Player Matchup

Cerberus
Cerberus
Anslot
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,733 Elo+
Solo
Thanatos
Thanatos
Boatingeel
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 53L
1,458 Elo+
Party 2
Scylla
Scylla
KaFrizz
Scylla
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 31L
1,520 Elo+
Party 2
Hel
Hel
YourighytDxildo
Hel
Level 18
God Stats
19W - 11L
1,615 SR
Queue Stats
67W - 65L
1,398 Elo+
Party 2
Medusa
Medusa
iTolerance2
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,361 Elo+
Party 2
Team Averages
Level 15
1,523 SR
1,494 Elo+

VS

Team Averages
Level 22
1,625 SR
1,621 Elo+
Cu Chulainn
Cu Chulainn
MoeVersace
Cu Chulainn
Level 4
God Stats
3W - 1L
1,742 SR
Queue Stats
154W - 163L
1,799 Elo+
Solo
Janus
Janus
OwenWilson99
Janus
Level 28
God Stats
6W - 9L
1,497 SR
Queue Stats
115W - 105L
1,618 Elo+
Party 3
Thanatos
Thanatos
Shigglz99
Thanatos
Level 26
God Stats
59W - 52L
1,553 SR
Queue Stats
130W - 140L
1,484 Elo+
Party 3
Freya
Freya
THExTRIXTER
Freya
Level 29
God Stats
2W - 0L
1,701 SR
Queue Stats
47W - 47L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
mantis479
Baron Samedi
Level 24
God Stats
3W - 2L
1,631 SR
Queue Stats
37W - 38L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anslot
Cerberus
14
4 / 9 / 5
10,004
417
9,214
26,039
15,811
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Boatingeel
Thanatos
15
3 / 7 / 4
10,244
427
9,801
20,454
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
KaFrizz
Scylla
15
0 / 7 / 3
9,597
400
4,047
12,192
3,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 4 / 3
11,642
485
18,059
16,846
5,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
1 / 10 / 5
8,757
365
6,230
12,858
3,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MoeVersace
Cu Chulainn
17
2 / 8 / 14
11,285
470
4,520
22,570
13,669
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 1 / 14
13,928
580
25,729
14,173
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Shigglz99
Thanatos
18
6 / 5 / 14
11,941
498
10,337
22,261
10,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 4 / 8
12,495
521
20,687
21,149
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
mantis479
Baron Samedi
18
6 / 1 / 22
13,082
545
10,117
19,267
27,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
109
16
Kills
37
37
Deaths
19
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anslot
Cerberus
4
9
5
0.72
L
Thanatos
Boatingeel
Thanatos
3
7
4
0.71
L
Scylla
KaFrizz
Scylla
0
7
3
0.21
W
Cu Chulainn
MoeVersace
Cu Chulainn
2
8
14
1.13
W
11
1
14
18
W
Thanatos
Shigglz99
Thanatos
6
5
14
2.6
W
12
4
8
4
L
8
4
3
2.38
L
Medusa
1
10
5
0.35
W
Baron Samedi
mantis479
Baron Samedi
6
1
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,351
Damage
71,390
88,389
Taken
99,420
36,307
Mitigated
64,804
29,729
Healing
39,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anslot
Cerberus
9,214
491
0
4,287
26,039
15,811
298
20,899
4,909
37,726
0
L
Thanatos
Boatingeel
Thanatos
9,801
1,589
0
11,049
20,454
6,995
0
8,147
12,145
0
64,394
L
Scylla
KaFrizz
Scylla
4,047
54
0
1,333
12,192
3,803
525
6,546
5,558
48,022
0
W
Cu Chulainn
MoeVersace
Cu Chulainn
4,520
1,609
0
3,299
22,570
13,669
1,217
9,227
13,343
0
49,790
W
25,729
1,862
0
4,127
14,173
6,004
1,978
5,631
8,542
124,775
0
W
Thanatos
Shigglz99
Thanatos
10,337
3,710
0
14,619
22,261
10,499
1,585
8,323
13,938
0
75,354
W
20,687
6,829
0
10,770
21,149
7,137
1,303
9,481
11,668
84,104
0
L
18,059
1,752
4,282
8,222
16,846
5,986
959
9,598
7,172
69,745
0
L
Medusa
6,230
2,509
0
556
12,858
3,712
640
10,680
2,072
0
33,978
W
Baron Samedi
mantis479
Baron Samedi
10,117
1,177
569
5,850
19,267
27,495
324
7,322
11,945
59,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
62,731
440
Minions Killed
552
0
Camps Cleared
0
2,120,575
Distance Traveled
2,213,683
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,004
417
66
3
0
410,512
4
L
Thanatos
10,244
427
99
4
0
472,666
1
L
Scylla
9,597
400
102
4
0
399,272
2
W
Cu Chulainn
11,285
470
83
3
0
376,566
5
W
Janus
13,928
580
203
8
0
504,547
9
W
Thanatos
11,941
498
99
4
0
506,987
6
W
Freya
12,495
521
114
5
0
403,943
2
L
Hel
11,642
485
121
5
0
452,733
1
L
Medusa
8,757
365
52
2
0
385,392
0
W
Baron Samedi
13,082
545
53
2
0
421,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role