Player Matchup

Jing Wei
Jing Wei
DarkMatterYouT
Jing Wei
Level 14
God Stats
27W - 20L
1,410 SR
Queue Stats
30W - 25L
1,324 Elo+
Party 1
Vamana
Vamana
LBKLeeBoyz16
Vamana
Level 85
God Stats
2W - 0L
1,353 SR
Queue Stats
206W - 225L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
PaternalShark28
Nu Wa
Level 39
God Stats
6W - 0L
1,500 SR
Queue Stats
21W - 9L
1,415 Elo+
Party 1
Team Averages
Level 46
1,421 SR
1,391 Elo+

VS

Team Averages
Level 22
1,509 SR
1,236 Elo+
Ah Puch
Ah Puch
PopTopz_850
Ah Puch
Level 17
God Stats
20W - 28L
1,500 SR
Queue Stats
30W - 47L
1,113 Elo+
Solo
Hachiman
Hachiman
Ripcity70
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 100L
1,246 Elo+
Solo
Neith
Neith
SKOOLY T
Neith
Level 24
God Stats
72W - 55L
1,527 SR
Queue Stats
86W - 80L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
11 / 4 / 10
11,248
865
16,126
14,136
5,253
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
15
12 / 1 / 9
11,242
865
13,707
15,843
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 18
9,637
741
5,933
7,488
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PopTopz_850
Ah Puch
13
3 / 6 / 3
9,232
710
12,966
14,353
4,486
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Ripcity70
Hachiman
11
1 / 8 / 3
8,037
618
7,869
13,401
3,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
SKOOLY T
Neith
12
2 / 10 / 2
8,340
642
5,662
13,688
5,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
6
6
Deaths
24
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
11
4
10
4
W
Vamana
12
1
9
16.5
W
1
1
18
10
L
Ah Puch
PopTopz_850
Ah Puch
3
6
3
0.75
L
Hachiman
Ripcity70
Hachiman
1
8
3
0.31
L
Neith
SKOOLY T
Neith
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,766
Damage
26,497
37,467
Taken
41,442
20,431
Mitigated
13,388
14,978
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
16,126
13,923
0
3,311
14,136
5,253
1,320
4,870
9,266
0
47,387
W
Vamana
13,707
5,793
761
8,149
15,843
12,680
861
4,510
11,333
0
37,738
W
5,933
1,566
903
1,854
7,488
2,498
896
4,375
3,113
21,616
0
L
Ah Puch
PopTopz_850
Ah Puch
12,966
1,396
285
4,298
14,353
4,486
0
2,493
11,557
37,244
0
L
Hachiman
Ripcity70
Hachiman
7,869
4,428
183
502
13,401
3,396
0
1,943
11,052
0
25,775
L
Neith
SKOOLY T
Neith
5,662
2,805
310
1,619
13,688
5,506
0
2,245
11,139
0
25,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,127
Gold Earned
25,609
185
Minions Killed
138
8
Camps Cleared
4
708,607
Distance Traveled
623,428
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,248
865
78
6
5
243,783
1
W
Vamana
11,242
865
60
5
2
231,319
2
W
Nu Wa
9,637
741
47
4
1
233,505
0
L
Ah Puch
9,232
710
51
4
0
200,228
0
L
Hachiman
8,037
618
40
3
3
215,922
0
L
Neith
8,340
642
47
4
1
207,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role