Player Matchup

Chaac
Chaac
Cor Yeah
Chaac
Level 28
God Stats
35W - 47L
1,479 SR
Queue Stats
46W - 77L
1,290 Elo+
Party 1
Artio
Artio
ScarredFace1
Artio
Level 52
God Stats
1W - 3L
1,580 SR
Queue Stats
39W - 72L
1,194 Elo+
Party 1
Hou Yi
Hou Yi
Zwaynee
Hou Yi
Level 46
God Stats
13W - 22L
1,439 SR
Queue Stats
61W - 98L
1,337 Elo+
Party 1
Team Averages
Level 42
1,499 SR
1,274 Elo+

VS

Team Averages
Level 77
1,479 SR
1,256 Elo+
Artemis
Artemis
DarconianDevil
Artemis
Level 60
God Stats
9W - 14L
1,421 SR
Queue Stats
34W - 79L
1,264 Elo+
Party 2
Nox
Nox
LosthunterN
Nox
Level 88
God Stats
20W - 13L
1,516 SR
Queue Stats
51W - 103L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
vous87
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 47L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cor Yeah
Chaac
12
1 / 5 / 6
8,292
638
4,066
13,457
12,066
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 6 / 5
9,512
732
8,253
21,177
21,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Zwaynee
Hou Yi
13
6 / 6 / 3
9,704
746
13,915
14,549
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 9
9,961
766
13,381
12,247
5,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 13
9,401
723
14,651
9,626
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vous87
Cthulhu
13
5 / 3 / 11
9,509
731
12,986
13,740
14,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
17
17
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cor Yeah
Chaac
1
5
6
0.8
W
8
5
9
2.5
W
4
3
13
3.5
L
4
6
5
1.08
L
Hou Yi
Zwaynee
Hou Yi
6
6
3
1.25
W
Cthulhu
vous87
Cthulhu
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
41,018
49,183
Taken
35,613
38,770
Mitigated
23,965
10,580
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cor Yeah
Chaac
4,066
570
0
4,448
13,457
12,066
0
8,000
5,216
285
15,133
W
13,381
7,672
0
3,606
12,247
5,288
946
1,417
10,631
0
36,086
W
14,651
817
0
2,039
9,626
3,896
955
2,684
6,686
33,711
0
L
8,253
599
1,193
3,566
21,177
21,567
0
10,569
9,763
15,877
0
L
Hou Yi
Zwaynee
Hou Yi
13,915
8,217
0
1,373
14,549
5,137
304
7,594
6,567
0
34,834
W
Cthulhu
vous87
Cthulhu
12,986
1,072
0
1,364
13,740
14,781
70
3,943
8,985
22,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
28,871
89
Minions Killed
136
1
Camps Cleared
6
642,830
Distance Traveled
656,961
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,292
638
20
2
0
214,960
0
W
Artemis
9,961
766
63
5
2
179,765
3
W
Nox
9,401
723
40
3
4
238,329
5
L
Artio
9,512
732
14
1
0
214,881
4
L
Hou Yi
9,704
746
55
4
1
212,989
0
W
Cthulhu
9,509
731
33
3
0
238,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role