Player Matchup

Pele
Pele
BigWukie
Pele
Level 130
God Stats
52W - 34L
1,596 SR
Queue Stats
623W - 567L
1,521 Elo+
Party 3
Discordia
Discordia
FireKnight902
Discordia
Level 100
God Stats
10W - 6L
1,632 SR
Queue Stats
371W - 349L
1,448 Elo+
Party 3
Gilgamesh
Gilgamesh
Pandamakebacon
Gilgamesh
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,543 Elo+
Solo
Aphrodite
Aphrodite
PuggIes_
Aphrodite
Level 67
God Stats
5W - 2L
1,602 SR
Queue Stats
139W - 134L
1,530 Elo+
Party 3
Rama
Rama
TheWrathOfAries
Rama
Level 149
God Stats
4W - 3L
1,304 SR
Queue Stats
151W - 133L
1,510 Elo+
Solo
Team Averages
Level 96
1,527 SR
1,510 Elo+

VS

Team Averages
Level 96
1,507 SR
1,510 Elo+
Rama
Rama
DerpySquidMan_
Rama
Level 119
God Stats
5W - 9L
1,381 SR
Queue Stats
1,082W - 1,003L
1,598 Elo+
Party 2
Fenrir
Fenrir
Lalor 18
Fenrir
Level 148
God Stats
31W - 24L
1,595 SR
Queue Stats
148W - 139L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Red Velvet1039
Nu Wa
Level 98
God Stats
1W - 1L
1,486 SR
Queue Stats
164W - 168L
1,454 Elo+
Party 1
Achilles
Achilles
RelevantFer
Achilles
Level 32
God Stats
92W - 103L
1,484 SR
Queue Stats
259W - 315L
1,475 Elo+
Solo
Terra
Terra
Reyd3lsur904
Terra
Level 84
God Stats
13W - 11L
1,590 SR
Queue Stats
589W - 540L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 1 / 2
8,519
655
9,600
9,310
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
FireKnight902
Discordia
12
3 / 2 / 5
7,182
552
5,820
5,072
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Pandamakebacon
Gilgamesh
12
1 / 2 / 2
6,560
505
5,291
7,907
6,223
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
PuggIes_
Aphrodite
11
0 / 0 / 6
6,790
522
3,584
6,840
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
2 / 6 / 0
6,140
472
6,551
9,005
2,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,927
610
6,970
10,697
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Lalor 18
Fenrir
10
3 / 2 / 0
6,446
496
2,821
8,183
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 4
6,603
508
5,307
7,697
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
RelevantFer
Achilles
12
1 / 2 / 1
7,081
545
3,888
11,296
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 2
5,653
435
3,176
8,938
5,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
11
11
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
7
1
2
8
L
5
0
1
5.5
W
Discordia
FireKnight902
Discordia
3
2
5
2.75
L
Fenrir
Lalor 18
Fenrir
3
2
0
1.5
W
Gilgamesh
Pandamakebacon
Gilgamesh
1
2
2
1
W
Aphrodite
PuggIes_
Aphrodite
0
0
6
3
L
1
4
4
0.75
L
Achilles
RelevantFer
Achilles
1
2
1
0.75
L
1
5
2
0.4
W
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
22,162
38,134
Taken
46,811
16,429
Mitigated
18,453
16,425
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
9,600
2,467
0
5,470
9,310
3,207
0
1,402
7,684
0
61,196
L
6,970
5,744
0
4,204
10,697
2,901
570
1,786
8,911
0
58,206
W
Discordia
FireKnight902
Discordia
5,820
391
0
931
5,072
1,454
133
1,989
2,891
40,328
0
L
Fenrir
Lalor 18
Fenrir
2,821
880
0
4,086
8,183
2,552
23
1,061
7,122
0
31,022
W
Gilgamesh
Pandamakebacon
Gilgamesh
5,291
2,031
0
1,950
7,907
6,223
0
419
7,384
0
30,953
W
Aphrodite
PuggIes_
Aphrodite
3,584
1,596
1,198
5,133
6,840
3,433
225
2,403
4,261
21,868
0
L
5,307
817
0
1,018
7,697
1,797
0
1,679
6,018
32,929
0
L
Achilles
RelevantFer
Achilles
3,888
1,599
0
4,585
11,296
5,698
504
1,017
10,279
0
38,961
L
3,176
570
595
2,126
8,938
5,505
0
4,016
4,922
12,851
0
W
6,551
5,839
0
1,743
9,005
2,112
1,262
1,470
7,431
0
39,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
33,710
369
Minions Killed
347
0
Camps Cleared
0
1,271,317
Distance Traveled
1,118,560
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,519
655
121
9
0
284,095
2
L
Rama
7,927
610
119
9
0
239,335
3
W
Discordia
7,182
552
76
6
0
254,072
4
L
Fenrir
6,446
496
68
5
0
182,418
1
W
Gilgamesh
6,560
505
64
5
0
273,527
4
W
Aphrodite
6,790
522
41
3
0
245,547
0
L
Nu Wa
6,603
508
60
5
0
223,402
1
L
Achilles
7,081
545
81
6
0
210,990
5
L
Terra
5,653
435
19
1
0
262,415
0
W
Rama
6,140
472
67
5
0
214,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role