God Stats
8W - 9L
1,407 SR
Queue Stats
8W - 11L
1,374 Elo+
Solo
Terra
Terra
IPG_Rovo268
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,282 Elo+
Solo
Hera
Hera
MJDSAMA
Hera
Level 18
God Stats
6W - 5L
1,282 SR
Queue Stats
81W - 129L
1,275 Elo+
Solo
Fenrir
Fenrir
eco-asado9
Fenrir
Level 28
God Stats
2W - 7L
1,242 SR
Queue Stats
67W - 97L
1,285 Elo+
Solo
Team Averages
Level 21
1,354 SR
1,292 Elo+

VS

Team Averages
Level 20
1,566 SR
1,320 Elo+
Arachne
Arachne
JaxxedOut96
Arachne
Level 27
God Stats
19W - 12L
1,600 SR
Queue Stats
66W - 54L
1,443 Elo+
Solo
Xing Tian
Xing Tian
Reverend_Zombie_
Xing Tian
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
14W - 13L
1,505 Elo+
Solo
Yemoja
Yemoja
Sugar_Skullz92
Yemoja
Level 15
God Stats
4W - 1L
1,693 SR
Queue Stats
11W - 12L
1,285 Elo+
Solo
Bellona
Bellona
panela_concorde2
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,158 Elo+
Solo
Ra
Ra
thepack6266
Ra
Level 24
God Stats
7W - 8L
1,288 SR
Queue Stats
32W - 45L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,768
370
8,454
13,274
4,571
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 1
8,995
428
6,077
11,743
3,972
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 3
8,131
387
3,544
15,920
18,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
MJDSAMA
Hera
14
3 / 9 / 3
9,408
448
10,417
13,305
4,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
eco-asado9
Fenrir
12
1 / 13 / 3
7,847
374
5,963
15,703
5,775
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JaxxedOut96
Arachne
20
19 / 0 / 0
14,040
669
17,476
15,185
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
13
2 / 1 / 5
9,405
448
5,449
14,075
11,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 2 / 6
10,364
494
12,625
13,126
5,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 3
8,115
386
600
9,187
4,180
17
13 / 2 / 5
12,401
591
17,156
13,653
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
38
38
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
7
1
0.21
L
1
4
3
0.63
W
Arachne
JaxxedOut96
Arachne
19
0
0
19
L
Hera
MJDSAMA
Hera
3
9
3
0.5
W
Xing Tian
2
1
5
4.5
W
4
2
6
3.5
L
Fenrir
eco-asado9
Fenrir
1
13
3
0.19
W
0
3
3
0.5
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
53,306
69,945
Taken
65,226
37,673
Mitigated
34,792
9,666
Healing
30,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,454
5,992
0
399
13,274
4,571
0
9,616
3,351
0
36,892
L
6,077
2,428
0
441
11,743
3,972
1,151
1,368
10,335
0
54,251
L
3,544
677
2,011
3,900
15,920
18,930
461
9,094
6,642
21,725
0
W
Arachne
JaxxedOut96
Arachne
17,476
10,409
0
9,076
15,185
8,833
8,410
589
14,596
0
109,307
L
Hera
MJDSAMA
Hera
10,417
2,058
0
2,489
13,305
4,425
668
8,626
4,163
47,276
0
W
Xing Tian
5,449
520
0
3,807
14,075
11,186
398
1,957
12,118
30,358
0
W
12,625
2,640
1,556
4,675
13,126
5,236
3,479
4,430
8,696
48,549
0
L
Fenrir
eco-asado9
Fenrir
5,963
1,418
0
426
15,703
5,775
408
5,235
10,224
0
39,464
W
600
54
0
2,580
9,187
4,180
127
1,763
7,424
0
11,991
W
17,156
1,426
702
8,480
13,653
5,357
1,686
5,222
8,431
74,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
54,325
324
Minions Killed
480
0
Camps Cleared
0
1,757,936
Distance Traveled
1,805,237
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,768
370
62
3
0
316,858
4
L
Neith
8,995
428
109
5
0
348,698
0
L
Terra
8,131
387
24
1
0
365,572
0
W
Arachne
14,040
669
194
9
0
482,206
2
L
Hera
9,408
448
61
3
0
361,498
0
W
Xing Tian
9,405
448
58
3
0
342,703
3
W
Yemoja
10,364
494
71
3
0
333,702
0
L
Fenrir
7,847
374
68
3
0
365,310
0
W
Bellona
8,115
386
27
1
0
259,046
5
W
Ra
12,401
591
130
6
0
387,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role