Player Matchup

Cliodhna
Cliodhna
CallOfTheHunt
Cliodhna
Level 37
God Stats
17W - 7L
1,766 SR
Queue Stats
59W - 38L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
Delta8Gamer
Nu Wa
Level 24
God Stats
34W - 29L
1,580 SR
Queue Stats
117W - 102L
1,584 Elo+
Solo
Charybdis
Charybdis
DuckMilker
Charybdis
Level 18
God Stats
7W - 5L
1,617 SR
Queue Stats
18W - 10L
1,630 Elo+
Party 1
Kuzenbo
Kuzenbo
Lizzum
Kuzenbo
Level 28
God Stats
1W - 1L
1,755 SR
Queue Stats
177W - 191L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
direbelief
Gilgamesh
Level 24
God Stats
3W - 2L
1,555 SR
Queue Stats
279W - 264L
1,521 Elo+
Solo
Team Averages
Level 26
1,655 SR
1,581 Elo+

VS

Team Averages
Level 36
1,688 SR
1,625 Elo+
Fenrir
Fenrir
 
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Boppped
Chernobog
Level 93
God Stats
13W - 8L
1,754 SR
Queue Stats
362W - 274L
1,627 Elo+
Party 2
Ares
Ares
Chrundlethegr8
Ares
Level 6
God Stats
16W - 7L
1,845 SR
Queue Stats
119W - 84L
1,766 Elo+
Party 2
Zeus
Zeus
Sevvro
Zeus
Level 29
God Stats
2W - 2L
1,719 SR
Queue Stats
112W - 109L
1,669 Elo+
Solo
Cliodhna
Cliodhna
ZwaYZeRo
Cliodhna
Level 29
God Stats
18W - 17L
1,622 SR
Queue Stats
110W - 75L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CallOfTheHunt
Cliodhna
18
5 / 3 / 3
11,111
529
12,775
13,535
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 4 / 2
9,598
457
16,069
8,193
2,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
DuckMilker
Charybdis
18
0 / 3 / 0
10,030
478
2,835
9,547
3,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
Lizzum
Kuzenbo
14
0 / 3 / 1
7,814
372
3,958
12,744
13,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
direbelief
Gilgamesh
13
0 / 7 / 1
8,506
405
4,798
15,531
8,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
4 / 4 / 2
11,675
556
4,252
14,336
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Boppped
Chernobog
20
7 / 0 / 2
12,984
618
9,201
10,389
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 0 / 10
10,502
500
5,242
11,684
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Sevvro
Zeus
17
1 / 4 / 5
10,672
508
5,166
11,177
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ZwaYZeRo
Cliodhna
20
7 / 1 / 4
12,699
605
12,848
15,281
10,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
20
20
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
2
1.25
W
Chernobog
Boppped
Chernobog
7
0
2
8
L
Cliodhna
CallOfTheHunt
Cliodhna
5
3
3
2.17
W
1
0
10
6
L
4
4
2
1.25
L
Charybdis
DuckMilker
Charybdis
0
3
0
0
L
Kuzenbo
Lizzum
Kuzenbo
0
3
1
0.17
W
Zeus
Sevvro
Zeus
1
4
5
0.88
W
Cliodhna
ZwaYZeRo
Cliodhna
7
1
4
9
L
Gilgamesh
direbelief
Gilgamesh
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,435
Damage
36,709
59,550
Taken
62,867
32,370
Mitigated
34,555
15,200
Healing
22,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,252
311
316
5,985
14,336
5,064
0
4,733
9,603
0
77,097
W
Chernobog
Boppped
Chernobog
9,201
6,427
0
5,268
10,389
3,848
0
2,476
7,913
0
125,001
L
Cliodhna
CallOfTheHunt
Cliodhna
12,775
1,758
0
5,559
13,535
4,962
0
1,615
11,920
0
85,100
W
5,242
179
0
2,421
11,684
11,707
0
5,170
6,514
34,784
0
L
16,069
3,059
0
581
8,193
2,482
28
3,274
4,919
65,347
0
L
Charybdis
DuckMilker
Charybdis
2,835
1,893
0
4,326
9,547
3,169
228
698
8,849
0
92,619
L
Kuzenbo
Lizzum
Kuzenbo
3,958
1,292
30
1,490
12,744
13,117
0
2,512
10,232
38,071
0
W
Zeus
Sevvro
Zeus
5,166
261
108
3,253
11,177
3,603
0
4,462
6,715
88,124
0
W
Cliodhna
ZwaYZeRo
Cliodhna
12,848
1,077
0
5,624
15,281
10,333
2,483
4,175
11,106
0
92,521
L
Gilgamesh
direbelief
Gilgamesh
4,798
997
502
2,712
15,531
8,640
0
2,309
13,222
6,358
42,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
58,532
568
Minions Killed
742
0
Camps Cleared
0
2,003,730
Distance Traveled
2,067,081
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,675
556
130
6
0
364,167
4
W
Chernobog
12,984
618
218
10
0
448,872
4
L
Cliodhna
11,111
529
135
6
0
459,235
6
W
Ares
10,502
500
37
2
0
430,906
1
L
Nu Wa
9,598
457
106
5
0
385,561
3
L
Charybdis
10,030
478
189
9
0
389,042
7
L
Kuzenbo
7,814
372
54
3
0
417,612
3
W
Zeus
10,672
508
175
8
0
379,150
2
W
Cliodhna
12,699
605
182
9
0
443,986
1
L
Gilgamesh
8,506
405
84
4
0
352,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role