Player Matchup

Thanatos
Thanatos
Ostryg
Thanatos
Level 29
God Stats
1W - 0L
1,762 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ra
Ra
Piotrof
Ra
Level 84
God Stats
9W - 6L
1,559 SR
Queue Stats
184W - 206L
1,484 Elo+
Party 2
Cerberus
Cerberus
XERXEZZZZ
Cerberus
Level 115
God Stats
3W - 2L
1,495 SR
Queue Stats
16W - 18L
1,540 Elo+
Party 2
Team Averages
Level 76
1,605 SR
1,508 Elo+

VS

Team Averages
Level 59
1,499 SR
1,403 Elo+
Ah Muzen Cab
Ah Muzen Cab
GigaCigány
Ah Muzen Cab
Level 29
God Stats
6W - 15L
1,569 SR
Queue Stats
161W - 206L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
M4rton
Baron Samedi
Level 67
God Stats
20W - 20L
1,520 SR
Queue Stats
525W - 597L
1,471 Elo+
Party 1
Hercules
Hercules
XxPedritoxX
Hercules
Level 82
God Stats
3W - 9L
1,408 SR
Queue Stats
55W - 88L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ostryg
Thanatos
15
2 / 9 / 6
12,058
603
10,839
19,963
8,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

18
6 / 1 / 6
13,659
683
22,781
17,418
7,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
XERXEZZZZ
Cerberus
17
5 / 5 / 8
13,134
657
11,819
30,758
32,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GigaCigány
Ah Muzen Cab
17
5 / 6 / 10
12,887
644
19,377
17,385
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
M4rton
Baron Samedi
16
6 / 5 / 9
12,965
648
22,746
17,126
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
XxPedritoxX
Hercules
14
4 / 2 / 8
11,514
576
10,184
18,104
13,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
13
Kills
15
15
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GigaCigány
Ah Muzen Cab
5
6
10
1.67
L
Baron Samedi
M4rton
Baron Samedi
6
5
9
2.1
W
Thanatos
Ostryg
Thanatos
2
9
6
0.56
W
6
1
6
9
W
Cerberus
XERXEZZZZ
Cerberus
5
5
8
1.8
L
Hercules
XxPedritoxX
Hercules
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,439
Damage
52,307
68,139
Taken
52,615
49,007
Mitigated
26,035
25,090
Healing
19,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GigaCigány
Ah Muzen Cab
19,377
4,135
0
5,078
17,385
6,264
1,255
11,596
5,789
0
57,902
L
Baron Samedi
M4rton
Baron Samedi
22,746
1,022
2,812
5,678
17,126
6,151
1,011
12,024
5,102
66,406
0
W
Thanatos
Ostryg
Thanatos
10,839
2,105
291
6,670
19,963
8,896
1,252
7,367
12,085
0
26,243
W
22,781
773
4,505
6,028
17,418
7,769
1,022
6,616
10,485
93,941
0
W
Cerberus
XERXEZZZZ
Cerberus
11,819
1,189
472
7,124
30,758
32,342
819
8,167
22,011
29,341
0
L
Hercules
XxPedritoxX
Hercules
10,184
2,157
0
6,429
18,104
13,620
276
11,483
6,621
0
13,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
37,366
227
Minions Killed
199
6
Camps Cleared
10
1,054,574
Distance Traveled
1,052,983
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,887
644
86
4
4
354,781
1
L
Baron Samedi
12,965
648
95
5
5
328,072
4
W
Thanatos
12,058
603
28
1
1
311,637
2
W
Ra
13,659
683
148
7
3
407,605
4
W
Cerberus
13,134
657
51
3
2
335,332
3
L
Hercules
11,514
576
18
1
1
370,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role