Player Matchup

Sobek
Sobek
DMOEE
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,569 Elo+
Solo
Chaac
Chaac
RequiredSix
Chaac
Level 18
God Stats
5W - 6L
1,518 SR
Queue Stats
29W - 67L
1,378 Elo+
Solo
Loki
Loki
RobX11
Loki
Level 16
God Stats
41W - 44L
1,491 SR
Queue Stats
115W - 129L
1,415 Elo+
Solo
Eset
Eset
Teddys_T-Rex
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,420 Elo+
Solo
Sol
Sol
c7diaz
Sol
Level 27
God Stats
37W - 33L
1,558 SR
Queue Stats
172W - 174L
1,506 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,458 Elo+

VS

Team Averages
Level 16
1,606 SR
1,418 Elo+
Neith
Neith
E-That4Fun
Neith
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
1,432 Elo+
Solo
Hades
Hades
EnvThaGoat
Hades
Level 7
God Stats
4W - 1L
1,637 SR
Queue Stats
29W - 20L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Hallo1208
Zhong Kui
Level 26
God Stats
7W - 3L
1,826 SR
Queue Stats
27W - 20L
1,443 Elo+
Solo
Mercury
Mercury
d_dingus
Mercury
Level 26
God Stats
33W - 23L
1,569 SR
Queue Stats
149W - 161L
1,403 Elo+
Solo
Ymir
Ymir
juba0101
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DMOEE
Sobek
14
3 / 1 / 7
9,279
488
5,638
15,089
19,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 5 / 1
8,834
465
4,383
13,298
4,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
RobX11
Loki
14
3 / 5 / 5
8,582
452
7,673
15,747
5,178
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
9 / 9 / 2
10,418
548
13,130
14,009
5,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
c7diaz
Sol
15
3 / 3 / 5
9,356
492
8,359
15,819
4,853
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
5 / 1 / 4
10,865
572
12,768
11,437
3,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hades
19
7 / 2 / 3
11,825
622
13,242
12,467
6,582
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Hallo1208
Zhong Kui
17
6 / 7 / 5
10,989
578
16,589
20,808
11,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
d_dingus
Mercury
16
5 / 2 / 4
9,961
524
8,050
10,996
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
0 / 8 / 1
7,227
380
1,760
10,744
5,685
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
19
Kills
23
23
Deaths
20
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
DMOEE
Sobek
3
1
7
6.5
W
Neith
5
1
4
7
W
Hades
7
2
3
4.25
W
Zhong Kui
Hallo1208
Zhong Kui
6
7
5
1.21
L
1
5
1
0.3
L
Loki
RobX11
Loki
3
5
5
1.1
L
9
9
2
1.11
L
Sol
c7diaz
Sol
3
3
5
1.83
W
Mercury
d_dingus
Mercury
5
2
4
3.5
W
Ymir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,183
Damage
52,409
73,962
Taken
66,452
40,811
Mitigated
31,431
19,722
Healing
25,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DMOEE
Sobek
5,638
555
205
3,469
15,089
19,901
150
6,588
8,501
21,264
0
W
Neith
12,768
4,869
0
5,638
11,437
3,607
1,516
6,514
4,905
0
82,231
W
Hades
13,242
1,556
103
6,293
12,467
6,582
0
3,296
9,091
85,512
0
W
Zhong Kui
Hallo1208
Zhong Kui
16,589
2,103
0
9,946
20,808
11,468
2,577
9,974
10,286
75,335
0
L
4,383
724
0
2,490
13,298
4,956
885
6,612
6,686
0
44,629
L
Loki
RobX11
Loki
7,673
2,121
0
3,722
15,747
5,178
353
7,364
8,383
0
52,290
L
13,130
1,161
991
1,402
14,009
5,923
0
9,191
4,818
53,696
0
L
Sol
c7diaz
Sol
8,359
3,313
0
7,443
15,819
4,853
382
1,746
13,983
59,420
0
W
Mercury
d_dingus
Mercury
8,050
3,811
0
3,828
10,996
4,089
0
2,480
8,436
0
56,237
W
Ymir
1,760
482
0
90
10,744
5,685
0
4,120
6,532
25,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,469
Gold Earned
50,867
407
Minions Killed
571
0
Camps Cleared
0
1,649,299
Distance Traveled
1,795,373
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,279
488
34
2
0
353,525
3
W
Neith
10,865
572
136
7
0
342,768
0
W
Hades
11,825
622
175
9
0
335,405
0
W
Zhong Kui
10,989
578
120
6
0
328,841
2
L
Chaac
8,834
465
99
5
0
288,202
0
L
Loki
8,582
452
89
5
0
378,374
0
L
Eset
10,418
548
93
5
0
299,985
1
L
Sol
9,356
492
92
5
0
329,213
0
W
Mercury
9,961
524
100
5
0
482,706
4
W
Ymir
7,227
380
40
2
0
305,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role