Player Matchup

Ah Puch
Ah Puch
ZhalmonFisher69
Ah Puch
Level 129
God Stats
1W - 0L
1,730 SR
Queue Stats
38W - 32L
1,502 Elo+
Party 2
Persephone
Persephone
chummchumm
Persephone
Level 127
God Stats
6W - 0L
1,668 SR
Queue Stats
30W - 22L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
corg1
Ao Kuang
Level 117
God Stats
1W - 0L
1,591 SR
Queue Stats
44W - 39L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
lokipollen14
Hun Batz
Level 114
God Stats
1W - 0L
1,230 SR
Queue Stats
11W - 3L
1,561 Elo+
Party 2
Ganesha
Ganesha
vii-coo
Ganesha
Level 141
God Stats
5W - 3L
1,583 SR
Queue Stats
594W - 580L
1,422 Elo+
Solo
Team Averages
Level 126
1,560 SR
1,496 Elo+

VS

Team Averages
Level 100
1,469 SR
1,484 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
GAlexZ
Awilix
Level 129
God Stats
1W - 2L
1,439 SR
Queue Stats
50W - 47L
1,472 Elo+
Party 1
Hera
Hera
LandLayer
Hera
Level 138
God Stats
1W - 5L
1,434 SR
Queue Stats
217W - 191L
1,476 Elo+
Party 3
Cerberus
Cerberus
kacknoob123
Cerberus
Level 28
God Stats
1W - 4L
1,471 SR
Queue Stats
49W - 46L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 19
12,353
882
22,393
14,538
9,571
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
chummchumm
Persephone
18
15 / 5 / 11
12,677
906
18,808
12,478
4,872
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
corg1
Ao Kuang
17
9 / 7 / 11
11,158
797
15,372
17,300
7,682
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
lokipollen14
Hun Batz
19
7 / 4 / 17
11,522
823
15,627
12,989
12,582
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
vii-coo
Ganesha
18
0 / 3 / 26
11,113
794
7,057
15,731
17,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 8 / 7
10,552
754
10,777
18,414
22,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
15
3 / 6 / 10
9,342
667
6,095
12,973
5,304
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
GAlexZ
Awilix
16
9 / 10 / 7
10,880
777
16,897
16,024
9,980
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
17
6 / 8 / 6
10,271
734
10,503
13,091
5,803
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
kacknoob123
Cerberus
17
1 / 6 / 7
9,731
695
5,090
25,880
21,582
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
59
38
Kills
22
22
Deaths
38
84
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
8
7
0.81
L
Sol
 
Sol
3
6
10
1.33
L
Awilix
GAlexZ
Awilix
9
10
7
1.25
L
Hera
6
8
6
1.13
W
7
3
19
5.5
W
Persephone
chummchumm
Persephone
15
5
11
4.1
W
Ao Kuang
corg1
Ao Kuang
9
7
11
2.07
L
Cerberus
kacknoob123
Cerberus
1
6
7
0.75
W
Hun Batz
lokipollen14
Hun Batz
7
4
17
3.88
W
Ganesha
vii-coo
Ganesha
0
3
26
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,257
Damage
49,362
73,036
Taken
86,382
52,303
Mitigated
65,035
29,279
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,777
1,076
321
2,624
18,414
22,366
219
11,006
7,408
25,381
0
L
Sol
 
Sol
6,095
1,382
195
3,926
12,973
5,304
708
11,870
1,103
14,827
0
L
Awilix
GAlexZ
Awilix
16,897
7,650
185
900
16,024
9,980
0
12,018
4,006
0
21,173
L
Hera
10,503
2,644
215
1,349
13,091
5,803
394
9,441
3,650
24,636
0
W
22,393
1,778
1,948
6,065
14,538
9,571
1,625
4,608
9,930
45,484
0
W
Persephone
chummchumm
Persephone
18,808
475
940
2,659
12,478
4,872
1,211
4,655
7,818
33,015
0
W
Ao Kuang
corg1
Ao Kuang
15,372
6,707
0
6,200
17,300
7,682
1,093
8,820
8,480
20,954
0
L
Cerberus
kacknoob123
Cerberus
5,090
675
520
8,102
25,880
21,582
0
19,295
6,585
14,863
0
W
Hun Batz
lokipollen14
Hun Batz
15,627
3,265
1,019
1,802
12,989
12,582
864
6,556
6,433
0
31,416
W
Ganesha
vii-coo
Ganesha
7,057
362
3,341
5,305
15,731
17,596
25
7,824
7,907
21,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,823
Gold Earned
50,776
147
Minions Killed
125
0
Camps Cleared
0
1,303,021
Distance Traveled
1,105,844
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,552
754
34
2
0
201,686
0
L
Sol
9,342
667
34
2
0
250,930
1
L
Awilix
10,880
777
7
1
0
211,959
0
L
Hera
10,271
734
30
2
0
211,499
2
W
Ah Puch
12,353
882
65
5
0
262,295
0
W
Persephone
12,677
906
32
2
0
249,184
0
W
Ao Kuang
11,158
797
9
1
0
245,021
1
L
Cerberus
9,731
695
20
1
0
229,770
0
W
Hun Batz
11,522
823
41
3
0
271,829
0
W
Ganesha
11,113
794
0
0
0
274,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role