Player Matchup

Neith
Neith
DevilxPup
Neith
Level 26
God Stats
2W - 0L
1,903 SR
Queue Stats
2W - 0L
1,806 Elo+
Party 1
Tiamat
Tiamat
Sqke
Tiamat
Level 100
God Stats
4W - 0L
1,765 SR
Queue Stats
84W - 58L
1,683 Elo+
Party 1
Ares
Ares
TEMPLR
Ares
Level 126
God Stats
9W - 7L
1,737 SR
Queue Stats
147W - 136L
1,664 Elo+
Party 1
Team Averages
Level 84
1,802 SR
1,718 Elo+

VS

Team Averages
Level 37
1,613 SR
1,611 Elo+
Geb
Geb
AJdaKRE8TOR
Geb
Level 62
God Stats
17W - 9L
1,816 SR
Queue Stats
171W - 52L
1,819 Elo+
Party 2
Chang'e
Chang'e
AnAnimeFanatic
Chang'e
Level 21
God Stats
5W - 12L
1,351 SR
Queue Stats
10W - 19L
1,360 Elo+
Solo
Skadi
Skadi
applecrumb
Skadi
Level 29
God Stats
1W - 2L
1,671 SR
Queue Stats
22W - 18L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DevilxPup
Neith
17
2 / 2 / 7
13,317
605
15,822
10,370
4,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Sqke
Tiamat
19
6 / 2 / 4
14,061
639
21,915
15,276
11,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
TEMPLR
Ares
16
2 / 4 / 7
14,228
647
13,916
30,962
40,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
13,969
635
17,820
24,962
40,195
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 3 / 7
12,243
557
14,770
19,494
11,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
18
6 / 6 / 1
13,581
617
12,144
16,734
7,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
10
Kills
8
8
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
5
4.5
L
0
3
7
1.17
W
Neith
DevilxPup
Neith
2
2
7
2.75
W
Tiamat
Sqke
Tiamat
6
2
4
4
W
Ares
TEMPLR
Ares
2
4
7
1.38
L
Skadi
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,653
Damage
44,734
56,608
Taken
61,190
55,771
Mitigated
58,775
17,436
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,820
1,958
0
3,497
24,962
40,195
57
13,417
11,545
56,051
0
L
14,770
1,859
5,233
6,550
19,494
11,436
169
12,825
6,669
65,369
0
W
Neith
DevilxPup
Neith
15,822
4,780
0
2,646
10,370
4,577
2,461
6,907
3,463
0
59,435
W
Tiamat
Sqke
Tiamat
21,915
1,090
0
4,736
15,276
11,164
442
8,042
7,234
78,847
0
W
Ares
TEMPLR
Ares
13,916
962
0
10,054
30,962
40,030
147
18,392
12,570
29,152
0
L
Skadi
12,144
4,249
0
1,058
16,734
7,144
1,362
10,179
6,555
0
49,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
39,793
231
Minions Killed
272
9
Camps Cleared
10
1,193,222
Distance Traveled
1,209,034
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,969
635
59
3
2
422,530
4
L
Chang'e
12,243
557
99
5
5
424,633
1
W
Neith
13,317
605
104
5
1
399,470
4
W
Tiamat
14,061
639
106
5
8
411,134
4
W
Ares
14,228
647
21
1
0
382,618
7
L
Skadi
13,581
617
114
5
3
361,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role