Player Matchup

Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jack_zero8
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
MaxBraun5221
Sun Wukong
Level 69
God Stats
6W - 6L
1,612 SR
Queue Stats
252W - 284L
1,465 Elo+
Solo
Hercules
Hercules
Scarfacechas
Hercules
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 128L
1,215 Elo+
Solo
Scylla
Scylla
combatMonkey84
Scylla
Level 68
God Stats
2W - 1L
1,789 SR
Queue Stats
21W - 32L
1,297 Elo+
Solo
Team Averages
Level 76
1,580 SR
1,391 Elo+

VS

Team Averages
Level 81
1,567 SR
1,409 Elo+
Morgan Le Fay
Morgan Le Fay
ArroShian777
Morgan Le Fay
Level 67
God Stats
3W - 0L
1,830 SR
Queue Stats
60W - 70L
1,406 Elo+
Solo
Charybdis
Charybdis
Hill Person99
Charybdis
Level 123
God Stats
1W - 0L
1,398 SR
Queue Stats
210W - 245L
1,444 Elo+
Solo
Cabrakan
Cabrakan
SeniorNoodle89
Cabrakan
Level 48
God Stats
2W - 2L
1,675 SR
Queue Stats
90W - 94L
1,435 Elo+
Solo
Thoth
Thoth
TheTexasReeper
Thoth
Level 62
God Stats
3W - 1L
1,431 SR
Queue Stats
123W - 135L
1,330 Elo+
Solo
Bacchus
Bacchus
killadude55
Bacchus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 101L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 9 / 14
9,283
714
7,914
15,564
5,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Jack_zero8
Morgan Le Fay
16
2 / 8 / 14
8,966
690
11,829
15,935
12,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
MaxBraun5221
Sun Wukong
17
5 / 7 / 11
10,469
805
11,497
15,180
7,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Scarfacechas
Hercules
16
6 / 5 / 8
9,479
729
9,315
26,971
15,310
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 7 / 6
11,766
905
13,194
11,717
4,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArroShian777
Morgan Le Fay
20
11 / 4 / 19
12,159
935
22,539
12,207
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Hill Person99
Charybdis
17
3 / 7 / 15
10,074
775
12,250
12,533
6,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
19
7 / 4 / 15
11,202
862
12,477
18,132
26,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 18
11,293
869
13,241
9,047
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
killadude55
Bacchus
19
6 / 6 / 22
12,105
931
15,918
17,526
24,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
124
24
Kills
35
36
Deaths
25
53
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
9
14
0.89
W
Morgan Le Fay
ArroShian777
Morgan Le Fay
11
4
19
5.13
W
Charybdis
Hill Person99
Charybdis
3
7
15
1.5
L
Morgan Le Fay
Jack_zero8
Morgan Le Fay
2
8
14
1.13
L
Sun Wukong
MaxBraun5221
Sun Wukong
5
7
11
1.5
L
Hercules
Scarfacechas
Hercules
6
5
8
2
W
Cabrakan
7
4
15
3.63
W
8
4
18
4.25
L
10
7
6
1.86
W
Bacchus
killadude55
Bacchus
6
6
22
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,749
Damage
76,425
85,367
Taken
69,445
45,372
Mitigated
69,149
24,834
Healing
21,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,914
1,216
1,337
3,175
15,564
5,013
0
11,406
4,158
21,360
0
W
Morgan Le Fay
ArroShian777
Morgan Le Fay
22,539
2,085
3,164
3,676
12,207
6,670
1,110
7,659
4,548
41,290
0
W
Charybdis
Hill Person99
Charybdis
12,250
4,757
2,507
1,880
12,533
6,888
3,304
5,374
7,159
0
30,583
L
Morgan Le Fay
Jack_zero8
Morgan Le Fay
11,829
1,843
634
3,601
15,935
12,725
50
12,163
3,772
25,550
0
L
Sun Wukong
MaxBraun5221
Sun Wukong
11,497
1,051
520
2,161
15,180
7,694
0
10,631
4,549
0
20,956
L
Hercules
Scarfacechas
Hercules
9,315
2,695
1,197
10,362
26,971
15,310
0
21,273
5,698
0
12,721
W
Cabrakan
12,477
1,247
724
2,496
18,132
26,659
1,082
8,605
9,527
17,329
0
W
13,241
951
1,781
2,061
9,047
4,041
217
4,368
4,679
23,851
0
L
13,194
1,232
423
1,424
11,717
4,630
213
8,702
3,015
26,712
0
W
Bacchus
killadude55
Bacchus
15,918
1,611
1,092
2,128
17,526
24,891
723
6,931
10,595
26,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,963
Gold Earned
56,833
116
Minions Killed
133
0
Camps Cleared
0
1,095,674
Distance Traveled
1,250,623
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,283
714
16
1
0
211,531
4
W
Morgan Le Fay
12,159
935
50
4
0
263,868
0
W
Charybdis
10,074
775
32
2
0
215,028
0
L
Morgan Le Fay
8,966
690
28
2
0
208,013
0
L
Sun Wukong
10,469
805
17
1
0
211,708
1
L
Hercules
9,479
729
10
1
0
243,728
0
W
Cabrakan
11,202
862
12
1
0
233,037
0
W
Thoth
11,293
869
15
1
0
298,138
1
L
Scylla
11,766
905
45
3
0
220,694
0
W
Bacchus
12,105
931
24
2
0
240,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role