Player Matchup

Kukulkan
Kukulkan
MatriixStunner
Kukulkan
Level 11
God Stats
1W - 3L
1,286 SR
Queue Stats
6W - 8L
1,231 Elo+
Solo
Cthulhu
Cthulhu
SkellyBirb
Cthulhu
Level 29
God Stats
1W - 1L
1,934 SR
Queue Stats
18W - 12L
1,530 Elo+
Party 2
Mercury
Mercury
mageskillz22
Mercury
Level 103
God Stats
0W - 2L
1,206 SR
Queue Stats
37W - 23L
1,614 Elo+
Party 2
Team Averages
Level 48
1,475 SR
1,458 Elo+

VS

Team Averages
Level 94
1,703 SR
1,518 Elo+
Danzaburou
Danzaburou
EyeDontWantToo
Danzaburou
Level 107
God Stats
9W - 8L
1,526 SR
Queue Stats
123W - 159L
1,326 Elo+
Solo
Ah Puch
Ah Puch
KingKozie
Ah Puch
Level 146
God Stats
6W - 2L
1,661 SR
Queue Stats
413W - 337L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
alexsucks32111
Gilgamesh
Level 29
God Stats
4W - 3L
1,922 SR
Queue Stats
122W - 118L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 5 / 2
8,990
599
5,735
11,849
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SkellyBirb
Cthulhu
11
1 / 4 / 3
8,744
583
6,287
15,892
14,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
mageskillz22
Mercury
14
4 / 4 / 4
9,622
641
5,478
14,328
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EyeDontWantToo
Danzaburou
12
2 / 5 / 7
9,595
640
9,311
10,200
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
KingKozie
Ah Puch
16
6 / 1 / 7
10,928
729
18,583
10,746
4,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
alexsucks32111
Gilgamesh
15
5 / 3 / 8
10,575
705
8,541
11,832
9,245
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
13
13
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EyeDontWantToo
Danzaburou
2
5
7
1.1
W
Ah Puch
KingKozie
Ah Puch
6
1
7
9.5
L
Kukulkan
4
5
2
1
L
Cthulhu
SkellyBirb
Cthulhu
1
4
3
0.63
W
Gilgamesh
alexsucks32111
Gilgamesh
5
3
8
3
L
Mercury
mageskillz22
Mercury
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
36,435
42,069
Taken
32,778
21,807
Mitigated
17,877
2,080
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EyeDontWantToo
Danzaburou
9,311
3,811
0
1,516
10,200
4,581
898
4,753
5,235
0
23,572
W
Ah Puch
KingKozie
Ah Puch
18,583
1,686
25
4,855
10,746
4,051
1,271
4,614
5,741
56,535
0
L
Kukulkan
5,735
472
0
1,421
11,849
3,575
509
5,127
6,480
32,574
0
L
Cthulhu
SkellyBirb
Cthulhu
6,287
63
80
579
15,892
14,175
180
6,326
9,181
18,798
0
W
Gilgamesh
alexsucks32111
Gilgamesh
8,541
1,445
0
1,595
11,832
9,245
876
2,447
9,280
0
31,547
L
Mercury
mageskillz22
Mercury
5,478
2,446
0
0
14,328
4,057
0
6,802
6,993
0
22,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,356
Gold Earned
31,098
130
Minions Killed
155
6
Camps Cleared
8
730,887
Distance Traveled
747,910
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,595
640
40
3
1
223,589
0
W
Ah Puch
10,928
729
84
6
4
265,464
1
L
Kukulkan
8,990
599
73
5
3
238,594
3
L
Cthulhu
8,744
583
26
2
0
228,177
0
W
Gilgamesh
10,575
705
31
2
3
258,857
2
L
Mercury
9,622
641
31
2
3
264,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role