Player Matchup

Neith
Neith
CHiiPiiTO
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,532 Elo+
Party 1
Odin
Odin
KainBart
Odin
Level 24
God Stats
4W - 4L
1,482 SR
Queue Stats
11W - 12L
1,372 Elo+
Solo
Vamana
Vamana
OldDogSmell
Vamana
Level 15
God Stats
17W - 17L
1,348 SR
Queue Stats
121W - 142L
1,308 Elo+
Solo
Sylvanus
Sylvanus
PabloEscobite
Sylvanus
Level 47
God Stats
66W - 92L
1,457 SR
Queue Stats
106W - 186L
1,342 Elo+
Party 1
Thoth
Thoth
SeikozWasTaken
Thoth
Level 29
God Stats
6W - 9L
1,416 SR
Queue Stats
132W - 160L
1,446 Elo+
Party 1
Team Averages
Level 24
1,440 SR
1,400 Elo+

VS

Team Averages
Level 19
1,470 SR
1,349 Elo+
Sol
Sol
Hauga
Sol
Level 26
God Stats
8W - 4L
1,522 SR
Queue Stats
96W - 114L
1,417 Elo+
Solo
Cliodhna
Cliodhna
IqYakhi
Cliodhna
Level 19
God Stats
19W - 21L
1,511 SR
Queue Stats
73W - 77L
1,424 Elo+
Party 2
Medusa
Medusa
Tomino852163
Medusa
Level 15
God Stats
1W - 3L
1,220 SR
Queue Stats
1W - 4L
1,082 Elo+
Solo
Mulan
Mulan
UsedTobeUnholy
Mulan
Level 15
God Stats
2W - 1L
1,537 SR
Queue Stats
31W - 26L
1,371 Elo+
Party 2
Athena
Athena
serimad
Athena
Level 18
God Stats
22W - 14L
1,558 SR
Queue Stats
67W - 65L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CHiiPiiTO
Neith
12
0 / 2 / 0
7,203
400
4,090
7,867
2,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
8
2 / 10 / 0
6,172
343
5,586
13,139
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
14
3 / 2 / 0
9,060
503
4,179
13,711
10,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
PabloEscobite
Sylvanus
10
0 / 4 / 0
7,089
394
3,503
13,590
9,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 6 / 0
9,613
534
11,859
11,149
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hauga
Sol
16
8 / 2 / 3
10,463
581
10,175
12,240
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
IqYakhi
Cliodhna
16
8 / 4 / 5
9,931
552
11,952
13,093
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
14
5 / 1 / 4
9,145
508
8,773
5,685
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 8
8,379
466
6,706
9,651
7,856
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Athena
serimad
Athena
11
2 / 0 / 6
8,262
459
5,382
11,497
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
9
Kills
24
24
Deaths
9
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
CHiiPiiTO
Neith
0
2
0
0
W
Sol
Hauga
Sol
8
2
3
4.75
W
Cliodhna
IqYakhi
Cliodhna
8
4
5
2.63
L
Odin
2
10
0
0.2
L
Vamana
3
2
0
1.5
L
Sylvanus
PabloEscobite
Sylvanus
0
4
0
0
L
4
6
0
0.67
W
Medusa
5
1
4
7
W
1
2
8
2.5
W
Athena
serimad
Athena
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,217
Damage
42,988
59,456
Taken
52,166
31,019
Mitigated
31,937
13,349
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CHiiPiiTO
Neith
4,090
1,433
0
938
7,867
2,567
0
723
7,144
0
47,548
W
Sol
Hauga
Sol
10,175
3,642
0
5,626
12,240
4,577
100
5,579
6,661
67,138
5,184
W
Cliodhna
IqYakhi
Cliodhna
11,952
1,647
0
3,336
13,093
5,702
0
2,266
10,827
0
76,874
L
Odin
5,586
1,948
0
1,657
13,139
5,355
0
3,774
9,365
0
18,410
L
Vamana
4,179
1,446
0
3,973
13,711
10,298
64
3,458
10,253
0
44,546
L
Sylvanus
PabloEscobite
Sylvanus
3,503
982
2,007
2,711
13,590
9,000
0
3,704
9,886
20,569
0
L
11,859
230
0
2,063
11,149
3,799
0
3,202
7,947
67,109
0
W
Medusa
8,773
4,751
0
1,201
5,685
2,117
1,386
2,152
3,533
0
51,728
W
6,706
646
0
2,000
9,651
7,856
434
1,560
8,091
0
41,097
W
Athena
serimad
Athena
5,382
1,545
0
3,637
11,497
11,685
811
3,805
7,692
21,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
46,180
389
Minions Killed
475
0
Camps Cleared
0
1,531,068
Distance Traveled
1,779,018
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,203
400
94
5
0
277,474
2
W
Sol
10,463
581
131
7
0
326,692
6
W
Cliodhna
9,931
552
122
7
0
414,417
7
L
Odin
6,172
343
31
2
0
278,506
1
L
Vamana
9,060
503
96
5
0
372,604
2
L
Sylvanus
7,089
394
40
2
0
276,564
7
L
Thoth
9,613
534
128
7
0
325,920
4
W
Medusa
9,145
508
103
6
0
331,154
0
W
Mulan
8,379
466
87
5
0
341,132
1
W
Athena
8,262
459
32
2
0
365,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role