Player Matchup

Apollo
Apollo
LILGIFF169
Apollo
Level 140
God Stats
24W - 14L
1,702 SR
Queue Stats
425W - 494L
1,460 Elo+
Party 1
Scylla
Scylla
OG Banksss
Scylla
Level 148
God Stats
41W - 36L
1,493 SR
Queue Stats
790W - 659L
1,522 Elo+
Solo
Ares
Ares
x1doza1x
Ares
Level 108
God Stats
29W - 24L
1,509 SR
Queue Stats
220W - 244L
1,424 Elo+
Party 1
Team Averages
Level 132
1,568 SR
1,469 Elo+

VS

Team Averages
Level 118
1,489 SR
1,558 Elo+
Serqet
Serqet
 
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DasDKIID
Nox
Level 160
God Stats
3W - 10L
1,416 SR
Queue Stats
192W - 193L
1,520 Elo+
Party 2
Apollo
Apollo
Itz Beautii
Apollo
Level 68
God Stats
3W - 3L
1,550 SR
Queue Stats
27W - 18L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LILGIFF169
Apollo
12
3 / 1 / 12
9,065
755
13,241
12,161
4,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
OG Banksss
Scylla
14
12 / 2 / 4
10,251
854
12,858
7,342
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
4 / 3 / 10
9,133
761
8,375
11,504
11,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 5 / 3
8,189
682
8,101
15,481
7,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 9 / 4
6,982
582
5,412
11,176
3,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
3 / 5 / 3
8,047
671
6,510
14,086
4,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
19
Kills
6
6
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
5
3
0.9
L
0
9
4
0.22
L
Apollo
3
5
3
0.9
W
Apollo
LILGIFF169
Apollo
3
1
12
9
W
Scylla
OG Banksss
Scylla
12
2
4
7
W
Ares
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,474
Damage
20,023
31,007
Taken
40,743
18,356
Mitigated
15,600
9,833
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,101
1,326
0
481
15,481
7,836
0
8,742
6,471
0
19,606
L
5,412
464
0
1,817
11,176
3,548
0
4,731
6,277
17,396
0
L
Apollo
6,510
3,712
0
1,637
14,086
4,216
0
7,546
6,318
0
20,502
W
Apollo
LILGIFF169
Apollo
13,241
9,666
0
4,674
12,161
4,494
1,483
2,743
9,418
0
43,453
W
Scylla
OG Banksss
Scylla
12,858
1,819
90
2,652
7,342
2,081
647
680
6,271
33,541
0
W
Ares
8,375
299
0
2,417
11,504
11,781
0
2,502
8,970
13,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
23,218
118
Minions Killed
86
8
Camps Cleared
2
693,487
Distance Traveled
621,813
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,189
682
30
3
2
230,961
1
L
Nox
6,982
582
15
1
0
205,285
8
L
Apollo
8,047
671
41
3
0
185,567
0
W
Apollo
9,065
755
47
4
3
231,369
6
W
Scylla
10,251
854
66
6
4
230,670
2
W
Ares
9,133
761
5
0
1
231,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role