Player Matchup

Danzaburou
Danzaburou
Dark_SkullKid
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,477 Elo+
Solo
Olorun
Olorun
GelatoCookies_
Olorun
Level 7
God Stats
3W - 1L
1,591 SR
Queue Stats
4W - 1L
1,840 Elo+
Party 1
Erlang Shen
Erlang Shen
LordRayNation
Erlang Shen
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
124W - 107L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Quanteir
Baron Samedi
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
15W - 9L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
dalvis
Sun Wukong
Level 5
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,555 Elo+

VS

Team Averages
Level 21
1,528 SR
1,495 Elo+
Eset
Eset
CHIEFx49
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 62L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jericho_Rizen
Morgan Le Fay
Level 18
God Stats
35W - 29L
1,502 SR
Queue Stats
193W - 188L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Necro_Reaper22
Tsukuyomi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,455 Elo+
Solo
Sobek
Sobek
NlHB
Sobek
Level 28
God Stats
15W - 16L
1,569 SR
Queue Stats
28W - 32L
1,487 Elo+
Solo
Poseidon
Poseidon
StephenKing1213
Poseidon
Level 28
God Stats
29W - 27L
1,568 SR
Queue Stats
40W - 40L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dark_SkullKid
Danzaburou
17
2 / 5 / 0
11,387
949
14,617
17,537
5,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 8 / 0
10,248
854
8,172
15,454
4,761
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
LordRayNation
Erlang Shen
17
2 / 8 / 1
10,868
906
10,478
19,756
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Quanteir
Baron Samedi
17
0 / 6 / 3
10,615
885
19,910
16,382
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
dalvis
Sun Wukong
17
0 / 12 / 3
10,321
860
3,790
26,078
14,335
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
1 / 2 / 23
11,508
959
7,553
7,939
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Jericho_Rizen
Morgan Le Fay
20
11 / 2 / 21
13,882
1,157
31,671
16,135
8,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Necro_Reaper22
Tsukuyomi
20
16 / 0 / 17
13,478
1,123
22,181
11,637
6,026
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
NlHB
Sobek
20
6 / 0 / 24
12,736
1,061
13,084
21,217
32,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
20
5 / 0 / 21
12,788
1,066
15,211
5,730
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
145
4
Kills
39
39
Deaths
4
7
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Eset
1
2
23
6.25
L
Danzaburou
Dark_SkullKid
Danzaburou
2
5
0
0.4
L
0
8
0
0
W
Morgan Le Fay
Jericho_Rizen
Morgan Le Fay
11
2
21
10.75
L
Erlang Shen
LordRayNation
Erlang Shen
2
8
1
0.31
W
Tsukuyomi
Necro_Reaper22
Tsukuyomi
16
0
17
24.5
W
Sobek
NlHB
Sobek
6
0
24
18
L
Baron Samedi
Quanteir
Baron Samedi
0
6
3
0.25
W
Poseidon
5
0
21
15.5
L
Sun Wukong
dalvis
Sun Wukong
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,967
Damage
89,700
95,207
Taken
62,658
37,830
Mitigated
51,855
9,207
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
7,553
1,027
867
324
7,939
3,208
0
2,211
5,644
14,574
0
L
Danzaburou
Dark_SkullKid
Danzaburou
14,617
6,932
0
946
17,537
5,527
0
13,994
3,543
0
39,345
L
8,172
4,577
264
1,054
15,454
4,761
0
9,906
5,548
34,516
0
W
Morgan Le Fay
Jericho_Rizen
Morgan Le Fay
31,671
3,665
93
2,979
16,135
8,191
0
6,643
9,246
50,361
0
L
Erlang Shen
LordRayNation
Erlang Shen
10,478
4,540
0
2,097
19,756
7,720
0
12,851
6,905
228
30,679
W
Tsukuyomi
Necro_Reaper22
Tsukuyomi
22,181
6,501
0
222
11,637
6,026
0
5,500
5,992
0
37,372
W
Sobek
NlHB
Sobek
13,084
494
350
1,961
21,217
32,072
0
10,996
9,740
24,206
0
L
Baron Samedi
Quanteir
Baron Samedi
19,910
1,754
1,652
1,461
16,382
5,487
0
12,481
3,901
36,916
0
W
Poseidon
15,211
1,624
0
1,109
5,730
2,358
0
1,958
3,726
58,570
0
L
Sun Wukong
dalvis
Sun Wukong
3,790
534
422
1,311
26,078
14,335
0
18,287
7,791
0
9,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,439
Gold Earned
64,392
214
Minions Killed
227
5
Camps Cleared
8
1,024,353
Distance Traveled
1,246,088
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,508
959
14
1
1
241,472
1
L
Danzaburou
11,387
949
48
4
1
212,231
0
L
Olorun
10,248
854
62
5
0
218,250
0
W
Morgan Le Fay
13,882
1,157
49
4
2
237,279
1
L
Erlang Shen
10,868
906
41
3
4
189,304
0
W
Tsukuyomi
13,478
1,123
35
3
4
275,894
0
W
Sobek
12,736
1,061
18
2
0
246,990
0
L
Baron Samedi
10,615
885
48
4
0
209,153
0
W
Poseidon
12,788
1,066
111
9
1
244,453
1
L
Sun Wukong
10,321
860
15
1
0
195,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role