Player Matchup

Jing Wei
Jing Wei
CreakyChannel98
Jing Wei
Level 23
God Stats
5W - 2L
1,738 SR
Queue Stats
114W - 117L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
DeHyrdrated Fox
Sylvanus
Level 18
God Stats
3W - 0L
1,764 SR
Queue Stats
18W - 8L
1,641 Elo+
Solo
Persephone
Persephone
GnXGravity
Persephone
Level 25
God Stats
1W - 2L
1,318 SR
Queue Stats
70W - 58L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
Smythy Inc
Cliodhna
Level 24
God Stats
27W - 24L
1,698 SR
Queue Stats
69W - 81L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
phenix0006
Sun Wukong
Level 26
God Stats
33W - 16L
1,648 SR
Queue Stats
60W - 54L
1,438 Elo+
Party 1
Team Averages
Level 23
1,633 SR
1,503 Elo+

VS

Team Averages
Level 20
1,415 SR
1,510 Elo+
Awilix
Awilix
Fruit_Individual
Awilix
Level 16
God Stats
6W - 11L
1,271 SR
Queue Stats
169W - 188L
1,540 Elo+
Solo
Ganesha
Ganesha
Hannib8lls
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,530 Elo+
Solo
Odin
Odin
Jimiony
Odin
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
6W - 6L
1,489 Elo+
Solo
Eset
Eset
Perennial99
Eset
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 180L
1,492 Elo+
Solo
Artemis
Artemis
yougonnadieXD
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 1 / 6
8,662
577
8,510
6,658
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
12
2 / 1 / 8
7,855
524
6,469
11,300
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
GnXGravity
Persephone
14
3 / 2 / 3
8,415
561
7,813
6,179
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Smythy Inc
Cliodhna
15
8 / 2 / 4
9,274
618
9,011
10,074
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
phenix0006
Sun Wukong
13
1 / 1 / 2
7,698
513
7,201
7,437
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
8,421
561
5,759
11,697
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Hannib8lls
Ganesha
10
0 / 2 / 4
6,835
456
4,209
14,168
9,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Jimiony
Odin
11
1 / 1 / 0
6,326
422
2,546
9,548
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 5 / 1
6,421
428
5,075
8,577
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
11
1 / 5 / 1
6,940
463
6,014
9,709
2,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
7
7
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
1
6
6
W
Sylvanus
2
1
8
6
L
5
4
0
1.25
W
Persephone
GnXGravity
Persephone
3
2
3
2.25
L
Ganesha
Hannib8lls
Ganesha
0
2
4
1
L
Odin
Jimiony
Odin
1
1
0
1
L
0
5
1
0.1
W
Cliodhna
Smythy Inc
Cliodhna
8
2
4
5
W
Sun Wukong
phenix0006
Sun Wukong
1
1
2
2
L
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,004
Damage
23,603
41,648
Taken
53,699
23,490
Mitigated
21,330
15,536
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
8,510
5,831
0
169
6,658
2,239
2,430
410
6,244
0
55,145
W
Sylvanus
6,469
1,249
1,713
4,582
11,300
11,911
64
2,752
8,391
28,181
0
L
5,759
2,684
0
2,763
11,697
3,265
0
3,495
8,116
0
56,591
W
Persephone
GnXGravity
Persephone
7,813
466
152
2,029
6,179
1,831
530
1,485
4,485
44,560
0
L
Ganesha
Hannib8lls
Ganesha
4,209
207
1,618
2,300
14,168
9,355
0
4,313
9,662
15,223
0
L
Odin
Jimiony
Odin
2,546
371
0
2,618
9,548
4,562
272
361
8,187
0
19,531
L
5,075
529
0
1,115
8,577
2,123
550
2,949
5,479
34,657
0
W
Cliodhna
Smythy Inc
Cliodhna
9,011
864
0
4,511
10,074
3,322
0
2,472
7,540
0
60,330
W
Sun Wukong
phenix0006
Sun Wukong
7,201
1,069
0
2,380
7,437
4,187
663
1,680
5,174
0
35,582
L
Artemis
6,014
1,982
0
791
9,709
2,025
0
2,822
6,849
0
29,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,904
Gold Earned
34,943
419
Minions Killed
310
0
Camps Cleared
0
1,463,233
Distance Traveled
1,406,748
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,662
577
103
7
0
290,670
5
W
Sylvanus
7,855
524
43
3
0
279,783
3
L
Awilix
8,421
561
107
7
0
308,894
2
W
Persephone
8,415
561
87
6
0
294,606
3
L
Ganesha
6,835
456
11
1
0
270,060
3
L
Odin
6,326
422
54
4
0
304,423
1
L
Eset
6,421
428
74
5
0
255,625
2
W
Cliodhna
9,274
618
111
7
0
312,304
0
W
Sun Wukong
7,698
513
75
5
0
285,870
1
L
Artemis
6,940
463
64
4
0
267,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role