Player Matchup

Loki
Loki
GOLDENHAWKS
Loki
Level 8
God Stats
1W - 2L
1,563 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 2
Thanatos
Thanatos
Kāıızēr
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 2
Hades
Hades
Onizekii
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 2
Kukulkan
Kukulkan
S0UPABR
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 2
Xing Tian
Xing Tian
morémi
Xing Tian
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 2
Team Averages
Level 8
1,513 SR
1,344 Elo+

VS

Team Averages
Level 26
1,549 SR
1,519 Elo+
The Morrigan
The Morrigan
Antickron
The Morrigan
Level 29
God Stats
6W - 5L
1,403 SR
Queue Stats
16W - 13L
1,515 Elo+
Party 1
Ares
Ares
EasyEni
Ares
Level 28
God Stats
20W - 10L
1,697 SR
Queue Stats
57W - 45L
1,534 Elo+
Party 3
Sol
Sol
Kiyukai
Sol
Level 26
God Stats
29W - 19L
1,591 SR
Queue Stats
32W - 25L
1,530 Elo+
Party 3
Merlin
Merlin
Vistos
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,509 Elo+
Party 1
Izanami
Izanami
acesh
Izanami
Level 22
God Stats
14W - 10L
1,552 SR
Queue Stats
27W - 27L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 11 / 8
10,305
515
9,695
14,298
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Kāıızēr
Thanatos
16
7 / 8 / 5
10,770
539
8,199
18,634
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Onizekii
Hades
15
2 / 9 / 12
10,401
520
12,970
21,119
7,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
S0UPABR
Kukulkan
13
2 / 12 / 10
8,891
445
5,251
13,599
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
morémi
Xing Tian
16
3 / 6 / 6
9,706
485
7,494
19,505
14,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Antickron
The Morrigan
17
8 / 3 / 12
11,731
587
8,654
13,722
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
EasyEni
Ares
16
6 / 6 / 21
11,917
596
16,113
20,143
22,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
19
5 / 3 / 3
13,476
674
11,290
9,644
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Vistos
Merlin
17
10 / 5 / 12
12,101
605
15,691
10,636
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
acesh
Izanami
19
16 / 4 / 11
13,670
684
17,790
19,617
7,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
104
20
Kills
45
46
Deaths
21
41
Assists
59
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Antickron
The Morrigan
8
3
12
4.67
W
Ares
EasyEni
Ares
6
6
21
2.75
L
6
11
8
0.91
W
Sol
5
3
3
2.17
L
Thanatos
Kāıızēr
Thanatos
7
8
5
1.19
L
Hades
Onizekii
Hades
2
9
12
0.89
L
Kukulkan
S0UPABR
Kukulkan
2
12
10
0.58
W
Merlin
Vistos
Merlin
10
5
12
3.2
W
Izanami
acesh
Izanami
16
4
11
5.38
L
Xing Tian
morémi
Xing Tian
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,609
Damage
69,538
87,155
Taken
73,762
34,420
Mitigated
44,054
20,914
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Antickron
The Morrigan
8,654
1,662
0
2,387
13,722
6,216
219
3,472
10,170
64,137
7,379
W
Ares
EasyEni
Ares
16,113
639
0
2,251
20,143
22,298
80
8,670
11,309
42,595
0
L
9,695
2,617
0
360
14,298
3,847
0
9,376
4,922
0
41,276
W
Sol
11,290
3,496
0
2,524
9,644
3,180
7,737
2,115
7,505
86,666
0
L
Thanatos
Kāıızēr
Thanatos
8,199
3,071
0
11,693
18,634
5,591
0
10,338
8,238
0
50,783
L
Hades
Onizekii
Hades
12,970
2,725
631
6,710
21,119
7,816
484
13,326
7,793
41,663
0
L
Kukulkan
S0UPABR
Kukulkan
5,251
1,037
0
48
13,599
3,045
0
7,439
6,160
22,054
0
W
Merlin
Vistos
Merlin
15,691
1,924
0
1,238
10,636
4,934
684
4,452
6,114
65,578
0
W
Izanami
acesh
Izanami
17,790
11,009
0
10,132
19,617
7,426
7,537
6,731
12,808
0
112,823
L
Xing Tian
morémi
Xing Tian
7,494
771
0
1,472
19,505
14,121
0
10,738
8,767
42,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,073
Gold Earned
62,895
325
Minions Killed
575
0
Camps Cleared
0
1,757,413
Distance Traveled
1,757,040
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,731
587
95
5
0
348,500
1
W
Ares
11,917
596
37
2
0
363,327
2
L
Loki
10,305
515
71
4
0
369,809
1
W
Sol
13,476
674
185
9
0
363,390
1
L
Thanatos
10,770
539
98
5
0
365,550
2
L
Hades
10,401
520
72
4
0
332,816
0
L
Kukulkan
8,891
445
33
2
0
306,800
1
W
Merlin
12,101
605
82
4
0
347,562
0
W
Izanami
13,670
684
176
9
0
334,261
2
L
Xing Tian
9,706
485
51
3
0
382,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role