Player Matchup

Jing Wei
Jing Wei
CajunShaman
Jing Wei
Level 111
God Stats
1W - 2L
1,445 SR
Queue Stats
171W - 165L
1,547 Elo+
Party 2
Geb
Geb
CurbsideSNL5
Geb
Level 61
God Stats
38W - 28L
1,741 SR
Queue Stats
162W - 149L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
DaRk1905
Nu Wa
Level 98
God Stats
54W - 46L
1,622 SR
Queue Stats
538W - 541L
1,606 Elo+
Solo
Arachne
Arachne
KyoushenKusagami
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,545 Elo+
Party 3
Hercules
Hercules
SrLobo01
Hercules
Level 87
God Stats
18W - 24L
1,446 SR
Queue Stats
795W - 783L
1,464 Elo+
Party 3
Team Averages
Level 93
1,551 SR
1,541 Elo+

VS

Team Averages
Level 107
1,573 SR
1,613 Elo+
Xing Tian
Xing Tian
CrèmePie666
Xing Tian
Level 158
God Stats
1W - 0L
1,509 SR
Queue Stats
11W - 5L
1,609 Elo+
Party 1
Achilles
Achilles
MinoruKitsu
Achilles
Level 119
God Stats
7W - 9L
1,546 SR
Queue Stats
109W - 93L
1,510 Elo+
Party 4
Cabrakan
Cabrakan
PrettyFawn64
Cabrakan
Level 13
God Stats
7W - 1L
1,904 SR
Queue Stats
56W - 20L
1,739 Elo+
Party 1
Hou Yi
Hou Yi
STIX66
Hou Yi
Level 155
God Stats
4W - 0L
1,626 SR
Queue Stats
34W - 16L
1,672 Elo+
Party 1
Sol
Sol
crystalchoco
Sol
Level 92
God Stats
2W - 3L
1,282 SR
Queue Stats
24W - 22L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CajunShaman
Jing Wei
16
6 / 8 / 7
11,151
1,115
18,338
14,573
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 6 / 6
9,108
911
10,591
19,895
15,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
DaRk1905
Nu Wa
16
3 / 7 / 8
10,119
1,012
18,534
12,176
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 4
10,684
1,068
6,457
15,739
6,098
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
SrLobo01
Hercules
16
2 / 8 / 6
9,708
971
10,374
24,094
16,484
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

124

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrèmePie666
Xing Tian
18
1 / 0 / 29
11,421
1,142
9,155
16,551
21,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
MinoruKitsu
Achilles
17
4 / 5 / 20
10,429
1,043
10,344
17,250
21,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
PrettyFawn64
Cabrakan
17
12 / 4 / 17
11,641
1,164
21,193
12,964
8,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
STIX66
Hou Yi
18
15 / 3 / 17
12,955
1,296
24,899
10,731
5,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 22
10,186
1,019
14,702
11,623
4,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
140
15
Kills
35
35
Deaths
15
31
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CajunShaman
Jing Wei
6
8
7
1.19
W
Xing Tian
CrèmePie666
Xing Tian
1
0
29
15.5
L
0
6
6
0.5
L
Nu Wa
DaRk1905
Nu Wa
3
7
8
1
L
4
6
4
1
W
Achilles
MinoruKitsu
Achilles
4
5
20
2.8
W
Cabrakan
PrettyFawn64
Cabrakan
12
4
17
5.13
W
Hou Yi
STIX66
Hou Yi
15
3
17
7.83
L
Hercules
SrLobo01
Hercules
2
8
6
0.63
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,294
Damage
80,293
86,477
Taken
69,119
47,190
Mitigated
61,536
7,037
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CajunShaman
Jing Wei
18,338
11,160
0
429
14,573
5,372
0
10,672
3,628
0
36,401
W
Xing Tian
CrèmePie666
Xing Tian
9,155
943
0
4,940
16,551
21,520
0
6,556
9,995
30,664
0
L
10,591
597
0
1,389
19,895
15,195
0
10,563
9,155
23,681
0
L
Nu Wa
DaRk1905
Nu Wa
18,534
4,312
0
129
12,176
4,041
0
5,178
6,958
37,885
0
L
6,457
3,930
0
2,567
15,739
6,098
0
8,337
7,268
0
25,378
W
Achilles
MinoruKitsu
Achilles
10,344
1,849
66
2,058
17,250
21,398
0
5,156
12,094
2,810
21,166
W
Cabrakan
PrettyFawn64
Cabrakan
21,193
2,692
0
1,644
12,964
8,775
0
7,062
5,902
28,083
0
W
Hou Yi
STIX66
Hou Yi
24,899
16,463
0
4,450
10,731
5,005
0
5,174
5,557
0
58,484
L
Hercules
SrLobo01
Hercules
10,374
2,452
0
2,523
24,094
16,484
0
11,229
12,332
0
25,377
W
14,702
5,807
0
3,822
11,623
4,838
0
5,177
6,446
37,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
56,632
169
Minions Killed
215
9
Camps Cleared
7
915,091
Distance Traveled
940,719
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,151
1,115
43
4
2
177,673
0
W
Xing Tian
11,421
1,142
22
2
0
213,891
0
L
Geb
9,108
911
13
1
1
165,707
1
L
Nu Wa
10,119
1,012
47
5
1
169,498
1
L
Arachne
10,684
1,068
37
4
4
206,877
0
W
Achilles
10,429
1,043
36
4
0
185,321
0
W
Cabrakan
11,641
1,164
18
2
2
182,163
0
W
Hou Yi
12,955
1,296
73
7
3
169,520
0
L
Hercules
9,708
971
29
3
1
195,336
1
W
Sol
10,186
1,019
66
7
2
189,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role