Player Matchup

Ares
Ares
Cowdy09
Ares
Level 126
God Stats
4W - 6L
1,563 SR
Queue Stats
75W - 96L
1,480 Elo+
Solo
King Arthur
King Arthur
Jeringaslokas
King Arthur
Level 80
God Stats
15W - 20L
1,449 SR
Queue Stats
445W - 559L
1,482 Elo+
Solo
Izanami
Izanami
Klowned
Izanami
Level 45
God Stats
16W - 11L
1,448 SR
Queue Stats
270W - 358L
1,389 Elo+
Solo
Hercules
Hercules
TheP4ANDAarmy
Hercules
Level 82
God Stats
5W - 7L
1,529 SR
Queue Stats
206W - 218L
1,410 Elo+
Party 1
Hel
Hel
Vasto06
Hel
Level 77
God Stats
11W - 12L
1,356 SR
Queue Stats
108W - 111L
1,371 Elo+
Party 1
Team Averages
Level 82
1,469 SR
1,426 Elo+

VS

Team Averages
Level 76
1,504 SR
1,361 Elo+
Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ESKnekroX
Bellona
Level 66
God Stats
1W - 3L
1,268 SR
Queue Stats
5W - 24L
1,074 Elo+
Solo
He Bo
He Bo
JWHEEL
He Bo
Level 31
God Stats
5W - 15L
1,303 SR
Queue Stats
127W - 177L
1,354 Elo+
Solo
Bakasura
Bakasura
Legolaas
Bakasura
Level 114
God Stats
4W - 2L
1,909 SR
Queue Stats
112W - 131L
1,399 Elo+
Solo
Izanami
Izanami
WADDUUUUUU
Izanami
Level 66
God Stats
72W - 48L
1,538 SR
Queue Stats
147W - 134L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cowdy09
Ares
9
0 / 0 / 2
4,991
499
330
4,919
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Jeringaslokas
King Arthur
10
1 / 2 / 2
5,739
574
3,333
5,314
2,076
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Klowned
Izanami
9
4 / 3 / 2
5,886
589
2,992
6,474
1,730
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TheP4ANDAarmy
Hercules
8
3 / 0 / 4
5,670
567
2,858
5,616
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
10
4 / 1 / 2
6,188
619
5,686
5,462
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 0 / 0
6,048
605
1,192
4,351
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
ESKnekroX
Bellona
7
0 / 3 / 1
4,356
436
1,787
6,731
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
JWHEEL
He Bo
7
1 / 5 / 1
4,641
464
2,507
4,376
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Legolaas
Bakasura
8
1 / 2 / 2
5,504
550
993
7,522
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
WADDUUUUUU
Izanami
10
2 / 3 / 0
5,843
584
3,874
5,657
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
6
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
0
0
2
W
Ares
Cowdy09
Ares
0
0
2
1
L
Bellona
ESKnekroX
Bellona
0
3
1
0.17
L
He Bo
JWHEEL
He Bo
1
5
1
0.3
W
King Arthur
Jeringaslokas
King Arthur
1
2
2
1
W
Izanami
Klowned
Izanami
4
3
2
1.67
L
Bakasura
Legolaas
Bakasura
1
2
2
1
W
Hercules
TheP4ANDAarmy
Hercules
3
0
4
5
W
Hel
4
1
2
5
L
Izanami
WADDUUUUUU
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,199
Damage
10,353
27,785
Taken
28,637
12,380
Mitigated
9,007
11,116
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,192
270
0
2,274
4,351
1,115
0
80
4,271
33,393
0
W
Ares
Cowdy09
Ares
330
0
0
2,404
4,919
2,413
0
286
4,633
16,622
4,806
L
Bellona
ESKnekroX
Bellona
1,787
217
0
442
6,731
3,664
0
3,769
2,672
2,112
11,196
L
He Bo
JWHEEL
He Bo
2,507
266
0
0
4,376
927
0
648
3,724
15,608
0
W
King Arthur
Jeringaslokas
King Arthur
3,333
249
0
723
5,314
2,076
0
906
4,408
0
29,825
W
Izanami
Klowned
Izanami
2,992
1,468
0
1,590
6,474
1,730
972
1,707
4,767
0
31,546
L
Bakasura
Legolaas
Bakasura
993
953
0
1,958
7,522
2,061
0
1,123
6,297
0
23,826
W
Hercules
TheP4ANDAarmy
Hercules
2,858
1,078
0
3,191
5,616
4,639
0
0
5,616
0
13,572
W
Hel
5,686
312
273
2,935
5,462
1,522
486
1,427
3,995
31,738
0
L
Izanami
WADDUUUUUU
Izanami
3,874
2,344
87
1,345
5,657
1,240
0
0
5,657
0
32,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
26,392
261
Minions Killed
243
0
Camps Cleared
0
963,423
Distance Traveled
924,827
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,048
605
66
7
0
192,072
7
W
Ares
4,991
499
47
5
0
172,484
4
L
Bellona
4,356
436
24
2
0
173,906
0
L
He Bo
4,641
464
32
3
0
184,474
0
W
King Arthur
5,739
574
62
6
0
193,316
0
W
Izanami
5,886
589
60
6
0
168,265
3
L
Bakasura
5,504
550
53
5
0
195,021
0
W
Hercules
5,670
567
20
2
0
211,751
2
W
Hel
6,188
619
72
7
0
217,607
5
L
Izanami
5,843
584
68
7
0
179,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role