Player Matchup

Xbalanque
Xbalanque
Bruno_Ranger01
Xbalanque
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,594 Elo+
Solo
Hera
Hera
JudeThatDude
Hera
Level 16
God Stats
3W - 1L
1,693 SR
Queue Stats
87W - 108L
1,571 Elo+
Solo
Agni
Agni
Palpatine7687
Agni
Level 24
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 1L
1,739 Elo+
Solo
Geb
Geb
RocketLoIi
Geb
Level 29
God Stats
4W - 5L
1,580 SR
Queue Stats
186W - 200L
1,530 Elo+
Solo
Skadi
Skadi
blaztar4400
Skadi
Level 11
God Stats
2W - 4L
1,599 SR
Queue Stats
5W - 6L
1,587 Elo+
Solo
Team Averages
Level 17
1,620 SR
1,604 Elo+

VS

Team Averages
Level 20
1,541 SR
1,606 Elo+
Tiamat
Tiamat
ChowCoKane
Tiamat
Level 14
God Stats
2W - 1L
1,219 SR
Queue Stats
51W - 46L
1,547 Elo+
Solo
Fafnir
Fafnir
Fumundacheez10
Fafnir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 18L
1,596 Elo+
Solo
Ne Zha
Ne Zha
Jerry_Boi_416
Ne Zha
Level 15
God Stats
1W - 0L
1,465 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Mulan
Mulan
OopsImThrowing
Mulan
Level 18
God Stats
11W - 2L
1,991 SR
Queue Stats
37W - 19L
1,616 Elo+
Solo
Rama
Rama
TwitchJtayrk
Rama
Level 29
God Stats
1W - 1L
1,530 SR
Queue Stats
65W - 51L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bruno_Ranger01
Xbalanque
4
0 / 7 / 0
3,924
392
301
4,776
1,078
11
6 / 1 / 0
6,856
686
6,817
4,733
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 3 / 1
5,302
530
3,524
4,720
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 3
5,225
523
2,479
7,318
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 4 / 0
5,394
539
3,767
6,503
1,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChowCoKane
Tiamat
10
5 / 2 / 1
5,958
596
4,093
5,993
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 6
5,798
580
2,573
6,247
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 4 / 1
4,750
475
2,070
5,402
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
7 / 0 / 3
6,825
683
5,985
5,160
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 2 / 0
5,729
573
2,378
5,723
1,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
9
Kills
17
18
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bruno_Ranger01
Xbalanque
0
7
0
0
W
Tiamat
ChowCoKane
Tiamat
5
2
1
2.75
W
2
1
6
5
W
1
4
1
0.38
L
6
1
0
6
W
7
0
3
8.5
L
1
3
1
0.5
L
0
3
3
0.5
W
2
2
0
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,888
Damage
17,099
28,050
Taken
28,525
7,388
Mitigated
15,274
5,853
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bruno_Ranger01
Xbalanque
301
178
0
0
4,776
1,078
300
1,460
3,316
0
3,200
W
Tiamat
ChowCoKane
Tiamat
4,093
479
79
1,613
5,993
3,772
0
3,752
2,055
29,889
0
W
2,573
515
0
1,183
6,247
5,541
5
2,970
3,251
13,666
0
W
2,070
1,120
152
659
5,402
2,417
435
3,227
2,125
0
13,730
L
6,817
2,395
0
1,771
4,733
1,638
74
844
3,889
37,524
0
W
5,985
1,706
0
2,582
5,160
1,931
0
2,055
3,023
0
27,804
L
3,524
93
0
620
4,720
1,068
0
1,435
3,285
22,299
0
L
2,479
547
0
2,251
7,318
2,344
0
2,060
5,258
21,672
0
W
2,378
1,481
0
1,834
5,723
1,613
941
472
5,251
0
33,949
L
3,767
1,470
0
1,211
6,503
1,260
416
867
5,636
0
22,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
29,060
220
Minions Killed
240
0
Camps Cleared
0
902,415
Distance Traveled
944,746
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,924
392
4
0
0
140,479
0
W
Tiamat
5,958
596
71
7
0
179,215
1
W
Fafnir
5,798
580
20
2
0
189,652
1
W
Ne Zha
4,750
475
26
3
0
192,914
3
L
Hera
6,856
686
89
9
0
183,587
1
W
Mulan
6,825
683
66
7
0
202,405
1
L
Agni
5,302
530
48
5
0
186,159
1
L
Geb
5,225
523
39
4
0
204,835
2
W
Rama
5,729
573
57
6
0
180,560
0
L
Skadi
5,394
539
40
4
0
187,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role