Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LUSTERUS
Ah Puch
Level 129
God Stats
3W - 1L
1,794 SR
Queue Stats
225W - 222L
1,621 Elo+
Party 1
Ullr
Ullr
awake1987
Ullr
Level 109
God Stats
7W - 8L
1,547 SR
Queue Stats
99W - 89L
1,594 Elo+
Party 1
Team Averages
Level 120
1,614 SR
1,572 Elo+

VS

Team Averages
Level 99
1,546 SR
1,520 Elo+
Thor
Thor
Gaarrus01
Thor
Level 68
God Stats
10W - 10L
1,577 SR
Queue Stats
330W - 332L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Holmgueir
Baron Samedi
Level 122
God Stats
45W - 49L
1,560 SR
Queue Stats
466W - 466L
1,574 Elo+
Party 2
Odin
Odin
Incogno
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 7 / 12
11,864
659
11,973
25,097
26,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
LUSTERUS
Ah Puch
17
7 / 4 / 9
12,654
703
18,211
16,430
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
17
7 / 5 / 8
13,018
723
12,816
16,387
5,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
7 / 8 / 7
12,639
702
17,925
18,117
7,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Holmgueir
Baron Samedi
16
4 / 5 / 11
12,565
698
21,219
17,372
8,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Incogno
Odin
15
5 / 5 / 4
11,725
651
7,074
18,678
10,718
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
18
Kills
16
16
Deaths
18
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
7
12
1.43
L
Thor
7
8
7
1.31
L
Baron Samedi
Holmgueir
Baron Samedi
4
5
11
1.9
L
Odin
Incogno
Odin
5
5
4
1.4
W
Ah Puch
LUSTERUS
Ah Puch
7
4
9
2.88
W
Ullr
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,000
Damage
46,218
57,914
Taken
54,167
37,459
Mitigated
27,481
11,570
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,973
2,271
0
6,566
25,097
26,106
26
9,746
14,698
0
22,068
L
Thor
17,925
3,034
0
2,037
18,117
7,912
1,952
6,832
10,771
0
40,388
L
Baron Samedi
Holmgueir
Baron Samedi
21,219
786
2,451
5,807
17,372
8,851
537
6,916
10,185
47,878
0
L
Odin
Incogno
Odin
7,074
1,968
401
1,549
18,678
10,718
442
5,009
13,310
0
27,708
W
Ah Puch
LUSTERUS
Ah Puch
18,211
1,541
0
3,496
16,430
5,867
701
5,971
10,116
75,989
0
W
Ullr
12,816
5,756
0
1,508
16,387
5,486
1,646
4,651
11,334
0
45,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,536
Gold Earned
36,929
201
Minions Killed
163
9
Camps Cleared
6
880,182
Distance Traveled
935,012
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,864
659
14
1
0
281,787
3
L
Thor
12,639
702
53
3
3
297,423
4
L
Baron Samedi
12,565
698
68
4
2
324,304
5
L
Odin
11,725
651
42
2
1
313,285
4
W
Ah Puch
12,654
703
131
7
4
299,058
0
W
Ullr
13,018
723
56
3
5
299,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role