Player Matchup

Jing Wei
Jing Wei
DockC
Jing Wei
Level 87
God Stats
1W - 2L
1,406 SR
Queue Stats
33W - 34L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
FWM10aG
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,675 Elo+
Party 1
The Morrigan
The Morrigan
Raffydaffyduck
The Morrigan
Level 69
God Stats
0W - 1L
1,307 SR
Queue Stats
22W - 32L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
Void V3nom
Kukulkan
Level 65
God Stats
0W - 2L
1,262 SR
Queue Stats
12W - 24L
1,350 Elo+
Party 1
Artemis
Artemis
Wokecav
Artemis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,421 Elo+
Party 1
Team Averages
Level 74
1,395 SR
1,454 Elo+

VS

Team Averages
Level 114
1,559 SR
1,483 Elo+
Cliodhna
Cliodhna
Azrael57
Cliodhna
Level 107
God Stats
5W - 3L
1,764 SR
Queue Stats
430W - 442L
1,463 Elo+
Solo
Raijin
Raijin
Enderbro1992
Raijin
Level 104
God Stats
2W - 2L
1,433 SR
Queue Stats
732W - 824L
1,507 Elo+
Party 2
Sol
Sol
MRxBigTone
Sol
Level 138
God Stats
3W - 7L
1,386 SR
Queue Stats
278W - 262L
1,500 Elo+
Party 3
Ganesha
Ganesha
MeditationIsKey
Ganesha
Level 102
God Stats
9W - 9L
1,622 SR
Queue Stats
437W - 463L
1,453 Elo+
Party 3
Neith
Neith
c00lsroybro
Neith
Level 121
God Stats
51W - 50L
1,592 SR
Queue Stats
924W - 1,047L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DockC
Jing Wei
13
0 / 5 / 1
7,906
376
4,004
11,403
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
FWM10aG
Guan Yu
12
0 / 6 / 0
7,461
355
1,197
13,463
8,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Raffydaffyduck
The Morrigan
16
3 / 5 / 0
10,590
504
6,053
10,723
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Void V3nom
Kukulkan
14
0 / 5 / 0
8,341
397
3,705
8,481
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Wokecav
Artemis
17
1 / 6 / 2
10,888
518
11,044
16,112
6,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Azrael57
Cliodhna
20
8 / 1 / 2
13,282
632
10,737
17,889
7,102
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
7 / 1 / 3
13,950
664
9,783
11,134
5,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 1
12,636
602
14,583
12,537
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 0 / 12
11,788
561
3,105
11,693
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 1 / 4
11,884
566
6,595
7,251
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
27
27
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Azrael57
Cliodhna
8
1
2
9
L
Jing Wei
DockC
Jing Wei
0
5
1
0.1
W
Raijin
7
1
3
8.5
L
Guan Yu
FWM10aG
Guan Yu
0
6
0
0
W
10
1
1
10.5
W
0
0
12
6
L
The Morrigan
Raffydaffyduck
The Morrigan
3
5
0
0.6
L
Kukulkan
Void V3nom
Kukulkan
0
5
0
0
L
Artemis
Wokecav
Artemis
1
6
2
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,003
Damage
44,803
60,182
Taken
60,504
22,534
Mitigated
31,879
10,451
Healing
32,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Azrael57
Cliodhna
10,737
891
548
10,650
17,889
7,102
0
2,143
15,718
0
111,448
L
Jing Wei
DockC
Jing Wei
4,004
2,596
0
1,601
11,403
2,630
1,233
5,243
5,823
0
48,767
W
Raijin
9,783
677
0
5,391
11,134
5,053
2,627
4,544
6,352
99,693
0
L
Guan Yu
FWM10aG
Guan Yu
1,197
202
456
922
13,463
8,563
260
9,600
3,475
0
19,757
W
14,583
5,162
0
6,867
12,537
3,934
1,385
639
11,898
116,615
0
W
3,105
301
803
4,296
11,693
12,602
433
1,162
10,531
39,114
0
L
The Morrigan
Raffydaffyduck
The Morrigan
6,053
777
0
2,743
10,723
2,564
0
2,075
8,354
38,572
6,685
L
Kukulkan
Void V3nom
Kukulkan
3,705
56
0
446
8,481
2,504
0
5,049
3,421
48,568
0
L
Artemis
Wokecav
Artemis
11,044
3,267
0
4,283
16,112
6,273
0
4,924
11,152
0
80,408
W
6,595
1,783
0
3,525
7,251
3,188
2,872
1,080
6,171
0
64,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
63,540
452
Minions Killed
678
0
Camps Cleared
0
1,880,706
Distance Traveled
1,949,784
14
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,282
632
165
8
0
420,561
2
L
Jing Wei
7,906
376
82
4
0
383,906
2
W
Raijin
13,950
664
180
9
0
364,407
5
L
Guan Yu
7,461
355
32
2
0
370,395
0
W
Sol
12,636
602
198
9
0
382,306
12
W
Ganesha
11,788
561
14
1
0
397,021
5
L
The Morrigan
10,590
504
80
4
0
357,935
4
L
Kukulkan
8,341
397
108
5
0
398,958
2
L
Artemis
10,888
518
150
7
0
369,512
6
W
Neith
11,884
566
121
6
0
385,489
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role