Player Matchup

Fafnir
Fafnir
Chris das Schaf
Fafnir
Level 160
God Stats
4W - 1L
1,895 SR
Queue Stats
382W - 318L
1,540 Elo+
Party 1
Nemesis
Nemesis
FoRc3 Racoon
Nemesis
Level 48
God Stats
31W - 27L
1,532 SR
Queue Stats
155W - 145L
1,492 Elo+
Party 1
Ymir
Ymir
KGE Sariel
Ymir
Level 27
God Stats
11W - 6L
1,574 SR
Queue Stats
92W - 89L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kotbollen
Ah Muzen Cab
Level 80
God Stats
11W - 14L
1,410 SR
Queue Stats
433W - 395L
1,517 Elo+
Party 1
Ra
Ra
S1NNL05
Ra
Level 143
God Stats
11W - 9L
1,611 SR
Queue Stats
474W - 369L
1,572 Elo+
Party 1
Team Averages
Level 92
1,604 SR
1,512 Elo+

VS

Team Averages
Level 51
1,427 SR
1,362 Elo+
Nike
Nike
Alpha_Kiing13
Nike
Level 26
God Stats
22W - 37L
1,419 SR
Queue Stats
46W - 91L
1,245 Elo+
Party 2
Artemis
Artemis
Lucafeerrer
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Mulan
Mulan
SHINIGAMI-CRC
Mulan
Level 71
God Stats
14W - 17L
1,360 SR
Queue Stats
311W - 364L
1,349 Elo+
Party 2
Ymir
Ymir
enganano
Ymir
Level 27
God Stats
57W - 80L
1,388 SR
Queue Stats
139W - 175L
1,314 Elo+
Party 2
Nu Wa
Nu Wa
jopasse
Nu Wa
Level 127
God Stats
1W - 1L
1,467 SR
Queue Stats
85W - 98L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
9,267
579
8,661
13,181
16,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
FoRc3 Racoon
Nemesis
14
7 / 3 / 7
9,182
574
7,291
12,071
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 1 / 12
9,087
568
4,957
11,866
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Kotbollen
Ah Muzen Cab
15
2 / 1 / 5
8,967
560
10,501
7,810
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 3 / 9
9,801
613
12,894
10,302
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,229
452
3,556
12,372
11,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Lucafeerrer
Artemis
9
0 / 5 / 1
5,957
372
2,197
9,214
2,923
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 5 / 2
7,754
485
6,788
12,179
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
9
0 / 4 / 0
6,405
400
2,540
15,284
8,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
jopasse
Nu Wa
13
4 / 7 / 3
8,270
517
10,346
10,069
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
23
Kills
9
9
Deaths
23
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
1
1
8
5
W
Nemesis
FoRc3 Racoon
Nemesis
7
3
7
3.5
W
5
1
12
11
W
Ah Muzen Cab
Kotbollen
Ah Muzen Cab
2
1
5
4.5
L
Artemis
Lucafeerrer
Artemis
0
5
1
0.1
W
8
3
9
4.17
L
4
5
2
1
L
Ymir
0
4
0
0
L
Nu Wa
jopasse
Nu Wa
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,304
Damage
25,427
55,230
Taken
59,118
41,151
Mitigated
32,358
23,204
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,556
802
0
2,821
12,372
11,973
328
6,077
5,103
0
33,077
W
8,661
1,681
0
4,451
13,181
16,704
87
922
12,259
46,005
0
W
Nemesis
FoRc3 Racoon
Nemesis
7,291
3,062
0
4,787
12,071
5,637
621
3,501
8,570
0
48,120
W
4,957
732
0
2,122
11,866
12,255
222
3,043
8,823
25,369
0
W
Ah Muzen Cab
Kotbollen
Ah Muzen Cab
10,501
4,193
0
4,364
7,810
2,618
384
1,546
6,264
0
82,700
L
Artemis
Lucafeerrer
Artemis
2,197
994
328
1,764
9,214
2,923
0
2,446
6,714
0
17,430
W
12,894
292
3,033
4,447
10,302
3,937
0
4,038
6,264
57,512
0
L
6,788
451
0
3,984
12,179
5,198
0
5,963
5,780
0
38,994
L
Ymir
2,540
222
76
1,963
15,284
8,824
32
3,095
12,091
28,797
0
L
Nu Wa
jopasse
Nu Wa
10,346
2,337
0
908
10,069
3,440
0
6,768
2,918
48,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
35,615
447
Minions Killed
321
0
Camps Cleared
0
1,578,494
Distance Traveled
1,385,197
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,229
452
79
5
0
281,671
0
W
Fafnir
9,267
579
104
7
0
267,551
4
W
Nemesis
9,182
574
86
5
0
359,854
0
W
Ymir
9,087
568
28
2
0
309,403
1
W
Ah Muzen Cab
8,967
560
122
8
0
316,397
3
L
Artemis
5,957
372
39
2
0
250,214
0
W
Ra
9,801
613
107
7
0
325,289
4
L
Mulan
7,754
485
64
4
0
303,148
5
L
Ymir
6,405
400
66
4
0
273,025
3
L
Nu Wa
8,270
517
73
5
0
277,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role