Player Matchup

Ymir
Ymir
CosierFire39
Ymir
Level 84
God Stats
7W - 8L
1,550 SR
Queue Stats
306W - 285L
1,527 Elo+
Party 2
Izanami
Izanami
PrayThtILag
Izanami
Level 29
God Stats
4W - 0L
1,852 SR
Queue Stats
99W - 71L
1,551 Elo+
Party 2
Sol
Sol
beatedcorpse69
Sol
Level 88
God Stats
14W - 11L
1,488 SR
Queue Stats
375W - 393L
1,530 Elo+
Party 2
Team Averages
Level 67
1,630 SR
1,536 Elo+

VS

Team Averages
Level 20
1,540 SR
1,208 Elo+
Tsukuyomi
Tsukuyomi
Chandler atx
Tsukuyomi
Level 19
God Stats
4W - 3L
1,640 SR
Queue Stats
46W - 64L
1,348 Elo+
Solo
Chaac
Chaac
DeGOAT1234
Chaac
Level 17
God Stats
15W - 10L
1,557 SR
Queue Stats
24W - 22L
1,204 Elo+
Party 1
Ymir
Ymir
iMissPushing-
Ymir
Level 23
God Stats
5W - 6L
1,424 SR
Queue Stats
33W - 34L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 4
4,636
1,159
1,008
3,409
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
PrayThtILag
Izanami
7
1 / 0 / 5
4,545
1,136
2,998
3,159
760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
4 / 0 / 2
4,782
1,196
3,263
2,118
488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chandler atx
Tsukuyomi
5
0 / 1 / 0
3,241
810
678
1,786
499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
5
0 / 1 / 0
3,297
824
792
1,459
634
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 5 / 0
3,447
862
497
6,074
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Chandler atx
Tsukuyomi
0
1
0
0
W
2
0
4
4
L
Chaac
0
1
0
0
W
Izanami
PrayThtILag
Izanami
1
0
5
3.5
W
4
0
2
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,269
Damage
1,967
8,686
Taken
9,319
3,494
Mitigated
5,600
3,359
Healing
774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Chandler atx
Tsukuyomi
678
103
0
176
1,786
499
0
313
1,473
0
1,820
W
1,008
100
0
1,727
3,409
2,246
133
437
2,972
4,420
0
L
Chaac
792
28
0
314
1,459
634
0
918
541
0
2,964
W
Izanami
PrayThtILag
Izanami
2,998
2,146
402
435
3,159
760
832
60
3,099
0
11,858
W
3,263
1,792
0
795
2,118
488
1,098
136
1,982
15,183
0
L
497
286
0
284
6,074
4,467
0
3,337
2,737
1,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,963
Gold Earned
9,985
49
Minions Killed
9
2
Camps Cleared
1
234,492
Distance Traveled
96,655
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,241
810
4
1
0
32,287
0
W
Ymir
4,636
1,159
7
2
0
83,571
1
L
Chaac
3,297
824
3
1
0
30,132
0
W
Izanami
4,545
1,136
19
5
1
77,003
2
W
Sol
4,782
1,196
23
6
1
73,918
0
L
Ymir
3,447
862
2
1
1
34,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role